Ganondorf (SSBM)/Up aerial: Difference between revisions
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(No such thing as half a frame lol) |
Mariogeek2 (talk | contribs) (→Overview: Changed flip kick to bicycle kick, mentioned the tipman, removed the part about poor recoveries, and added a sentence talking about the move's speed.) |
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==Overview== | ==Overview== | ||
[[File:Ganondorf Up Aerial Hitbox Melee.gif|thumb|The hitbox of Ganondorf's up aerial.]] | [[File:Ganondorf Up Aerial Hitbox Melee.gif|thumb|The hitbox of Ganondorf's up aerial.]] | ||
Ganondorf does a | Ganondorf does a bicycle kick in the air, where it's knockback is stronger and range shorter than Captain Falcon's [[Captain Falcon (SSBM)/Up aerial|up aerial]]. The move is a major part of Ganondorf's deadly [[edgeguarding]] game, with the mid and late hits being low-damage [[semi-spike]]s, referred to as the ''Tipman'', which can be used to [[gimp]] the opponent. The main part of the move at the front is a decent horizontal edgeguarder due to its power, though usually inferior to {{mvsub|Ganondorf|SSBM|forward aerial}}. The move is also notable for being Ganon's fastest aerial, coming out a frame faster than [[Ganondorf (SSBM)/Neutral aerial|nair]] and being [[Interruptibility|interruptible]] just a frame later than [[Ganondorf (SSBM)/Back aerial|bair]] | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 14:50, July 5, 2024
Overview
Ganondorf does a bicycle kick in the air, where it's knockback is stronger and range shorter than Captain Falcon's up aerial. The move is a major part of Ganondorf's deadly edgeguarding game, with the mid and late hits being low-damage semi-spikes, referred to as the Tipman, which can be used to gimp the opponent. The main part of the move at the front is a decent horizontal edgeguarder due to its power, though usually inferior to forward aerial. The move is also notable for being Ganon's fastest aerial, coming out a frame faster than nair and being interruptible just a frame later than bair
Hitboxes
Timing
Attack
Clean hit | 6-10 |
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Mid hit | 11-13 |
Late hit | 14-16 |
Ending autocancel | 22- |
Interruptible | 30 |
Animation length | 33 |
Landing lag
Animation length | 25 |
---|---|
L-cancelled animation length | 12 |
Normal | |||||||||||||||||||||||||
L-cancelled |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
Similar moves