Brawl+: Difference between revisions
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'''Brawl+''' is a working project designed to make various aspects of ''[[Super Smash Bros. Brawl|Brawl]]'' more competitive. It is only available by modifying the [[Wii]] with specific software. More information can be found on the [http://www.smashboards.com/showthread.php?t=213744 Brawl+ FAQ] at [[Smash World Forums]]. | '''Brawl+''' is a working project designed to make various aspects of ''[[Super Smash Bros. Brawl|Brawl]]'' more competitive. It is only available by modifying the [[Wii]] with specific software. More information can be found on the [http://www.smashboards.com/showthread.php?t=213744 Brawl+ FAQ] at [[Smash World Forums]]. | ||
Currently available modifications include (but are not limited to): | Currently available modifications include (but are not limited to): | ||
==Features== | |||
*No random [[tripping]]. Moves and bananas will still trip. | *No random [[tripping]]. Moves and bananas will still trip. | ||
*A new character select screen with independent icons for [[Zelda (SSBB)|Zelda]], [[Sheik (SSBB)|Sheik]], [[Zero Suit Samus (SSBB)|Zero Suit Samus]], and all Pokémon Trainer Pokémon. | *A new character select screen with independent icons for [[Zelda (SSBB)|Zelda]], [[Sheik (SSBB)|Sheik]], [[Zero Suit Samus (SSBB)|Zero Suit Samus]], and all Pokémon Trainer Pokémon. | ||
*Fully independent versions of [[Squirtle (SSBB)|Squirtle]], [[Ivysaur (SSBB)|Ivysaur]], and [[Charizard (SSBB)|Charizard]], though [[Pokemon Trainer (SSBB)|Pokemon Trainer]] can still be selected. For the stand-alone characters, [[Stamina (stat)|Stamina]] has been removed, and the Pokemon will not cycle upon [[revival platform|revival]]. [[Pokémon Change]] is still available for the stand alone characters as a purely strategic element. | *Fully independent versions of [[Squirtle (SSBB)|Squirtle]], [[Ivysaur (SSBB)|Ivysaur]], and [[Charizard (SSBB)|Charizard]], though [[Pokemon Trainer (SSBB)|Pokemon Trainer]] can still be selected. For the stand-alone characters, [[Stamina (stat)|Stamina]] has been removed, and the Pokemon will not cycle upon [[revival platform|revival]]. [[Pokémon Change]] is still available for the stand alone characters as a purely strategic element. | ||
*[[Final Smashes]] do not transform [[Samus (SSBB| | *[[Final Smashes]] do not transform [[Samus (SSBB)|Samus]] and [[Zero Suit Samus (SSBB)|Zero Suit Samus]]. | ||
*[[L-canceling]] (Auto-cancel) (otherwise known as ALR or Aerial Lag Reduction). | *[[L-canceling]] (Auto-cancel) (otherwise known as ALR or Aerial Lag Reduction). | ||
*[[Dash | *[[Dash cancel]]. -Crouch to cancel a dash. | ||
*No [[replay]] time limit. Replay icon still does not appear if the game is longer than three minutes, but if Z is pressed the replay may be saved normally. | *No [[replay]] time limit. Replay icon still does not appear if the game is longer than three minutes, but if Z is pressed the replay may be saved normally. | ||
*Shield during [[Dash-dancing|dash dance]]. | *Shield during [[Dash-dancing|dash dance]]. |
Revision as of 22:29, April 29, 2009
Brawl+ is a working project designed to make various aspects of Brawl more competitive. It is only available by modifying the Wii with specific software. More information can be found on the Brawl+ FAQ at Smash World Forums.
Currently available modifications include (but are not limited to):
Features
- No random tripping. Moves and bananas will still trip.
- A new character select screen with independent icons for Zelda, Sheik, Zero Suit Samus, and all Pokémon Trainer Pokémon.
- Fully independent versions of Squirtle, Ivysaur, and Charizard, though Pokemon Trainer can still be selected. For the stand-alone characters, Stamina has been removed, and the Pokemon will not cycle upon revival. Pokémon Change is still available for the stand alone characters as a purely strategic element.
- Final Smashes do not transform Samus and Zero Suit Samus.
- L-canceling (Auto-cancel) (otherwise known as ALR or Aerial Lag Reduction).
- Dash cancel. -Crouch to cancel a dash.
- No replay time limit. Replay icon still does not appear if the game is longer than three minutes, but if Z is pressed the replay may be saved normally.
- Shield during dash dance.
- No Stale Move Negation.
- Stage freezing. -Stops all stage movement, potentially allowing for more neutral stages. Only applies for:
- Luigi's Mansion - mansion is always destroyed and platforms never disappear
- WarioWare, Inc. - stage is always in original form
- Spear Pillar - Dialga, Palkia, and Cresselia stop appearing all together, removing stage hazards
- Pokemon Stadium 2 - Stage does not change forms
- No Auto sweetspot ledges.
- Lag-less edges.
- MAD (Melee air dodge), which enables Wavedashing. (This is not in the standard "Brawl Plussery," but can be added in using certain codes.)
Gameplay Tweaks
- Character balancing. Captain Falcon, for example, has been significantly improved.
- Faster overall gameplay speed.
- Increased Falling Speed.
- Increased hitstun, allowing for truly inescapable combos.
- Tech window enlarged.
- Greater window to dash dance.
- Perfect shield window decreased.
- Increased Shield Stun.
- Many moves received slight alterations. For example, Bowser's forward smash now produces a fire effect on contact with the opponent.