Fox (SSBM)/Up throw: Difference between revisions
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{{competitive expertise}} | {{competitive expertise}} | ||
== | ==Throw data== | ||
===Throw=== | |||
{{MeleeThrowTableHeader}} | |||
{{MeleeThrowTableRow | |||
|type=Throw | |||
|damage=2% | |||
|angle=90 | |||
|bk=75 | |||
|ks=110 | |||
|fkv=0 | |||
|effect=Normal | |||
}} | |||
{{MeleeThrowTableRow | |||
|type=Release | |||
|damage=3% | |||
|angle=361 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|effect=Normal | |||
}} | |||
|} | |||
===Blaster shots=== | |||
{{MeleeHitboxTableHeader|special=y}} | |||
{{MeleeSpecialHitboxTableRow | |||
|id=0 | |||
|damage=2% | |||
|angle=361 | |||
|bk=0 | |||
|ks=0 | |||
|fkv=0 | |||
|r=6.8 | |||
|bn=0 | |||
|zpos=-0.8 | |||
|clang=0 | |||
|rebound=0 | |||
|effect=Electric | |||
|slvl=S | |||
|sfx=Punch | |||
|blockable=1 | |||
|reflectable=1 | |||
|absorbable=1 | |||
|raw=10fdc000 | |||
}} | |||
{{MeleeSpecialHitboxTableRow | |||
|id=1 | |||
|damage=2% | |||
|angle=361 | |||
|bk=0 | |||
|ks=0 | |||
|fkv=0 | |||
|r=6.8 | |||
|bn=0 | |||
|zpos=-2.6 | |||
|clang=0 | |||
|rebound=0 | |||
|effect=Electric | |||
|slvl=S | |||
|sfx=Punch | |||
|blockable=1 | |||
|reflectable=1 | |||
|absorbable=1 | |||
|raw=10fdc000 | |||
}} | |||
|} | |||
==Timing== | |||
The speed of this throw is constant regardless of the opponent's [[weight]]. | |||
{|class="wikitable" | |||
!Invincible | |||
|1-8 | |||
|- | |||
!Throw | |||
|8 | |||
|- | |||
!Blaster shots | |||
|18, 20, 24 | |||
|- | |||
!Animation length | |||
|38 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=7|e=LagThrowS}}{{FrameStrip|t=Lag|c=10|s=LagThrowE|e=LagPropS}}{{FrameStrip|t=Lag|c=2|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=4|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=15|s=LagPropE}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=30}} | |||
|} | |||
{{FrameIconLegend|lag=y|vulnerable=y|invincible=y|prop=y|throw=y}} | |||
==Similar moves== | |||
*{{mvsub|Falco|SSBM|up throw|poss=y}} | *{{mvsub|Falco|SSBM|up throw|poss=y}} | ||
Line 14: | Line 103: | ||
[[Category:Fox (SSBM)]] | [[Category:Fox (SSBM)]] | ||
[[Category:Up throws]] | [[Category:Up throws]] | ||
Revision as of 18:50, October 28, 2013
Overview
Fox throws the opponent up into the air, then shoots them with his Blaster, dealing 7% damage. This throw can easily combo into an up aerial on virtually every character in the game, a combo which can KO floaty characters such as Jigglypuff and Kirby at percentages as low as 65%, especially on stages with lower ceilings such as Yoshi's Story or Pokémon Stadium. It can also combo into an up tilt or up smash, especially against fastfallers; the latter is a KO option against fastfallers at percentages just above 100%. The throw can also chaingrab fastfallers to some extent (from around 10% to 40%), and it can lead straight into an up tilt, up smash, or up aerial at percentages starting with around 45%.
Throw data
Throw
Damage | Angle | BK | KS | FKV | Effect | |
---|---|---|---|---|---|---|
Throw | 2% | 75 | 110 | 0 | ||
Release | 3% | 60 | 100 | 0 |
Blaster shots
Timing
The speed of this throw is constant regardless of the opponent's weight.
Invincible | 1-8 |
---|---|
Throw | 8 |
Blaster shots | 18, 20, 24 |
Animation length | 38 |
Lag time |
Vulnerable |
Invincible |
Prop event |
Throw point |
Similar moves