Brawl+: Difference between revisions
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===Features=== | ===Features=== | ||
*No [[tripping]] via dashing. Moves and bananas will still trip. | *No [[tripping]] via dashing. Moves and bananas will still trip. | ||
*A new character select screen. | *A new character select screen with independent icons for [[Zelda (SSBB)|Zelda]], [[Sheik (SSBB)|Sheik]], [[Zero Suit Samus (SSBB)|Zero Suit Samus]], and all Pokémon Trainer Pokémon. | ||
*Fully independent versions of [[Squirtle (SSBB)|Squirtle]], [[Ivysaur (SSBB)|Ivysaur]], and [[Charizard (SSBB)|Charizard ]], though [[Pokemon Trainer (SSBB)|Pokemon Trainer]] can still be selected. For the stand-alone characters, [[Stamina (stat)|Stamina]] | *Fully independent versions of [[Squirtle (SSBB)|Squirtle]], [[Ivysaur (SSBB)|Ivysaur]], and [[Charizard (SSBB)|Charizard]], though [[Pokemon Trainer (SSBB)|Pokemon Trainer]] can still be selected. For the stand-alone characters, [[Stamina (stat)|Stamina]] has been removed, and the Pokemon will not cycle upon [[revival platform|revival]]. [[Pokémon Change]] is still available for the stand alone characters as a purely strategic element. | ||
*[[L-canceling]] (Auto-cancel) (otherwise known as ALR or Aerial Lag Reduction). | *[[L-canceling]] (Auto-cancel) (otherwise known as ALR or Aerial Lag Reduction). | ||
*[[Dash Canceling]]. -Crouch to cancel a dash. | *[[Dash Canceling]]. -Crouch to cancel a dash. | ||
*No [[replay]] time limit. | *No [[replay]] time limit. Replay icon still does not appear if the game is longer than three minutes, but if Z is pressed the replay may be saved normally. | ||
*Shield during [[Dash-dancing|dash dance]]. | *Shield during [[Dash-dancing|dash dance]]. | ||
*No [[Stale Move Negation]]. | *No [[Stale Move Negation]]. |
Revision as of 23:13, April 19, 2009
Brawl+ is a working project designed to make various aspects of Brawl more competitive. It is only available by modifying the Wii with specific software. More information can be found on the Brawl+ FAQ at Smash World Forums.
Currently available modifications include (but are not limited to):
Features
- No tripping via dashing. Moves and bananas will still trip.
- A new character select screen with independent icons for Zelda, Sheik, Zero Suit Samus, and all Pokémon Trainer Pokémon.
- Fully independent versions of Squirtle, Ivysaur, and Charizard, though Pokemon Trainer can still be selected. For the stand-alone characters, Stamina has been removed, and the Pokemon will not cycle upon revival. Pokémon Change is still available for the stand alone characters as a purely strategic element.
- L-canceling (Auto-cancel) (otherwise known as ALR or Aerial Lag Reduction).
- Dash Canceling. -Crouch to cancel a dash.
- No replay time limit. Replay icon still does not appear if the game is longer than three minutes, but if Z is pressed the replay may be saved normally.
- Shield during dash dance.
- No Stale Move Negation.
- Stage freezing. -Stops all stage movement, potentially allowing for more neutral stages.
- No Auto sweetspot ledges.
- Lag-less edges.
- MAD (Melee air dodge), which enables Wavedashing. (this is usually NOT in mainstream Brawl+)
Gameplay Tweaks
- Character balancing. Captain Falcon, for example, has been significantly improved.
- Faster overall gameplay speed.
- Increased Falling Speed.
- Increased hitstun, allowing for truly inescapable combos.
- Tech window enlarged.
- Greater window to dash dance.
- Perfect shield window decreased.
- Increased Shield Stun.