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(Undid revision 193079 by Kperfekt722 (Talk) It's also called giving credit..) |
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==Disadvantages== | ==Disadvantages== | ||
Spring canceling is an immediate effect. Therefore, any character that hits the spring will immediately withdraw all of their attack [[hitbox|hitboxes]]. This, coupled with the jump, can make for some unwanted actions if not properly prepared for. Also, all knockback is removed once a character hits the spring. While this can help the | Spring canceling is an immediate effect. Therefore, any character that hits the spring will immediately withdraw all of their attack [[hitbox|hitboxes]]. This, coupled with the jump, can make for some unwanted actions if not properly prepared for. Also, all knockback is removed once a character hits the spring. While this can help the character being hit, it can severely disadvantage the opposing player as it can negate even the strongest of moves | ||
==Video== | ==Video== |
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