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Ganondorf is voiced by {{s|wikipedia|Takashi Nagasako}}, with most voice clips being reused from ''The Legend of Zelda: Ocarina of Time''. | Ganondorf is voiced by {{s|wikipedia|Takashi Nagasako}}, with most voice clips being reused from ''The Legend of Zelda: Ocarina of Time''. | ||
Ganondorf currently ranks 14th in the C+ tier on the ''Melee'' [[tier list]], which is his best placement in the series. Ganondorf boasts extreme power, good reach, decent [[chaingrab]]bing ability, and very useful aerials, including the strongest [[meteor smash]] in the game in his down aerial. He also has several effective edgeguarding options including the aforementioned down aerial, both the strong and weak hitboxes of his up aerial, and his back aerial. Nonetheless, Ganondorf has extreme flaws to counteract these great strengths as well. He has a bad neutral game due to his poor [[dash dance]] and lack of non-committal approaching moves, forcing Ganondorf players to rely more on reads and baits, and the punishes that come with them. However, Ganondorf is also very susceptible to punishes himself, as he is easily [[combo]]ed and [[chaingrab]]bed due to his size and weight, and is very easily edgeguarded due to his very predictable (albeit long) recovery; however, the latter would be among the worst should the aerial Wizard's Foot be absent during the process. He is also vulnerable to projectiles and has few ways to deal with characters that outrange him or have very fast attacks. Because of this, while Ganondorf has good [[matchup]]s on against characters ranked lower than him, and on a few high tiers reliant on wavedashing for movement, he struggles to maintain ground against top-tier characters, such as {{SSBM|Fox}} and {{SSBM|Sheik}}. | Ganondorf currently ranks 14th in the C+ tier on the ''Melee'' [[tier list]], which is his best placement in the series. Ganondorf boasts extreme power, good reach, decent [[chaingrab]]bing ability, and very useful aerials, including the strongest [[meteor smash]] in the game in his down aerial. He also has several effective edgeguarding options including the aforementioned down aerial, both the strong and weak hitboxes of his up aerial, and his back aerial. | ||
Nonetheless, Ganondorf has extreme flaws to counteract these great strengths as well. He has a bad neutral game due to his poor [[dash dance]] and lack of non-committal approaching moves, forcing Ganondorf players to rely more on reads and baits, and the punishes that come with them. However, Ganondorf is also very susceptible to punishes himself, as he is easily [[combo]]ed and [[chaingrab]]bed due to his size and weight, and is very easily edgeguarded due to his very predictable (albeit long) recovery; however, the latter would be among the worst should the aerial Wizard's Foot be absent during the process. He is also vulnerable to projectiles and has few ways to deal with characters that outrange him or have very fast attacks. Because of this, while Ganondorf has good [[matchup]]s on against characters ranked lower than him, and on a few high tiers reliant on wavedashing for movement, he struggles to maintain ground against top-tier characters, such as {{SSBM|Fox}} and {{SSBM|Sheik}}. While considered to be a non viable pick at the highest level of play, a handful of players have shown Ganondorf can get close to the final rounds of major tournaments. | |||
==How to unlock== | ==How to unlock== |
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