Super Smash Bros. Brawl
Super Smash Bros. for Nintendo 3DS

Glire: Difference between revisions

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[[Category:Subspace Army]]
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Revision as of 08:32, June 12, 2014

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Glire
Glire.JPG
A Glire.
Universe Super Smash Bros.
Level(s) appears in The Path to the Ruins
The Cave
The Ruins
The Canyon
Battleship Halberd Interior
Subspace II
The Great Maze
Point worth 400

A Glire (ガルファイア Garufaia, Galfire) is an enemy in Super Smash Bros. Brawl's Subspace Emissary mode. It appears as a round machine (wheel, according to the trophy) with a central eye. Glires move around by rolling on floors, walls, and ceilings, although they will fall down if they flinch. When a player approaches it, a Glire will pause, open up, and spew fire out of its body. This attack only hits once, so shielding it allows a large lag time in which to attack. Like flame Jyks, Glires appear in caverns and ruins.

Glires reappear in Smash Run in Super Smash Bros. for Nintendo 3DS, with similar function.

Name origin

Glire's name is a combination of the words glare, referring to its eyes on either side of its body that are wide open, and fire, referring to its flame attack.

Damage taken

  Normal Slash Electric Freezing Flame Grass (effect) Water (effect) Darkness Aura (effect) Specials: Direct Specials: Indirect
Damage taken ×1.0 ×1.0 ×1.0 ×2.0 ×0.2 ×1.0 ×2.3 ×1.0 ×1.0 ×1.0 ×0.75

Trophy description

The Glire trophy from Brawl.

An enemy shaped like a tire. It's protected by three black shells, but they're not so hard as to be impenetrable. The outermost shell is covered in mucus that lets it stick to surfaces as it rolls along walls and ceilings. The eye in its center is creepy. When it spots the player, it stops, sheds its outer layers, and spouts fire from its inner recesses.

Trivia

  • As a trophy, the Glire is the only one of its family that doesn't separate into the stretched form, which shows its element.

See also