Coin Battle: Difference between revisions
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Coins are produced when any [[attack]] hits an opponent. The amount and value of the coins released depends on the strength of the attack. Smash coins thrown from a player will not be deducted from their tally, but being [[KO]]'d will cause the player to lose half their coins (to a maximum of 100 in ''Brawl'' and ''for Wii U''). Several gold coins will also be launched from the [[blast zone]], and may be grabbed if close enough to the stage. | Coins are produced when any [[attack]] hits an opponent. The amount and value of the coins released depends on the strength of the attack. Smash coins thrown from a player will not be deducted from their tally, but being [[KO]]'d will cause the player to lose half their coins (to a maximum of 100 in ''Brawl'' and ''for Wii U''). Several gold coins will also be launched from the [[blast zone]], and may be grabbed if close enough to the stage. | ||
In ''Melee'', there are copper, silver, and gold Smash Coins, worth one, five, and ten points respectively. In ''Brawl'', the coins were lowered in value to one, three, and six points respectively, while a new item, the Smash Bill, is introduced. Bills flutter and fly erratically, making them difficult to pick up, but they are worth 10 points each | In ''Melee'', there are copper, silver, and gold Smash Coins, worth one, five, and ten points respectively. In ''Brawl'', the coins were lowered in value to one, three, and six points respectively, while a new item, the Smash Bill, is introduced. Bills flutter and fly erratically, making them difficult to pick up, but they are worth 10 points each. | ||
Should multiple fighters have an equal amount of coins when [[Match timer|time]] runs out, the match will go to [[Sudden Death]], with the winner being the last fighter standing. Here, the coins earned do not apply. | Should multiple fighters have an equal amount of coins when [[Match timer|time]] runs out, the match will go to [[Sudden Death]], with the winner being the last fighter standing. Here, the coins earned do not apply. |
Latest revision as of 19:19, April 30, 2024
Coin is a mode of Vs. play in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. for Wii U. The objective is to collect as many Smash Coins - and, in Brawl and Wii U, Smash Bills - as possible. Coin Battles are timed, and the player holding the most Smash Coins at the end of the match wins.
In Super Smash Bros for Wii U, Coin Battles cannot be played in 8-Player Smash.
Coin battles also take place in certain event matches, namely Spare Change, All MINE!, The Great Remodeling Battle, Four Swords Brawl, Jackpot Opportunity, A Royal Errand, and An Offering of Coins.
Coin battles have been removed entirely in Super Smash Bros. Ultimate.
Gameplay[edit]
Coins are produced when any attack hits an opponent. The amount and value of the coins released depends on the strength of the attack. Smash coins thrown from a player will not be deducted from their tally, but being KO'd will cause the player to lose half their coins (to a maximum of 100 in Brawl and for Wii U). Several gold coins will also be launched from the blast zone, and may be grabbed if close enough to the stage.
In Melee, there are copper, silver, and gold Smash Coins, worth one, five, and ten points respectively. In Brawl, the coins were lowered in value to one, three, and six points respectively, while a new item, the Smash Bill, is introduced. Bills flutter and fly erratically, making them difficult to pick up, but they are worth 10 points each.
Should multiple fighters have an equal amount of coins when time runs out, the match will go to Sudden Death, with the winner being the last fighter standing. Here, the coins earned do not apply.
Trivia[edit]
- Every Co-op coin event match requires both players to stay alive.
Super Smash Bros. Melee menu items | |
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Vs. Mode | Melee (Time · Stock · Coin Battle · Bonus · Team Battle) · Custom Rules · Special Melee · Tournament Mode · Names |
1-P Mode | Regular Match (Classic Mode · All-Star Mode · Adventure Mode) · Event Match · Stadium (Target Test · Home-Run Contest · Multi-Man Melee) · Training |
Trophies | Gallery · Collection · Lottery |
Options | Rumble · Sound · Screen Display · Language · Erase Data |
Data | Snapshots · Melee Records · Sound Test · Archives (NTSC only) · How to Play (PAL only) |
Unused | Debug menu · Debug sound test menu |
Super Smash Bros. Brawl menu items | |
---|---|
Group | Brawl (Time · Stock · Coin Battle · Team Battle) · Rules · Special Brawl · Rotation · Tourney · Names |
Solo | Classic · All-Star · Adventure Mode: The Subspace Emissary · Events · Stadium (Target Smash!! · Home-Run Contest · Multi-Man Brawl · Boss Battles) · Training |
Wi-Fi | Spectator Mode · With Anyone · With Friends |
Vault | Trophies & Stickers (Trophy Gallery · Trophy Hoard · Coin Launcher · Sticker Album · Sticker Center) · Stage Builder · Album · Challenges · Replays · Masterpieces · Chronicle |
Options | Screen · Deflicker · Rumble · Controls · Sound · My Music · Erase Data |
Data | Movies · Records (Group Records · Brawl Records · Notices) · Sound Test |
Super Smash Bros. for Wii U menu items | |
---|---|
Smash | Smash (Time · Stock · Coin Battle · Team Battle) · 8-Player Smash · Special Smash · Rules · Controls |
Games & More | Classic · All-Star · Stadium (Target Blast · Home-Run Contest · Multi-Man Smash) · Training · Events · Special Orders (Master Orders · Crazy Orders) · Custom · Stage Builder · amiibo · Vault (Trophies · Trophy Rush · Album · Replays · Movies · Sounds · Records · Tips · Masterpieces) · Options (Controls · Sound · My Music · Internet Options) |
Online | Spectator Mode · With Anyone (For Fun · For Glory) · With Friends · Online Events (Tourney · Conquest) · Share |
Other | Challenge · Smash Tour · 3DS |