User:L33tSilvie: Difference between revisions

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C. The beam carries you to the bottom of the screen.  At this rate, your damage wauld be collosal.  Even if you somehow made it back to the stage, you probably wouldn't last long, unless the Crash player is a n00b who just got a lucky FS in there.  The beam will finish at the bottom of the screen.  Crash is dazed during the FS and for about five seconds after.
C. The beam carries you to the bottom of the screen.  At this rate, your damage wauld be collosal.  Even if you somehow made it back to the stage, you probably wouldn't last long, unless the Crash player is a n00b who just got a lucky FS in there.  The beam will finish at the bottom of the screen.  Crash is dazed during the FS and for about five seconds after.
Win:
1. Does the Crash Dance
2. Sleeps
3. Jumps and punches the air
Lose:
Turns into an angel version of himself and floats up to the sky.  Just like his classic death lulz!
Color Changes:
Normal
Green Jeans
Red Jeans
Yellow Jeans
Carbon Crash (white fur)
Crunch (darker fur, slightly metallic arm)





Revision as of 19:43, January 14, 2009

w00t!
This user doesn't know how to make userboxes, is not a sysop, but still has T3H PH1R3 because I am just that awesome.
File:GoldenIke Icon2.jpg
F33l T3H PH1R3!

Yo, I'm L33tSilvie! If you haven't guessed, I mix broken l33t with English. Glad to be here!


Quote o' t3h week: "Just some travellers, here for candy and a little *wiggles eyebrows* satisfaction..."-Flapjack, The Marvelous Misadventures of Flapjack


File:Peppy.jpg
This user is a n00b.


Sandbag

I think that Sandbag should be in SSB4. Will add moveset soon!

Okay, Specials and A attacks first.

AAA: Headbutts. 4% each

Side A: Beam Sword, shorter range. 6%

Up A: Headbutts upwards. 8%, good juggler.

Crouch: Slams head on ground. 7%, a spike on an edge grabbing opponent.

Side Smash: Like a weakened, non-explosive Peach Bomber. 9-18%.

Up Smash: Like Sonic's, but constantly does a somersault, no vacuum. 7-17%

Down Smash: Bashes a hammer head on ground. 14-25%.

Neutral B: Confetti: Charges a radial confetti blast around him. 15-29%, great knockback.

Side B: Bunper: Uses a Bumper to launch sideways. Sandbag does 5%, Bumper does 4%. Decent horizontal recovery.

Up B: Spring: Sonic's Up B, but a bit higher. Spring will fall, and vanish upon contact with the ground. It deals no damage, but meteor smashes if it hits an aerial opponent.

Down B: Lip's Garden: Lip's Sticks shoot up from the ground, dealing 10% and the flower effect. Flowers shrink back afterwards.

Grab: Uses a string of confetti.

Up throw: Tosses, then headbutts upwards. 7%

F-throw and D-throw: Slams on ground. 8%

B-throw: Mario's U-throw, but the opponent goes backwards. 4%.

Pummel: Tightens confetti string. 2%.

U-air: Holds a Party Ball upwards. Long-lasting. 9%

B-air: Swings with Mr. Saturn. 6%.

F-air: B-air, but forwards.

D-air: Makes bottom metal. 9%, 12% sweetspotted. Meteor smash.

Dash: Trips with fan extended. 5%.

U-Taunt: Hops around, as if being hit.

S-taunt: Imitates the feared Weegee stare.

D-taunt: Drops some confetti, hides it and blushes.

FINAL SMASH

Super Home Run Contest: Sandbag gets hit with a home-run bat. His path is constantly redirected by bumpers. Sandbag deals 40% and VERY large knockback on contact with an opponent. Lasts 15 seconds.


Miss any important moves?


Crash

Finally! Here comes everyone's favorite bandicoot!

AAA combo: standard combo in CotT, punch punch spin-lunge punch. 4% each

Up A: Uppercut. 7%

Side A: Lunge punch. 8%

Down A: Like in TwinSanity, bashes Dr. Cortex on the ground. 12%

Dash: Does his classic slide move. 7%

Side Smash: Does Crash of the Titan's Norris Roundhouse move. 15-35% (C'mon, it's the Norris Roundhouse, dude!)

Up Smash: Like in Crash of the Titans, stands on his head and twirls in a tornado. 9-19%

Down Smash: The Double Whammy. Crouch, lunge kick, land, somersault lunge kick. 10-21% 1st kick, 15-24% 2nd.

Ledge: See Dash Attack

100% Ledge: normal ledge, but a lot slower.

N-air: The word-famous spin. Can slow fall. 8%

U-air: Spinning uppercut. 9%

F-air: Throws a bomb, like in CTR and CNK. Does about as much damage as Falcon's knee in Melee.

B-air: You know his double jump from the Crash GBA games? Does that animation, no height gained. 6%

D-air: His aerial attack from MoM. Spins, then rockets downwards. Sweetspots at feet. 10-17%

Pummel: Punches. 2% each. His only move not from one of his games.

F-throw: Does his "Jack" move from CotR and MoM, great knockback. 12%

D-throw: Victim suddenly changes into Cortex, who Crash twirls and throws. Based on his TwinSanity move. 9%

B-throw: The Counter from MoM. Crash rolls behind victim and kicks. Low knockback, 11%

U-throw: In MoM, Co-op mode players (for the PS2 version, at least) could quickly teleport to each other. Crash grabs the opponent, does the warp to five feet above, and throws. Gives Crash vertical height, 13%

U-taunt: Says "Whoa!"

S-taunt: Spins, and gets dizzy. Sorta like Toon Link's (OMFG SPIDER) taunt.

D-taunt: Scratches head.

Neutral B: Wumpa Bazooka: Fires a wumpa fruit from the Wumpa Bazooka. 15%, good projectile, works like Samus' Missile.

Side B: Cortex Slide: Slides on Cortex. Works like Wario Bike. 17% on collision, 20% if Crash jumps off and the falling Dr. Cortex hits someone.

Up B: Spin Jump: Spins, will rocket upward when B is released. Works like Rocketbarrell Boost. 18%

Down B: Body Slam: Spins in the air, then belly-flops onto the ground. 18%.

Final Smash: Good vs. Evil: Remember how Aku Aku and Uka Uka fought each other during the final battle of Crash Bandicoot 3? Based off that. Aku and Uka Position themselves at the top of the screen, opposite sides. A thin laser beam then connects them, and they advance down the screen (slowly.) It is unavoidable. Anyone caught in the laser will take about 20% per second and is carried with the beam until either:

A. The victim is stopped by a solid floor. Thin platforms do not block you. The beam will continue.

B. An explosion on the beam sends you off. They deal 50%, but minimal knockback. Hey, you might live after all! Has a 40% chance of occuring.

C. The beam carries you to the bottom of the screen. At this rate, your damage wauld be collosal. Even if you somehow made it back to the stage, you probably wouldn't last long, unless the Crash player is a n00b who just got a lucky FS in there. The beam will finish at the bottom of the screen. Crash is dazed during the FS and for about five seconds after.

Win:

1. Does the Crash Dance

2. Sleeps

3. Jumps and punches the air

Lose:

Turns into an angel version of himself and floats up to the sky. Just like his classic death lulz!


Color Changes:

Normal

Green Jeans

Red Jeans

Yellow Jeans

Carbon Crash (white fur)

Crunch (darker fur, slightly metallic arm)


COMING SOON: THE HERO OF THE PRECURSORS! YOU KNOW HIM, YOU WANT HIM: JAK FROM THE JAK AND DAXTER SERIES!!!!!! AFTER THAT, EXPECT THE FIRST FIRE EMBLEM CHARACTERS IN SMASH FANDOM THAT DON'T USE SWORDS: HECTOR AND EPHRAIM!!!! (Yea, they've got blue hair. Wierd, huh?)


G2G now, expect updates tomorrow!Silvie (talk) 21:27, 12 January 2009 (UTC)


Tier

Awesome

1. Sympathy?

2. I'M NOT A GOD**** PRETTYBOY!!!!

3. Pixar

4. Tangello

5. MAH SISSY BOI!

6. Sonic the Were____

7. Nagini

8. BYE! BYE BYE! BYE!

9. Ninten

10. Fatty Man, Fatty Man, does whatever a fatty man does...

11. Giant Boar

12. My Thanksgiving dinner!

13. Piss Kamehameha Bite!


Meh

14. Goku

15. Rise of the Cybermen

16. Number 8 With A Mask!

17. FACE RAEP MONKEY OMFG!!!!!!!!!!!!!!!!!!!!!!!!

18. Shrek Kong

19. Princess Zelda

20. Master Chief's biggest fan!

21. The identity crisis of Super Paper Mario!!!!

22. Internet Explorer

23. SQUIRT SQUIRT

24. Spyro's other side...

25. IMA THROWIN MAH PARTNAHHHHH!!!!!

26. Gay-man Watcher


SHOOT ZEM!!!!!

27. Poison Ivy

28. Queen 2 Dimensional!

29. I'M TOO CRAPPY!

30. George W. Bush

31. MAH BOI!

32. High School Ditz!

33. Shiek

34. Booze

35. Marshmallow

36. The Definition of "Nerfed"

37. Oliver

38. Probably no longer a virgin...

39. FALCON CRAAAAAAAAAAAAAAAAAAAAAAAAAP!


Battle of the Semi-Clones

Ike vs. Marth


Ike all the way! I main both, but I just don't get that little awesome feeling when I fight with Marth. Ike is just sheerly broken.


Marth vs. Roy


Marth. Faster, better sweetspot, better recovery. Marth just throws Roy in the dust.


Lucas vs. Ness


Lucas. Better range, easier recovery, much better smashes.


Ganondorf vs. Craptain Falcon


Since C.F. sucks major Pikmin balls, Ganondorf's awesome darkness and heavy hits pwn even more than a hungry Kirby on sugar.


Links


Link sucks. Young Link is okay. Toon Link pwns.



Space Bunnies/Foxes/Birds/Wolves



Wolf>Falco>Fox.


Mario Bros.


They ain't semi-clones. Mario for Melee, Weegee for Brawl.



(Dr.) Mario


Mario. Dr. Mario is just bad, Mario is a god (in Melee). Plus, throwing a fireball at an enemy is much less humiliating than throwing a god**** pill.



Favor Meter O' |_337|\|355

Good Favor:

Miles.oppenheimer: gave me a warm welcome. That's about it.


Bad Favor:

Blue Ninjakoopa: I just don't get it. He always seems to find a way to criticize me! Also, he could do well to use CONSTRUCTIVE criticism, instead of just yelling at me. I realize that I'm a total |\|008, but give me time, will ya?


Hated Enemies:

L33tSilvieMustDie: Dude, just piss off. He vandalizes me here, and at FE Wiki. |_337 |-|473R!!!!!!!



Stupid Habits I Had As a 4-Year Old

  • Confusing Michael Jackson and Michael Jordan frequently. It can happen, people.
  • Crying to my Dad whenever I would die in Crash. Yep, I always have and always will be a Crash fan.



Challenges

Ultimate Aether: Choose a Level 9 opponent of your choice on Stamina Mode. Be Ike. Set all items but Smash Ball off, and have it at Very Low. You must have a handicap, preferably a 100 HP disadvantage. Your stage must be Big Blue. Beat the pure sh*t out of your opponent all you want, but your finish must be a Great Aether.


The Challenge that No One Will Ever Do: Complete All-Star on Intense Mode. Besides movement, items, and recovery, you can only spam one move.