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SacredFire37 (talk | contribs) |
(→Aerial attacks: nair landing lag correction) |
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===Aerial attacks=== | ===Aerial attacks=== | ||
*{{buff|All aerials have less landing lag (17 frames → | *{{buff|All aerials have less landing lag (17 frames → 10 (neutral), 29 → 17 (forward), 18 → 11 (back), 25 → 15 (up), 24 → 14 (down)).}} | ||
*{{buff|The removal of [[tech]]ing for grounded [[meteor smash]]es improves the combo potential of Donkey Kong's forward and down aerials onstage, compounded further by their reduced landing lag.}} | *{{buff|The removal of [[tech]]ing for grounded [[meteor smash]]es improves the combo potential of Donkey Kong's forward and down aerials onstage, compounded further by their reduced landing lag.}} | ||
*[[Neutral aerial]]: | *[[Neutral aerial]]: |
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