List of staff (SSBM): Difference between revisions
Tag: Mobile edit |
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===Chief Director=== | ===Chief Director=== | ||
*Masahiro Sakurai | *Masahiro Sakurai (HAL) | ||
**Planning/Game Design | **Planning/Game Design | ||
**Motion, Movie & Game Direction | **Motion, Movie & Game Direction | ||
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===Assistant Chief Director=== | ===Assistant Chief Director=== | ||
*Yoichi Sukino | *Yoichi Sukino (HAL) | ||
**Planning | **Planning | ||
**Stage Design | **Stage Design | ||
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===Programming Director=== | ===Programming Director=== | ||
*Yoshiki Suzuki | *Yoshiki Suzuki (HAL) | ||
**Program Management | **Program Management | ||
**System Programming | **System Programming | ||
===Programming=== | ===Programming=== | ||
*Akio Hanyu | *Akio Hanyu (HAL) | ||
**Character, Stage Selection & Effect Programming | **Character, Stage Selection & Effect Programming | ||
*Isao Takahashi (HAL) | |||
*Isao Takahashi | |||
**Item, Special Move & Event Match Programming | **Item, Special Move & Event Match Programming | ||
*Seiji Otoguro (HAL) | |||
*Seiji Otoguro | |||
**Figure, Enemy & Device Programming | **Figure, Enemy & Device Programming | ||
*Yoshimi Takahashi (HAL) | |||
*Yoshimi Takahashi | |||
**Item, Special Move & Device Programming | **Item, Special Move & Device Programming | ||
*Kouichi Watanabe (HAL) | |||
*Kouichi Watanabe | |||
**Playable Character Programming | **Playable Character Programming | ||
*Masakazu Ebihara (HAL) | |||
*Masakazu Ebihara | |||
**Pokémon & Enemy Programming | **Pokémon & Enemy Programming | ||
**Database Management | **Database Management | ||
*Kazuhiro Mizusawa (HAL) | |||
*Kazuhiro Mizusawa | |||
**Stage, Device & Camera Work Programming | **Stage, Device & Camera Work Programming | ||
*Katsuhiro Sakoda (HAL) | |||
*Katsuhiro Sakoda | |||
**Item, Special Move & Event Match Programming | **Item, Special Move & Event Match Programming | ||
*Masashi Yamane (HAL) | |||
*Masashi Yamane | |||
**Player Library, Dynamics & AI Programming | **Player Library, Dynamics & AI Programming | ||
*Yoshiya Taniguchi (HAL) | |||
*Yoshiya Taniguchi | |||
**Game Mode & Indication Programming | **Game Mode & Indication Programming | ||
*Yasuyuki Nagashima (HAL) | |||
*Yasuyuki Nagashima | |||
**Menu, Cinema Scene, Ending & Sprite Library Programming | **Menu, Cinema Scene, Ending & Sprite Library Programming | ||
*Kim Sung-Kwen (HAL) | |||
*Kim Sung-Kwen | |||
**Training & Tournament Programming | **Training & Tournament Programming | ||
*Tomokazu Tsuruoka (HAL) | |||
*Tomokazu Tsuruoka | |||
**Playable Character & Special Bonus Programming | **Playable Character & Special Bonus Programming | ||
*Takayuki Sugano (HAL) | |||
*Takayuki Sugano | |||
**All-Star Mode & Staff Credit Programming | **All-Star Mode & Staff Credit Programming | ||
===Design Director=== | ===Design Director=== | ||
*Hitoshi Kobayashi | *Hitoshi Kobayashi (HAL) | ||
**Design Work Management | **Design Work Management | ||
**Playable Character Modeling | **Playable Character Modeling | ||
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===Design=== | ===Design=== | ||
*Tsuyoshi Wakayama | *Tsuyoshi Wakayama (HAL) | ||
**Item & Stage Modeling | **Item & Stage Modeling | ||
**Device Design | **Device Design | ||
**Figure Design Support | **Figure Design Support | ||
*Tadashi Hashikura (HAL) | |||
*Tadashi Hashikura | |||
**Stage Modeling | **Stage Modeling | ||
*Hitoshi Kikkawa (HAL) | |||
*Hitoshi Kikkawa | |||
**Playable Character, Enemy & Stage Modeling | **Playable Character, Enemy & Stage Modeling | ||
*Tetsuya Mochizuki (HAL) | |||
*Tetsuya Mochizuki | |||
**Playable Character & Enemy Modeling | **Playable Character & Enemy Modeling | ||
*Kenichiro Kita (HAL) | |||
*Kenichiro Kita | |||
**Playable Character Modeling | **Playable Character Modeling | ||
**Artwork Design | **Artwork Design | ||
*Sanae Kubota (HAL) | |||
*Sanae Kubota | |||
**Stage Modeling | **Stage Modeling | ||
*Michiko Takahashi (HAL) | |||
*Michiko Takahashi | |||
**Menu, Character, Stage Selection & Staff Credit Design | **Menu, Character, Stage Selection & Staff Credit Design | ||
*Atsuko Nakamura (HAL) | |||
*Atsuko Nakamura | |||
**Enemy & Stage Modeling | **Enemy & Stage Modeling | ||
**Device Design | **Device Design | ||
**Opening Movie Design Support | **Opening Movie Design Support | ||
*Kunio Watanabe (HAL) | |||
*Kunio Watanabe | |||
**Effect, Stage & Background Modeling | **Effect, Stage & Background Modeling | ||
*Masaru Kobayashi (HAL) | |||
*Masaru Kobayashi | |||
**Motion Design | **Motion Design | ||
*Dai Suzuki (HAL) | |||
*Dai Suzuki | |||
**Motion Design | **Motion Design | ||
*Akiko Hayashi (HAL) | |||
*Akiko Hayashi | |||
**Motion Design | **Motion Design | ||
*Mutsuo Ohmiya (HAL) | |||
*Mutsuo Ohmiya | |||
**Motion Design | **Motion Design | ||
*Tatsuhiko Ohi (HAL) | |||
*Tatsuhiko Ohi | |||
**Motion Design | **Motion Design | ||
*Takahashi Ariga (HAL) | |||
*Takahashi Ariga | |||
**Motion Design | **Motion Design | ||
*Masaya Akiyama (HAL) | |||
*Masaya Akiyama | |||
**Motion Design | **Motion Design | ||
*C. Shane Allala (HAL) | |||
*C. Shane Allala | |||
**Motion Design | **Motion Design | ||
*Takaaki Kawahara (HAL) | |||
*Takaaki Kawahara | |||
**Game Demo Movie & Screen Shot Design | **Game Demo Movie & Screen Shot Design | ||
*Kouji Akaike (HAL) | |||
*Kouji Akaike | |||
**Game Demo Movie & Screen Shot Design | **Game Demo Movie & Screen Shot Design | ||
*Kazuo Yazawa (Creatures) | |||
*Kazuo Yazawa | |||
**Figure Modeling | **Figure Modeling | ||
**Creatures Staff Management | **Creatures Staff Management | ||
**Motion Design | **Motion Design | ||
*Kei Hoshiba (Creatures) | |||
*Kei Hoshiba | |||
**Playable Character Modeling | **Playable Character Modeling | ||
**Opening Movie Design | **Opening Movie Design | ||
**Creatures Staff Management | **Creatures Staff Management | ||
*Mikio Menjo (Creatures) | |||
*Mikio Menjo | |||
**Figure Modeling | **Figure Modeling | ||
**Motion Design | **Motion Design | ||
*Katsura Tabata (Creatures) | |||
*Katsura Tabata | |||
**Figure Modeling | **Figure Modeling | ||
**Motion Design | **Motion Design | ||
*Masahiro Abeki (Creatures) | |||
*Masahiro Abeki | |||
**Figure Modeling | **Figure Modeling | ||
**Motion Design | **Motion Design | ||
*Yuji Kawarada (Creatures) | |||
*Yuji Kawarada | |||
**Figure Modeling | **Figure Modeling | ||
**Motion Design | **Motion Design | ||
*Jungo Suzuki (Creatures) | |||
*Jungo Suzuki | |||
**Figure Modeling | **Figure Modeling | ||
**Motion & Opening Movie Design | **Motion & Opening Movie Design | ||
*So Yoshimura (Creatures) | |||
*So Yoshimura | |||
**Figure Modeling | **Figure Modeling | ||
**Motion Design | **Motion Design | ||
*Yosuke Hirata (Creatures) | |||
*Yosuke Hirata | |||
**Figure & Stage Modeling | **Figure & Stage Modeling | ||
*Atsuko Ujiie (Creatures) | |||
*Atsuko Ujiie | |||
**Figure & Stage Modeling | **Figure & Stage Modeling | ||
*Toru Kurashige (Creatures) | |||
*Toru Kurashige | |||
**Figure & Stage Modeling | **Figure & Stage Modeling | ||
*Ryuta Kusumi (Creatures) | |||
*Ryuta Kusumi | |||
**Figure & Stage Modeling | **Figure & Stage Modeling | ||
*Keita Komatsu (Creatures) | |||
*Keita Komatsu | |||
**Figure & Stage Modeling | **Figure & Stage Modeling | ||
*Satomi Kokubo (Creatures) | |||
*Satomi Kokubo | |||
**Figure & Stage Modeling | **Figure & Stage Modeling | ||
*Hikaru Jinguji (Creatures) | |||
*Hikaru Jinguji | |||
**Figure & Stage Modeling | **Figure & Stage Modeling | ||
*Hiromichi Sugiyama (Creatures) | |||
*Hiromichi Sugiyama | |||
**Figure Modeling (Assistant) | **Figure Modeling (Assistant) | ||
*Nachi Sugiyama (Creatures) | |||
*Nachi Sugiyama | |||
**Figure Modeling (Assistant) | **Figure Modeling (Assistant) | ||
*Yoshiyuki Tagawa (Creatures) | |||
*Yoshiyuki Tagawa | |||
**Figure Modeling (Assistant) | **Figure Modeling (Assistant) | ||
*Shinichi Yoshikawa (Creatures) | |||
*Shinichi Yoshikawa | |||
**Figure Modeling (Assistant) | **Figure Modeling (Assistant) | ||
*Ken Ikuji (Creatures) | |||
*Ken Ikuji | |||
**Figure Modeling | **Figure Modeling | ||
**Opening Movie Design | **Opening Movie Design | ||
*Tomohiro Sato (Dice) | |||
*Tomohiro Sato | |||
**Figure Modeling | **Figure Modeling | ||
*Design Support (HAL) | |||
*Design Support | |||
**Hiroo Takeshita, Tomomi Minami, Reiko Iwao, Teruhiko Suzuki, Tomoko Nagaya | **Hiroo Takeshita, Tomomi Minami, Reiko Iwao, Teruhiko Suzuki, Tomoko Nagaya | ||
===Sound & Music Directors=== | ===Sound & Music Directors=== | ||
*Hirokazu Ando | *Hirokazu Ando (HAL) | ||
**Music Composition & Arrangement | **Music Composition & Arrangement | ||
**Music Coordination | **Music Coordination | ||
*Tadashi Ikegami (HAL) | |||
*Tadashi Ikegami | |||
**Voice Coordination | **Voice Coordination | ||
**Sound Composition | **Sound Composition | ||
**Music Arrangement | **Music Arrangement | ||
*Shogo Sakai (HAL) | |||
*Shogo Sakai | |||
**Music Composition & Arrangement | **Music Composition & Arrangement | ||
**Librarian | **Librarian | ||
*Takuto Kitsuta (HAL) | |||
*Takuto Kitsuta | |||
**Music Arrangement | **Music Arrangement | ||
**Drums: Mute City Theme | **Drums: Mute City Theme | ||
===Musical Performance=== | ===Musical Performance=== | ||
*Taizo Takemoto | *Taizo Takemoto (Company AZA) | ||
**Orchestra Conductor | **Orchestra Conductor | ||
*Orchestra "Melee" | *Orchestra "Melee" | ||
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===Sound=== | ===Sound=== | ||
*Hirofumi Sako | *Hirofumi Sako (Avaco Creative Sound) | ||
**Mixing | **Mixing | ||
*Yuichi Kaneko (Avaco Creative Sound) | |||
*Yuichi Kaneko | |||
**Mixing Assistant | **Mixing Assistant | ||
*Masafumi Mima (Techno Sound) | |||
*Masafumi Mima | |||
**Pokémon Audio Planning | **Pokémon Audio Planning | ||
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*[[Dean Harrington]]: Narration, {{SSBM|Master Hand}} (uncredited), {{SSBM|Crazy Hand}} (uncredited) | *[[Dean Harrington]]: Narration, {{SSBM|Master Hand}} (uncredited), {{SSBM|Crazy Hand}} (uncredited) | ||
*[[Charles Martinet]]: {{SSBM|Mario}}, {{SSBM|Luigi}}, {{SSBM|Dr. Mario}} | *[[Charles Martinet]]: {{SSBM|Mario}}, {{SSBM|Luigi}}, {{SSBM|Dr. Mario}} | ||
*Nobuyuki Hiyama | *Nobuyuki Hiyama (Arts Vision): {{SSBM|Link}} | ||
*[[Kazumi Totaka]] | *[[Kazumi Totaka]] (Nintendo): {{SSBM|Yoshi}} | ||
*Makiko Ohmoto | *Makiko Ohmoto (Aoni Prod.): {{SSBM|Kirby}}, {{SSBM|Ness}} | ||
*Shinobu Satouchi | *Shinobu Satouchi (Aoni Prod.): {{SSBM|Fox}} (in-game vocal effects, Japanese cutscene dialogue) | ||
*Ikue Ohtani | *Ikue Ohtani (Ezaki Prod.): {{SSBM|Pikachu}}, [[Goldeen]] (Japanese, uncredited) | ||
*Mika Kanai<ref group="n" name="unlf">Only appears if the relevant fighter is unlocked.</ref><ref group="n" name="jpcr">Only appears in the Japanese versions.</ref | *Mika Kanai<ref group="n" name="unlf">Only appears if the relevant fighter is unlocked.</ref><ref group="n" name="jpcr">Only appears in the Japanese versions.</ref> (Arts Vision): {{SSBM|Jigglypuff}} (Japanese), [[Chikorita]], [[Marill]] (uncredited) | ||
*Rachael Lillis<ref group="n" name="unlf"/><ref group="n" name="intcr">Only appears in the non-Japanese versions.</ref>: {{SSBM|Jigglypuff}} (English), [[Chansey]] (English, uncredited), [[Goldeen]] (English, uncredited) | *Rachael Lillis<ref group="n" name="unlf"/><ref group="n" name="intcr">Only appears in the non-Japanese versions.</ref>: {{SSBM|Jigglypuff}} (English), [[Chansey]] (English, uncredited), [[Goldeen]] (English, uncredited) | ||
*Jen Taylor: {{SSBM|Peach}} | *Jen Taylor: {{SSBM|Peach}} | ||
*Ryo Horikawa | *Ryo Horikawa (Aoni Prod.): {{SSBM|Captain Falcon}} | ||
*Jun Mizusawa | *Jun Mizusawa (Arts Vision): {{SSBM|Zelda}}, {{SSBM|Sheik}} | ||
*Hikaru Midorikawa<ref group="n" name="unlm">Only appears if Marth is unlocked.</ref | *Hikaru Midorikawa<ref group="n" name="unlm">Only appears if Marth is unlocked.</ref> (Aoni Prod.): {{SSBM|Marth}} | ||
*Masachika Ichimura<ref group="n" name="unlf"/>: {{SSBM|Mewtwo}} | *Masachika Ichimura<ref group="n" name="unlf"/>: {{SSBM|Mewtwo}} | ||
*Satomi Kohrogi<ref group="n" name="unlf"/ | *Satomi Kohrogi<ref group="n" name="unlf"/> (Prod.BAOBAB): {{SSBM|Pichu}}, [[Togepi]] (uncredited) | ||
*Fujiko Takimoto<ref group="n" name="unlf"/ | *Fujiko Takimoto<ref group="n" name="unlf"/> (Arts Vision): {{SSBM|Young Link}} | ||
*Jun Fukuyama<ref group="n" name="unlf"/ | *Jun Fukuyama<ref group="n" name="unlf"/> (Prod.BAOBAB): {{SSBM|Roy}} | ||
*Takashi Nagasako<ref group="n" name="unlg">Only appears if Ganondorf is unlocked.</ref | *Takashi Nagasako<ref group="n" name="unlg">Only appears if Ganondorf is unlocked.</ref> (Arts Vision): {{SSBM|Ganondorf}} | ||
*Sanae Kobayashi | *Sanae Kobayashi (Prod.BAOBAB): [[Ice Climbers (SSBM)|Popo, Nana]] (uncredited) | ||
*Hisao Egawa | *Hisao Egawa (Aoni Prod.): {{SSBM|Falco}} (in-game vocal effects, Japanese cutscene dialogue) | ||
*Tomohisa Aso<ref group="n" name="jpcr"/ | *Tomohisa Aso<ref group="n" name="jpcr"/> (Aoni Prod.): [[Peppy Hare|Peppy]] (Japanese) | ||
*Kyoko Tongu<ref group="n" name="jpcr"/ | *Kyoko Tongu<ref group="n" name="jpcr"/> (Aoni Prod.): [[Slippy Toad|Slippy]] (Japanese) | ||
*Chris Seavor<ref group="n" name="intcr"/>: [[Peppy Hare|Peppy]] (English), [[Slippy Toad|Slippy]] (English) | *Chris Seavor<ref group="n" name="intcr"/>: [[Peppy Hare|Peppy]] (English), [[Slippy Toad|Slippy]] (English) | ||
*Ben Cullum<ref group="n" name="intcr"/>: {{SSBM|Falco}} (English cutscene dialogue) | *Ben Cullum<ref group="n" name="intcr"/>: {{SSBM|Falco}} (English cutscene dialogue) | ||
*Steve Malpass<ref group="n" name="intcr"/>: {{SSBM|Fox}} (English cutscene dialogue) | *Steve Malpass<ref group="n" name="intcr"/>: {{SSBM|Fox}} (English cutscene dialogue) | ||
*Yuji Ueda<ref group="n" name="jpcr"/ | *Yuji Ueda<ref group="n" name="jpcr"/> (Arts Vision): [[Cyndaquil]], [[Wobbuffet]] (Japanese) | ||
*Shin'ichiro Miki<ref group="n" name="jpcr"/ | *Shin'ichiro Miki<ref group="n" name="jpcr"/> (81 Produce): [[Scizor]] (Japanese), [[Charizard]] (uncredited), [[Staryu]] (uncredited) | ||
*James W. Norwood, Jr. | *James W. Norwood, Jr. (MRG Enterprises): "{{SSBMMusicLink|DK Rap}}" vocals | ||
;[[Crowd]] cheers | ;[[Crowd]] cheers | ||
*Bill Trinen | *Bill Trinen | ||
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===Special Thanks=== | ===Special Thanks=== | ||
*Yuji Yasuda | *Yuji Yasuda (Company AZA) | ||
**Conductor Coordination | **Conductor Coordination | ||
*Noriyoshi Matsuura (Gen) | |||
*Noriyoshi Matsuura | |||
**Vocal Cast Coordination | **Vocal Cast Coordination | ||
*Steve "Bang" Pang (MRG Enterprise) | |||
*Steve "Bang" Pang | |||
**DK Stage Rap Vocal Coordination | **DK Stage Rap Vocal Coordination | ||
*Reiko Yanami | *Reiko Yanami | ||
**Orchestra Coordination | **Orchestra Coordination | ||
*Suehiro Endo (Foritissimo) | |||
*Suehiro Endo | |||
**Choir Coordination | **Choir Coordination | ||
*Hiroki Enomoto (GAME FREAK) | |||
*Hiroki Enomoto | |||
**Supervisor: Pokémon | **Supervisor: Pokémon | ||
*Kazuyuki Terada (GAME FREAK) | |||
*Kazuyuki Terada | |||
**Supervisor: Pokémon | **Supervisor: Pokémon | ||
*Akihito Tamura (The Pokémon Company) | |||
*Akihito Tamura | |||
** Supervisor: Pokémon | ** Supervisor: Pokémon | ||
*Ryohei Itakura (The Pokémon Company) | |||
*Ryohei Itakura | |||
**Supervisor: Pokémon | **Supervisor: Pokémon | ||
*Gakuji Nomoto (The Pokémon Company) | |||
*Gakuji Nomoto | |||
**Coordination: Pokémon | **Coordination: Pokémon | ||
*Ai Mashima (The Pokémon Company) | |||
*Ai Mashima | |||
**Coordination: Pokémon | **Coordination: Pokémon | ||
*Kunimi Kawamura (The Pokémon Company) | |||
*Kunimi Kawamura | |||
**Coordination: Pokémon | **Coordination: Pokémon | ||
*Masayuki Miura (The Pokémon Company) | |||
*Masayuki Miura | |||
**Coordination: Pokémon | **Coordination: Pokémon | ||
*Yumiko Murai (The Pokémon Company) | |||
*Yumiko Murai | |||
**Coordination: Pokémon | **Coordination: Pokémon | ||
*Takemoto Mori (Shogakukan Prod.) | |||
*Takemoto Mori | |||
**Proofreading for Pokémon | **Proofreading for Pokémon | ||
*Marigul Management (Marigul Management) | |||
*Marigul Management | |||
**Marigul: Hisakazu Hirabayashi, Masachi Uchiyama, Yuko Yamamoto | **Marigul: Hisakazu Hirabayashi, Masachi Uchiyama, Yuko Yamamoto | ||
**Param: Kazutoshi Iida, Rikuo Kurebayashi | **Param: Kazutoshi Iida, Rikuo Kurebayashi | ||
**Noise: Kouji Suzuki, Shigeo Sasaki | **Noise: Kouji Suzuki, Shigeo Sasaki | ||
*Yumi Yoshimi<ref group="n" name="unlt">Only appears if the relevant trophy is unlocked.</ref> | *Yumi Yoshimi<ref group="n" name="unlt">Only appears if the relevant trophy is unlocked.</ref> | ||
**Totakeke Rough Design | **Totakeke Rough Design | ||
*Original Game Staff (NINTENDO) | |||
*Original Game Staff | |||
**Satomi Maekawa, Wataru Yamaguchi, Hiroaki Takenaka, Tomoaki Kuroume, Katsuya Eguchi, Hisashi Nogami, Noriko Ikegawa, Yoshiaki Koizumi, Hiromu Takemura, Jin Ikeda, Junji Morii, Hiroyuki Kimura, Takeshi Hosono, Shinya Takahashi, Tsuyoshi Watanabe, Aya Sumimoto, Tokihiko Toyoda, Tatsuya Hishida, Yasuhiro Sakai, Kenta Usui, Mitsuhiro Takano, Masamichi Abe, Hiroyuki Yamada, Keisuke Terasaki, Masashi Goto, Masanori Sato, Takehiro Izushi, Hitoshi Yamagami, Hiroshi Sato, Toshiharu Izuno, Shigeki Yamashiro, Jun Tsujimoto, Nintendo Software Technology | **Satomi Maekawa, Wataru Yamaguchi, Hiroaki Takenaka, Tomoaki Kuroume, Katsuya Eguchi, Hisashi Nogami, Noriko Ikegawa, Yoshiaki Koizumi, Hiromu Takemura, Jin Ikeda, Junji Morii, Hiroyuki Kimura, Takeshi Hosono, Shinya Takahashi, Tsuyoshi Watanabe, Aya Sumimoto, Tokihiko Toyoda, Tatsuya Hishida, Yasuhiro Sakai, Kenta Usui, Mitsuhiro Takano, Masamichi Abe, Hiroyuki Yamada, Keisuke Terasaki, Masashi Goto, Masanori Sato, Takehiro Izushi, Hitoshi Yamagami, Hiroshi Sato, Toshiharu Izuno, Shigeki Yamashiro, Jun Tsujimoto, Nintendo Software Technology | ||
*Wilcolinks Digiworks | *Wilcolinks Digiworks | ||
**Hideki Nakano, Yoshihisa Kato, Keiichi Abe, Takeo Niikura, Masako Ohno | **Hideki Nakano, Yoshihisa Kato, Keiichi Abe, Takeo Niikura, Masako Ohno | ||
*HAL Lab Debug Team (HAL) | |||
*HAL Lab Debug Team | |||
**Senji Hirose et al. | **Senji Hirose et al. | ||
*NCL Debug Staff (NINTENDO) | |||
*NCL Debug Staff | |||
**Tsutomu Kaganezawa, Masahiro Takeguchi, Hironobu Kakui, Super Mario Club | **Tsutomu Kaganezawa, Masahiro Takeguchi, Hironobu Kakui, Super Mario Club | ||
*Digital Media Lab | *Digital Media Lab | ||
**Shinji "Miki & Gaku" Torigoge, Tadashi Tominaga, Masaki Sakai, Nozomi Sanada, Satoshi Maruyama, Takayuki Higurashi, Manabu Takahashi, Syozi "Okap" Okada, Kazuhiro Nakatani, Kensuke Yamamoto | **Shinji "Miki & Gaku" Torigoge, Tadashi Tominaga, Masaki Sakai, Nozomi Sanada, Satoshi Maruyama, Takayuki Higurashi, Manabu Takahashi, Syozi "Okap" Okada, Kazuhiro Nakatani, Kensuke Yamamoto | ||
*NOA Debug Staff (Nintendo of America) <ref group="n" name="ntsccr">Only appears in the NTSC versions.</ref> | |||
*NOA Debug Staff | |||
**Michael Kelbaugh, Kyle Hudson, Eric Bush, Randy Shoemake, Kiyohiko Ando, Michael Chipman, Jason Mahaffa, Chris Needham, David Hunziker, Nicko Gonzalez, NOA Debug Team | **Michael Kelbaugh, Kyle Hudson, Eric Bush, Randy Shoemake, Kiyohiko Ando, Michael Chipman, Jason Mahaffa, Chris Needham, David Hunziker, Nicko Gonzalez, NOA Debug Team | ||
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*Ángel Victoria | *Ángel Victoria | ||
*NOE Debug Team | *NOE Debug Team | ||
*Satoshi Ishida (HAL) | |||
*Satoshi Ishida | |||
**Public Relations | **Public Relations | ||
*Buildup | *Buildup | ||
**Nobuya Okabe, Satoshi Nagaoka, Tetsuya Amabiki, Masayuki Gotoh, Naoto Oonuki, Takayuki Hayama, Tomoya Ohata, Fumihito Saito, Ryoko Suzuki, Kazutsugu Kosugi, Shin Kitada, Hajime Ishiyama | **Nobuya Okabe, Satoshi Nagaoka, Tetsuya Amabiki, Masayuki Gotoh, Naoto Oonuki, Takayuki Hayama, Tomoya Ohata, Fumihito Saito, Ryoko Suzuki, Kazutsugu Kosugi, Shin Kitada, Hajime Ishiyama | ||
*Tetsuya Notoya (HAL) | |||
*Tetsuya Notoya | |||
**Public Relations | **Public Relations | ||
*Ryuichi Noguchi | *Ryuichi Noguchi | ||
**Planning | **Planning | ||
**Stage Design Support | **Stage Design Support | ||
*Sysdolphin | |||
*Sysdolphin | |||
**Chiharu Itoh, Hidetoshi Seki, Jun Yamasaki, Shigeru Hirayama, Junichi Aoyagi, Tatsuhiro Tanoue, Takaaki Kazuno, Hajime Kojima, Takashi Matsuda, Takashi Saito, Takeshi Shimada, Hiroshi Yoshino, Satoshi Kira | **Chiharu Itoh, Hidetoshi Seki, Jun Yamasaki, Shigeru Hirayama, Junichi Aoyagi, Tatsuhiro Tanoue, Takaaki Kazuno, Hajime Kojima, Takashi Matsuda, Takashi Saito, Takeshi Shimada, Hiroshi Yoshino, Satoshi Kira | ||
*Masao Kamada (HAL) <ref group="n" name="ntsccr"/> | |||
*Masao Kamada | |||
**Artwork Coordination | **Artwork Coordination | ||
*Yukiko Kishimoto (NINTENDO) | |||
*Yukiko Kishimoto | |||
**Coordination | **Coordination | ||
*Kamon Yoshimura (Nintendo of America) <ref group="n" name="ntsccr"/> | |||
*Kamon Yoshimura | |||
**Coordination | **Coordination | ||
*Nintendo Support Staff (NINTENDO) <ref group="n" name="ntsccr"/> | |||
*Nintendo Support Staff | |||
**Koji Uyama, Takeshi Furuta, Ryuta Kaimoto, Kensuke Tanabe, Shin Hasegawa | **Koji Uyama, Takeshi Furuta, Ryuta Kaimoto, Kensuke Tanabe, Shin Hasegawa | ||
*[[Satoru Iwata]] (NINTENDO) | |||
*[[Satoru Iwata]] | |||
**Marketing Supervision | **Marketing Supervision | ||
*Minoru Arakawa (Nintendo of America) <ref group="n" name="ntsccr"/> | |||
*Minoru Arakawa | |||
**Marketing Supervision | **Marketing Supervision | ||
*Manabu "Mike" Fukuda (Nintendo of America) <ref group="n" name="ntsccr"/> | |||
*Manabu "Mike" Fukuda | |||
**Marketing Supervision | **Marketing Supervision | ||
*Package/Manual/HP Team | *Package/Manual/HP Team | ||
**Ryuji Hagino, Kazuya Konishi, Hisatoshi Takeuchi, Emi Masai, Tomoko Kitada, Hiroshi Fujie, Kaori Nishimura | **Ryuji Hagino, Kazuya Konishi, Hisatoshi Takeuchi, Emi Masai, Tomoko Kitada, Hiroshi Fujie, Kaori Nishimura | ||
===Project Manager=== | ===Project Manager=== | ||
*Ryuki Kuraoka | *Ryuki Kuraoka (HAL) | ||
**Project Management | **Project Management | ||
Revision as of 11:58, May 6, 2024
This is a list of the staff involved with the game Super Smash Bros. Melee. like its predecessor, Melee features an extended version of its full credit roll in which the credited personnel are matched to their specific roles in the production of the game (for example, the game's voice actors are matched to the characters that they voiced).[1] Some names won't appear until the content relevant to them is unlocked.
Staff Credit
Chief Director
- Masahiro Sakurai (HAL)
- Planning/Game Design
- Motion, Movie & Game Direction
- Data Design/Figure Explanations
- Character Design for Kirby
Assistant Chief Director
- Yoichi Sukino (HAL)
- Planning
- Stage Design
- Player Collision
- Motion Transposition
Programming Director
- Yoshiki Suzuki (HAL)
- Program Management
- System Programming
Programming
- Akio Hanyu (HAL)
- Character, Stage Selection & Effect Programming
- Isao Takahashi (HAL)
- Item, Special Move & Event Match Programming
- Seiji Otoguro (HAL)
- Figure, Enemy & Device Programming
- Yoshimi Takahashi (HAL)
- Item, Special Move & Device Programming
- Kouichi Watanabe (HAL)
- Playable Character Programming
- Masakazu Ebihara (HAL)
- Pokémon & Enemy Programming
- Database Management
- Kazuhiro Mizusawa (HAL)
- Stage, Device & Camera Work Programming
- Katsuhiro Sakoda (HAL)
- Item, Special Move & Event Match Programming
- Masashi Yamane (HAL)
- Player Library, Dynamics & AI Programming
- Yoshiya Taniguchi (HAL)
- Game Mode & Indication Programming
- Yasuyuki Nagashima (HAL)
- Menu, Cinema Scene, Ending & Sprite Library Programming
- Kim Sung-Kwen (HAL)
- Training & Tournament Programming
- Tomokazu Tsuruoka (HAL)
- Playable Character & Special Bonus Programming
- Takayuki Sugano (HAL)
- All-Star Mode & Staff Credit Programming
Design Director
- Hitoshi Kobayashi (HAL)
- Design Work Management
- Playable Character Modeling
- Item & Figure Design
Design
- Tsuyoshi Wakayama (HAL)
- Item & Stage Modeling
- Device Design
- Figure Design Support
- Tadashi Hashikura (HAL)
- Stage Modeling
- Hitoshi Kikkawa (HAL)
- Playable Character, Enemy & Stage Modeling
- Tetsuya Mochizuki (HAL)
- Playable Character & Enemy Modeling
- Kenichiro Kita (HAL)
- Playable Character Modeling
- Artwork Design
- Sanae Kubota (HAL)
- Stage Modeling
- Michiko Takahashi (HAL)
- Menu, Character, Stage Selection & Staff Credit Design
- Atsuko Nakamura (HAL)
- Enemy & Stage Modeling
- Device Design
- Opening Movie Design Support
- Kunio Watanabe (HAL)
- Effect, Stage & Background Modeling
- Masaru Kobayashi (HAL)
- Motion Design
- Dai Suzuki (HAL)
- Motion Design
- Akiko Hayashi (HAL)
- Motion Design
- Mutsuo Ohmiya (HAL)
- Motion Design
- Tatsuhiko Ohi (HAL)
- Motion Design
- Takahashi Ariga (HAL)
- Motion Design
- Masaya Akiyama (HAL)
- Motion Design
- C. Shane Allala (HAL)
- Motion Design
- Takaaki Kawahara (HAL)
- Game Demo Movie & Screen Shot Design
- Kouji Akaike (HAL)
- Game Demo Movie & Screen Shot Design
- Kazuo Yazawa (Creatures)
- Figure Modeling
- Creatures Staff Management
- Motion Design
- Kei Hoshiba (Creatures)
- Playable Character Modeling
- Opening Movie Design
- Creatures Staff Management
- Mikio Menjo (Creatures)
- Figure Modeling
- Motion Design
- Katsura Tabata (Creatures)
- Figure Modeling
- Motion Design
- Masahiro Abeki (Creatures)
- Figure Modeling
- Motion Design
- Yuji Kawarada (Creatures)
- Figure Modeling
- Motion Design
- Jungo Suzuki (Creatures)
- Figure Modeling
- Motion & Opening Movie Design
- So Yoshimura (Creatures)
- Figure Modeling
- Motion Design
- Yosuke Hirata (Creatures)
- Figure & Stage Modeling
- Atsuko Ujiie (Creatures)
- Figure & Stage Modeling
- Toru Kurashige (Creatures)
- Figure & Stage Modeling
- Ryuta Kusumi (Creatures)
- Figure & Stage Modeling
- Keita Komatsu (Creatures)
- Figure & Stage Modeling
- Satomi Kokubo (Creatures)
- Figure & Stage Modeling
- Hikaru Jinguji (Creatures)
- Figure & Stage Modeling
- Hiromichi Sugiyama (Creatures)
- Figure Modeling (Assistant)
- Nachi Sugiyama (Creatures)
- Figure Modeling (Assistant)
- Yoshiyuki Tagawa (Creatures)
- Figure Modeling (Assistant)
- Shinichi Yoshikawa (Creatures)
- Figure Modeling (Assistant)
- Ken Ikuji (Creatures)
- Figure Modeling
- Opening Movie Design
- Tomohiro Sato (Dice)
- Figure Modeling
- Design Support (HAL)
- Hiroo Takeshita, Tomomi Minami, Reiko Iwao, Teruhiko Suzuki, Tomoko Nagaya
Sound & Music Directors
- Hirokazu Ando (HAL)
- Music Composition & Arrangement
- Music Coordination
- Tadashi Ikegami (HAL)
- Voice Coordination
- Sound Composition
- Music Arrangement
- Shogo Sakai (HAL)
- Music Composition & Arrangement
- Librarian
- Takuto Kitsuta (HAL)
- Music Arrangement
- Drums: Mute City Theme
Musical Performance
- Taizo Takemoto (Company AZA)
- Orchestra Conductor
- Orchestra "Melee"
- Flute, Piccolo (2), Oboe, Clarinet, Bass Clarinet, Horn (3), Trumpet (3), Trombone (2), Tuba, Timpani, Percussion (3), Harp, Violin (14), Viola (4), Violoncello (4), Contra Bass (2)
Sound
- Hirofumi Sako (Avaco Creative Sound)
- Mixing
- Yuichi Kaneko (Avaco Creative Sound)
- Mixing Assistant
- Masafumi Mima (Techno Sound)
- Pokémon Audio Planning
Voice
- Dean Harrington: Narration, Master Hand (uncredited), Crazy Hand (uncredited)
- Charles Martinet: Mario, Luigi, Dr. Mario
- Nobuyuki Hiyama (Arts Vision): Link
- Kazumi Totaka (Nintendo): Yoshi
- Makiko Ohmoto (Aoni Prod.): Kirby, Ness
- Shinobu Satouchi (Aoni Prod.): Fox (in-game vocal effects, Japanese cutscene dialogue)
- Ikue Ohtani (Ezaki Prod.): Pikachu, Goldeen (Japanese, uncredited)
- Mika Kanai[n 1][n 2] (Arts Vision): Jigglypuff (Japanese), Chikorita, Marill (uncredited)
- Rachael Lillis[n 1][n 3]: Jigglypuff (English), Chansey (English, uncredited), Goldeen (English, uncredited)
- Jen Taylor: Peach
- Ryo Horikawa (Aoni Prod.): Captain Falcon
- Jun Mizusawa (Arts Vision): Zelda, Sheik
- Hikaru Midorikawa[n 4] (Aoni Prod.): Marth
- Masachika Ichimura[n 1]: Mewtwo
- Satomi Kohrogi[n 1] (Prod.BAOBAB): Pichu, Togepi (uncredited)
- Fujiko Takimoto[n 1] (Arts Vision): Young Link
- Jun Fukuyama[n 1] (Prod.BAOBAB): Roy
- Takashi Nagasako[n 5] (Arts Vision): Ganondorf
- Sanae Kobayashi (Prod.BAOBAB): Popo, Nana (uncredited)
- Hisao Egawa (Aoni Prod.): Falco (in-game vocal effects, Japanese cutscene dialogue)
- Tomohisa Aso[n 2] (Aoni Prod.): Peppy (Japanese)
- Kyoko Tongu[n 2] (Aoni Prod.): Slippy (Japanese)
- Chris Seavor[n 3]: Peppy (English), Slippy (English)
- Ben Cullum[n 3]: Falco (English cutscene dialogue)
- Steve Malpass[n 3]: Fox (English cutscene dialogue)
- Yuji Ueda[n 2] (Arts Vision): Cyndaquil, Wobbuffet (Japanese)
- Shin'ichiro Miki[n 2] (81 Produce): Scizor (Japanese), Charizard (uncredited), Staryu (uncredited)
- James W. Norwood, Jr. (MRG Enterprises): "DK Rap" vocals
- Crowd cheers
- Bill Trinen
- Tim O'Leary
- Nate Bihldorff
- Uncredited
- Koichi Yamadera: Mew
- Mayumi Iizuka: Bellossom (Japanese), Chansey (Japanese), Clefairy (Japanese)
- Unsho Ishizuka: Blastoise (Japanese), Weezing (Japanese)
- Katsuyuki Konishi: Snorlax (Japanese)
- Ryuzaburo Otomo: Venusaur (Japanese)
- Eric Stuart: Blastoise (English), Venusaur (English), Scizor (English)
- Michael J. Haigney: Snorlax (English), Weezing (English)
- Kayzie Rogers Bellossom (English), Wobbuffet (English)
- Tara Sands: Clefairy (English)
North American localization
English text editing
- Rich Amtower
- Bill Trinen
- Jeff Miller
English text writing
- Bill Trinen
English translation
- Tim O'Leary
- Nate Bihldorff
Localization management
- Jeff Miller
- Leslie Swan
U.S. text writing support
- Norimasa Tanikawa
European localisation
German text
- Daniel Schäfers[n 6]
French text
- Pierre Sanchez[n 6]
Spanish text
- Palma Sánchez de Moya[n 6]
Italian text
- Massimo Maietti[n 6]
Coordination
- Hiroyuki Uesugi[n 6]
Localisation management
Original game staff
Producer and director of original games
Mario, Luigi, Link, and Donkey Kong character designs
- Shigeru Miyamoto
Star Fox and F-Zero character designs
- Takaya Imamura
The Legend of Zelda character illustration
- Yusuke Nakano
Metroid game design
- Yoshio Sakamoto
Samus character design
- Hiroji Kiyotake
Super Metroid CG design
- Tomoyoshi Yamane
The Legend of Zelda: Ocarina of Time director
- Eiji Aonuma
Ice Climber director
- Kenji Miki
Ice Climber character designs
- Tadashi Sugiyama
Yoshi character design
- Shigefumi Hino
Kirby character design
- Masahiro Sakurai
The Legend of Zelda: Ocarina of Time character designs
- Yoshiki Haruhana
Ganondorf character design
- Satoshi Takizawa[n 5]
EarthBound producers
- Shigesato Itoi
- Tsunekazu Ishihara
Yoshi's Story producer
- Takashi Tezuka
Miscellaneous Nintendo character designs
- Makoto Kano
- Toru Osawa
Pokémon executive director
- Satoshi Tajiri
Pokémon director
- Junichi Masuda
Pokémon graphic director
- Ken Sugimori
Pokémon programming
- Shigeki Morimoto
- Tetsuya Watanabe
- Sousuke Tamada
- Tetsuji Ohta
Pokémon planning
- Kouji Nishino
Pokémon coordination
- Hiroyuki Jinnai
Pokémon product supervision
- Tsunekazu Ishihara
Fire Emblem director
- Tohru Narihiro[n 4]
Fire Emblem designer
- Masahiro Higuchi[n 4]
Fire Emblem scenario
- Masayuki Horikawa[n 4]
Fire Emblem art director
- Taeko Kaneda[n 4]
Fire Emblem supervisor
- Kentaro Nichimura[n 4]
Super Mario Bros. and Star Fox 64 music composition
- Koji Kondo
The Legend of Zelda music composition
- Koji Kondo
- Akito Nakatsuka
Kirby Super Star music composition
- Jun Ishikawa
Metroid music composition
- Hirokazu Tanaka
EarthBound music composition
- Keiichi Suzuki
Ice Climber music composition
- Akito Nakatsuka
F-Zero X music composition
- Taro Bando
Donkey Kong Country music composition
- David Wise
Creatures staff management
- Kei Hoshiba
- Ashura Benimaru Itoh
Nintendo character supervisor
- Yoichi Kotabe
Special Thanks
- Yuji Yasuda (Company AZA)
- Conductor Coordination
- Noriyoshi Matsuura (Gen)
- Vocal Cast Coordination
- Steve "Bang" Pang (MRG Enterprise)
- DK Stage Rap Vocal Coordination
- Reiko Yanami
- Orchestra Coordination
- Suehiro Endo (Foritissimo)
- Choir Coordination
- Hiroki Enomoto (GAME FREAK)
- Supervisor: Pokémon
- Kazuyuki Terada (GAME FREAK)
- Supervisor: Pokémon
- Akihito Tamura (The Pokémon Company)
- Supervisor: Pokémon
- Ryohei Itakura (The Pokémon Company)
- Supervisor: Pokémon
- Gakuji Nomoto (The Pokémon Company)
- Coordination: Pokémon
- Ai Mashima (The Pokémon Company)
- Coordination: Pokémon
- Kunimi Kawamura (The Pokémon Company)
- Coordination: Pokémon
- Masayuki Miura (The Pokémon Company)
- Coordination: Pokémon
- Yumiko Murai (The Pokémon Company)
- Coordination: Pokémon
- Takemoto Mori (Shogakukan Prod.)
- Proofreading for Pokémon
- Marigul Management (Marigul Management)
- Marigul: Hisakazu Hirabayashi, Masachi Uchiyama, Yuko Yamamoto
- Param: Kazutoshi Iida, Rikuo Kurebayashi
- Noise: Kouji Suzuki, Shigeo Sasaki
- Yumi Yoshimi[n 7]
- Totakeke Rough Design
- Original Game Staff (NINTENDO)
- Satomi Maekawa, Wataru Yamaguchi, Hiroaki Takenaka, Tomoaki Kuroume, Katsuya Eguchi, Hisashi Nogami, Noriko Ikegawa, Yoshiaki Koizumi, Hiromu Takemura, Jin Ikeda, Junji Morii, Hiroyuki Kimura, Takeshi Hosono, Shinya Takahashi, Tsuyoshi Watanabe, Aya Sumimoto, Tokihiko Toyoda, Tatsuya Hishida, Yasuhiro Sakai, Kenta Usui, Mitsuhiro Takano, Masamichi Abe, Hiroyuki Yamada, Keisuke Terasaki, Masashi Goto, Masanori Sato, Takehiro Izushi, Hitoshi Yamagami, Hiroshi Sato, Toshiharu Izuno, Shigeki Yamashiro, Jun Tsujimoto, Nintendo Software Technology
- Wilcolinks Digiworks
- Hideki Nakano, Yoshihisa Kato, Keiichi Abe, Takeo Niikura, Masako Ohno
- HAL Lab Debug Team (HAL)
- Senji Hirose et al.
- NCL Debug Staff (NINTENDO)
- Tsutomu Kaganezawa, Masahiro Takeguchi, Hironobu Kakui, Super Mario Club
- Digital Media Lab
- Shinji "Miki & Gaku" Torigoge, Tadashi Tominaga, Masaki Sakai, Nozomi Sanada, Satoshi Maruyama, Takayuki Higurashi, Manabu Takahashi, Syozi "Okap" Okada, Kazuhiro Nakatani, Kensuke Yamamoto
- NOA Debug Staff (Nintendo of America) [n 8]
- Michael Kelbaugh, Kyle Hudson, Eric Bush, Randy Shoemake, Kiyohiko Ando, Michael Chipman, Jason Mahaffa, Chris Needham, David Hunziker, Nicko Gonzalez, NOA Debug Team
Nintendo of Europe debug staff[n 6]
- Maurice Tisdale
- Nick Hooijer
- Ángel Victoria
- NOE Debug Team
- Satoshi Ishida (HAL)
- Public Relations
- Buildup
- Nobuya Okabe, Satoshi Nagaoka, Tetsuya Amabiki, Masayuki Gotoh, Naoto Oonuki, Takayuki Hayama, Tomoya Ohata, Fumihito Saito, Ryoko Suzuki, Kazutsugu Kosugi, Shin Kitada, Hajime Ishiyama
- Tetsuya Notoya (HAL)
- Public Relations
- Ryuichi Noguchi
- Planning
- Stage Design Support
- Sysdolphin
- Chiharu Itoh, Hidetoshi Seki, Jun Yamasaki, Shigeru Hirayama, Junichi Aoyagi, Tatsuhiro Tanoue, Takaaki Kazuno, Hajime Kojima, Takashi Matsuda, Takashi Saito, Takeshi Shimada, Hiroshi Yoshino, Satoshi Kira
- Masao Kamada (HAL) [n 8]
- Artwork Coordination
- Yukiko Kishimoto (NINTENDO)
- Coordination
- Kamon Yoshimura (Nintendo of America) [n 8]
- Coordination
- Nintendo Support Staff (NINTENDO) [n 8]
- Koji Uyama, Takeshi Furuta, Ryuta Kaimoto, Kensuke Tanabe, Shin Hasegawa
- Satoru Iwata (NINTENDO)
- Marketing Supervision
- Minoru Arakawa (Nintendo of America) [n 8]
- Marketing Supervision
- Manabu "Mike" Fukuda (Nintendo of America) [n 8]
- Marketing Supervision
- Package/Manual/HP Team
- Ryuji Hagino, Kazuya Konishi, Hisatoshi Takeuchi, Emi Masai, Tomoko Kitada, Hiroshi Fujie, Kaori Nishimura
Project Manager
- Ryuki Kuraoka (HAL)
- Project Management
Producers
- Masayoshi Tanimura
- Hiroaki Suga
- Shigeru Miyamoto
- Kenji Miki
Executive Producer
- Hiroshi Yamauchi (NINTENDO)
- Executive President of Nintendo, Japan
Copyrights
- http://www.nintendogamecube-europe.com[n 6]
- http://www.nintendo.co.jp
- http://www.nintendo.co.jp/smash
- http://www.nintendo.com
- http://www.supersmashbrosmelee.com
This Game title "SUPER SMASH BROS. MELEE" includes many Characters, Items and Music, some of which are used courtesy of the following;
- Pokémon
APE Inc.
Keichi Suzuki
- Earthbound
- Fire Emblem series (Japan only), etc.
Noise(Marigul)[n 7]
- Custom Robo V2 (Japan only)
Saru Brunei(Marigul)[n 7]
- DOBUTSU BANCHO (TBD)
Param[n 7]
- DOSHIN THE GIANT (TBD)
- CERTAIN CHARACTERS AND ITEMS FROM PERFECT DARK AND DONKEY KONG COUNTRY 2.
- DONKEY KONG 64 RAP MUSIC BASED ON ORIGINAL DONKEY KONG 64
- MUSIC COURTESY OF RARE LIMITED
All Rights of this game "SUPER SMASH BROS. MELEE", including the copyrights of Game, Scenario, Music and Program, but excluding the copyrights reserved by companies and person who already shown, reserved by Nintendo and/or HAL Laboratory, Inc.
©︎2001, 2002 Nintendo/HAL Laboratory, Inc.
Characters©︎Nintendo/HAL Laboratory, Inc./Creatures Inc./GAME FREAK inc./APE inc./INTELLIGENT SYSTEMS
Notes
- ^ a b c d e f Only appears if the relevant fighter is unlocked.
- ^ a b c d e Only appears in the Japanese versions.
- ^ a b c d Only appears in the non-Japanese versions.
- ^ a b c d e f g Only appears if Marth is unlocked.
- ^ a b Only appears if Ganondorf is unlocked.
- ^ a b c d e f g h i Only appears in the PAL version.
- ^ a b c d Only appears if the relevant trophy is unlocked.
- ^ a b c d e f Only appears in the NTSC versions.