Super Smash Bros.: Difference between revisions
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*Counterpick stages are Congo Jungle and Peach's Castle. | *Counterpick stages are Congo Jungle and Peach's Castle. | ||
:*The loser of each match picks the stage for the next match from the list of counterpick stages or Dream Land | :*The loser of each match picks the stage for the next match from the list of counterpick stages or Dream Land | ||
:*In some more restrictive rulesets such as the [[Tournament legal ( | :*In some more restrictive rulesets such as the [[Tournament legal (DSB)|Japanese ruleset]], only Dream Land is legal and every other stage is banned. | ||
*For the first match, characters are chosen double-blind - at the same time, so that neither player knows their opponent's character beforehand. | *For the first match, characters are chosen double-blind - at the same time, so that neither player knows their opponent's character beforehand. | ||
*Players may re-pick [[character]]s after each match. However, the loser of each match gets to pick last (known as slob picks). | *Players may re-pick [[character]]s after each match. However, the loser of each match gets to pick last (known as slob picks). |
Revision as of 23:11, July 21, 2014
“ | Something's gone wrong in the happy-go-lucky world of Nintendo! | ” |
—North American commercial |
- For the article about the series, see Super Smash Bros. (series). For the article about the universe, see Super Smash Bros. (universe).
Super Smash Bros. | |
---|---|
Super Smash Bros. North American box | |
Developer(s) | HAL Laboratory, Inc. |
Publisher(s) | Nintendo |
Designer(s) | Masahiro Sakurai |
Released | Nintendo 64: January 21, 1999 April 26, 1999 November 19, 1999 Virtual Console: January 20, 2009 June 12, 2009 December 21, 2009 |
Mode(s) | Single-player, multiplayer (2-4) |
Ratings | ESRB: E PEGI: 7 OFLC: G8+ |
Platform(s) | Nintendo 64 iQue Player Virtual Console |
Media | 128 megabit cartridge Flash Card (China) |
Super Smash Bros., known in Japan as Nintendo All-Star! Dairantou Smash Brothers (ニンテンドウオールスター! 大乱闘スマッシュブラザーズ), often shortened to "Smash 64", "SSB", or "SSB64", is the first game of the Super Smash Bros. series. As a relatively low-budget game with an unusual concept, there were not originally any plans to export the game outside Japan. Only the game's unexpected popularity led to its worldwide release. It is the only Super Smash Bros. game to be rated E, while Melee and Brawl are rated T, and Super Smash Bros. for Nintendo 3DS is rated E10+, according to ESRB.
The game was released in Japan on January 21, 1999, in North America on April 26, 1999, and in Europe on November 19, 1999. The game is playable on Nintendo 64 and the iQue Player, and is available on the Wii's Virtual Console. The European Virtual Console version was released on June 12th 2009, and the American Virtual Console version was released on December 21, 2009.
Opening movie
Every time the opening movie plays, the two characters Master Hand picks who appear fighting on a mountain-top at the beginning of the movie varies. If certain secret characters have not been unlocked yet, they appear as silhouettes.
<youtube>cYvoDkIS7e4</youtube>
Characters
There are twelve playable characters in Super Smash Bros., eight of which are available from the start, and four of which are unlockable.
Playable characters
Starter characters | |||
---|---|---|---|
Mario |
Yoshi |
Donkey Kong |
Link |
Samus |
Kirby |
Fox |
Pikachu |
Unlockable characters | |||
Luigi |
Jigglypuff |
Captain Falcon |
Ness |
Non-playable characters
Giant Donkey Kong |
Metal Mario |
Fighting Polygon Team |
Master Hand |
Planned characters
According to a page on the Japanese Super Smash Bros. site, Mewtwo, Bowser, and King Dedede were all planned to be playable, but were cut, though no other information is available. Bowser would later be playable in Melee, Brawl, and Smash 4, Mewtwo would be playable in Melee, and King Dedede would be playable in Brawl and Smash 4. There have been rumors that other characters were supposed to be included in the game as well, but no official source exists to confirm these rumors.
Stages
Stages
Stages | ||||
---|---|---|---|---|
Peach's Castle |
Congo Jungle |
Hyrule Castle |
Planet Zebes |
Mushroom Kingdom |
Yoshi's Island |
Dream Land |
Sector Z |
Saffron City |
Shown in bold, Mushroom Kingdom is the only unlockable stage in Super Smash Bros.
1P Game-only stages
These stages only appear in the 1P Game.
Non-playable stages
These stages cannot be unlocked or played on in any way without hacking.
Modes
1-Player
Multi-player
Tournament play
Unlike Melee, Super Smash Bros. never enjoyed a large professional competitive scene in North America, but interest in Super Smash Bros. has been renewed in recent years with the popularity of Melee and Brawl. Players can play Super Smash Bros. online through Kaillera using the Project64k emulator. However, there have been more and more tournaments of Super Smash Bros. recently due to an influx of new players. Most Super Smash Bros. tournaments are paired up with Melee or long events and most (offline) SSB tournaments are located in California, Central Canada, or New Jersey.
The standard tournament rules differ little from that of Melee. The most common standard tournament rules are as follows:
- Generally best 2 out of 3 (using 3 out of 5 or sometimes 4 out of 7 for finals)
- Double Elimination
- 5 stock
- 10 minute time limit, if it is possible, most emulators don't have time limit
- Items are turned off
- Handicaps are off
- The first match is played on Dream Land.
- Counterpick stages are Congo Jungle and Peach's Castle.
- The loser of each match picks the stage for the next match from the list of counterpick stages or Dream Land
- In some more restrictive rulesets such as the Japanese ruleset, only Dream Land is legal and every other stage is banned.
- For the first match, characters are chosen double-blind - at the same time, so that neither player knows their opponent's character beforehand.
- Players may re-pick characters after each match. However, the loser of each match gets to pick last (known as slob picks).
Reception
Super Smash Bros. was a commercial success, selling 5 million copies worldwide with 2.93 million sold in the United States and 1.97 million copies sold in Japan. It was the 5th best selling game for the Nintendo 64. Reviews were mostly positive, with many critics praising the game's addictive and fun multiplayer gameplay and simple controls, but it was criticized as well, mainly due to the game's lack of content and somewhat limited single player mode.
Online play
Although Super Smash Bros. does not feature online play, emulators have the ability to do so. Project64k and Mupen64k are the most used emulators of playing online.
Gallery
Commercials
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Trivia
- Early in development, Super Smash Bros. was called Dragon King: The Fighting Game, and didn't have any Nintendo characters at all.[1]
- The starting eight characters are placed in the order of when they first appeared in their respective titles on the character selection screen, starting with the oldest, Mario and Donkey Kong, and leading to the most recent, Pikachu.
- However, because of the placing of the unlockable characters on the sides of the character selection screen, Luigi gets listed first before Mario and Donkey Kong, despite the fact he debuted 2 years after Mario and Donkey Kong's debuts. The same is true for Ness next to Yoshi, only it is a four-year difference.
- Nevertheless, the four unlockable characters are placed in chronological order of first appearance relative to each other. Luigi (1983), Captain Falcon (1990), Ness (1994), and Jigglypuff (1996) appear in this order left to right, top to bottom, occupying the four corners of the character selection screen.
- This is the only time Samus and Ness appeared on the Nintendo 64, and so is also their first appearance in 3D.
- When a character is chosen, they perform a brief animation in their player's display box below the character-select array. This is the only game in the series to have this feature.
- This is the only game to feature playable protagonists only. However, two characters had previously appeared as antagonists -- Donkey Kong in Donkey Kong and Donkey Kong 3 and Mario in Donkey Kong Jr.
- One piece of Super Smash Bros.-themed merchandise was a model car. This car was released by diecast toy car company Team Lightning, and was given the full name of Tom Daniel's "Trouble Maker" - Super Smash Bros. (1971 Chevrolet El Camino). These cars can still be purchased via online stores such as eBay.
- In Japan, the game's Virtual Console release was one day before the series' tenth anniversary.
- Super Smash Bros. is the only game to use the phrases "Game Set" and "Time Up" in matches in both English and Japanese versions. Melee and Brawl uses the phrases "Game!" and "Time!" in the English version, both still use "Game Set" and "Time Up" in the Japanese version.
- This is the only game not to have the Smash symbol in the logo for the "O" in the non-Japanese release.
- Samus is the only definite female character in the game, as Pokémon were not considered gendered at the time of this game. But the other nine characters are all male.
External links
References
Super Smash Bros. series | |
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Super Smash Bros. · Super Smash Bros. Melee · Super Smash Bros. Brawl · Super Smash Bros. 4 (for Nintendo 3DS · for Wii U) · Super Smash Bros. Ultimate |