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[[File:NunchuckControlStick.png|150px|thumb|An analog stick on the Nunchuk.]] | [[File:NunchuckControlStick.png|150px|thumb|An analog stick on the Nunchuk.]] | ||
The '''control stick''', also known as the '''analogue stick''' or '''joystick''', is the gray stick on the Nintendo [[GameCube]] and [[Nintendo 64]] [[controller]]s, the white stick on the [[Nunchuk]], the two white sticks on the [[Classic Controller]], and the white or black sticks of the [[Wii U GamePad]] and [[Wii U Pro Controller]]. | The '''control stick''', also known as the '''analogue stick''' or '''joystick''', is the gray stick on the Nintendo [[GameCube]] and [[Nintendo 64]] [[controller]]s, the white stick on the [[Nunchuk]], the two white sticks on the [[Classic Controller]], and the white or black sticks of the [[Wii U GamePad]] and [[Wii U Pro Controller]]. | ||
==Overview== | ==Overview== | ||
In the [[Super Smash Bros. series|''Super Smash Bros.'' series]], the control stick has four primary directions that can be input. During gameplay, tilting the control stick sideways will make a [[character]] walk in that direction. Tilting the control stick downward will make a character [[crouch]] if on the ground or [[fast fall]] if the character is airborne. Tilting the control stick upwards will cause a character to [[jump]], but only if the Tap Jump control function is enabled for the player. Inputting a regular attack while the control stick is tilted will result in a [[ | In the [[Super Smash Bros. series|''Super Smash Bros.'' series]], the control stick has four primary directions that can be input. During gameplay, tilting the control stick sideways will make a [[character]] walk in that direction. Tilting the control stick downward will make a character [[crouch]] if on the ground or [[fast fall]] if the character is airborne. Tilting the control stick upwards will cause a character to [[jump]], but only if the Tap Jump control function is enabled for the player. Inputting a regular attack while the control stick is tilted will result in a [[tilt attack]]. The control stick can also be directed in diagonal directions, which will allow for more precise movement in the air as well as allowing some [[attack]]s to be [[Angling|angled]]. Pushing this control stick hard will result in [[dashing]] and also increases the power of moves such as [[Samus]]'s [[Missile]]. If outside of gameplay, the control stick can be used to navigate the [[menu]]. | ||
On the Classic Controller, the left control stick is used for movement, while the right control stick, analogous to the GameCube [[C-Stick]], is used for [[smash attack]]s. When the control stick is pushed in any direction, the pertaining smash attack will be executed immediately. | On the Classic Controller, the left control stick is used for movement, while the right control stick, analogous to the GameCube [[C-Stick]], is used for [[smash attack]]s. When the control stick is pushed in any direction, the pertaining smash attack will be executed immediately. | ||
When holding the [[Wii | When holding the [[Wii Remote]] sideways, the [[directional pad]] serves as the control stick, as there are no control sticks on the Wii remote alone. | ||
==Gallery== | ==Gallery== |
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