Bury: Difference between revisions
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*[[Donkey Kong]] - [[Headbutt]] | *[[Donkey Kong]] - [[Headbutt]] | ||
*{{SSBB|Ganondorf}} - [[Beast Ganon]] (initial stomp) | *{{SSBB|Ganondorf}} - [[Beast Ganon]] (initial stomp) | ||
*[[Giga Bowser]] - [[down tilt]], [[dash attack]], [[down throw]] (on bystanders) | *[[Giga Bowser]] - [[down tilt]] (first hit), [[dash attack]], [[down throw]] (on bystanders) | ||
*[[Captain Olimar|Olimar]] - [[End of Day]] (the ship as it appears) | *[[Captain Olimar|Olimar]] - [[End of Day]] (the ship as it appears) | ||
*{{SSB4|Villager}} - [[Down Smash]] | *{{SSB4|Villager}} - [[Down Smash]] |
Revision as of 15:18, August 3, 2014
There are a few attacks in the Super Smash Bros. series that cause the bury effect. Characters hit by such attacks will be embedded in the ground. If the target is not on the ground, they will take regular knockback. If the target is already buried, the length of the effect will not be increased or reset.
List of bury attacks by characters
- Donkey Kong - Headbutt
- Ganondorf - Beast Ganon (initial stomp)
- Giga Bowser - down tilt (first hit), dash attack, down throw (on bystanders)
- Olimar - End of Day (the ship as it appears)
- Villager - Down Smash
- Wii Fit Trainer - Jab (third hit)
- Mii Brawler - Head-On Assault
List of bury attacks by items
List of bury attacks by stages, enemies, and bosses
- Master Hand and Crazy Hand - fake-out slap
- Ticken - falling attack
- Galleom - stomp attack
- WarioWare, Inc. - the "Crack Down" and the "Sole Man" microgames
Plunge
The plunge effect is similar to the bury effect, and in most situations it acts exactly the same. The main difference is that, if the target is standing on a soft platform, they will be hit down through the platform after the "being buried" animation has finished instead of remaining buried.
The only attack to use the plunge effect is that of the Pitfall.