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As in ''[[Super Smash Bros. Brawl]]'', {{s|wikipedia|Sachi Matsumoto}} reprises her role as Toon Link's voice actor, albeit via recycled voice clips from ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}''. | As in ''[[Super Smash Bros. Brawl]]'', {{s|wikipedia|Sachi Matsumoto}} reprises her role as Toon Link's voice actor, albeit via recycled voice clips from ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}''. | ||
Toon Link is ranked 23rd out of 54 on the [[tier list]], placing him in the C tier. This is a slight drop from his placement in ''Brawl'', where he was ranked 13th out of 38th. Toon Link has multiple projectiles, which grant him a powerful zoning game and enable him to follow up into different moves; {{B|Bomb|Link}}, in particular, is his most notable set-up for combos and KOs. Toon Link's [[Hookshot]] has also been improved: his grabs now have much less ending lag and longer durations; his back throw is now among the strongest throws in the game; and his tether recovery has much more range. | Toon Link is ranked 23rd out of 54 on the [[tier list]], placing him in the C tier. This is a slight drop from his mid-tier placement in ''Brawl'', where he was ranked 13th out of 38th. Due to the''SSB4'' tier list structure however, Toon Link is actually rendered as a high-tier character. | ||
Toon Link has multiple projectiles, which grant him a powerful zoning game and enable him to follow up into different moves; {{B|Bomb|Link}}, in particular, is his most notable set-up for combos and KOs. Toon Link's [[Hookshot]] has also been improved: his grabs now have much less ending lag and longer durations; his back throw is now among the strongest throws in the game; and his tether recovery has much more range. | |||
Although Toon Link's ground game is potent, the overwhelming majority of his overall damage output has decreased. This is most obvious with his smash attacks, as their KO potentials have worsened in spite of their compensated knockback. Toon Link's air game also has unimpressive combo potential in spite of his [[Falling speed#Floaty|floatiness]], since his aerial attacks' high ending lag prevents them from partaking in long combos. Lastly, [[reflection]]-based moves are very detrimental for Toon Link; in addition to turning his projectiles against him, they also significantly hinder his Bomb-based combo game. | Although Toon Link's ground game is potent, the overwhelming majority of his overall damage output has decreased. This is most obvious with his smash attacks, as their KO potentials have worsened in spite of their compensated knockback. Toon Link's air game also has unimpressive combo potential in spite of his [[Falling speed#Floaty|floatiness]], since his aerial attacks' high ending lag prevents them from partaking in long combos. Lastly, [[reflection]]-based moves are very detrimental for Toon Link; in addition to turning his projectiles against him, they also significantly hinder his Bomb-based combo game. |
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