King Dedede (SSBB): Difference between revisions
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===Smash=== | ===Smash=== | ||
*Side Smash - Swings his hammer over his head at the ground in front of him. Creates a small shock wave that damages opponents just outside the hammer's range. Extremely slow, but very powerful. Second most knockback of any other side smash. A tad weaker than Snake's. 24% Uncharged, | *Side Smash - Swings his hammer over his head at the ground in front of him. Creates a small shock wave that damages opponents just outside the hammer's range. Extremely slow, but very powerful. Second most knockback of any other side smash. A tad weaker than Snake's. 24% Uncharged, 33% Fully charged. | ||
*Up Smash - Pulls back the hammer then swings vertically upwards from in front of him. Fairly slow but high damage. Hitbox covers the area in front of and behind Dedede, as well as above him. 14% Uncharged, 19% Fully Charged. | *Up Smash - Pulls back the hammer then swings vertically upwards from in front of him. Fairly slow but high damage. Hitbox covers the area in front of and behind Dedede, as well as above him. 14% Uncharged, 19% Fully Charged. | ||
*Down Smash - Pulls back the hammer and then swings it horizontally along the ground. Fairly quick, and launches upwards. Can setup some aerial combos at lower percents. 15% Uncharged, 21% Fully charged | *Down Smash - Pulls back the hammer and then swings it horizontally along the ground. Fairly quick, and launches upwards. Can setup some aerial combos at lower percents. 15% Uncharged, 21% Fully charged |