Advanced technique: Difference between revisions
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| | | [[Jab cancel]] || {{y}} || {{y}} || {{y}} || {{y}} || {{y}} | ||
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Revision as of 09:38, January 21, 2023
An advanced technique is a series of actions, typically complex and/or difficult enough to require reasonable tech skill, that results in a benefit to the metagame of a character.
Advanced techniques mainly differ from standard techniques in that their presence was not discovered or expected by the game's designers. This often manifests itself in the form of advanced techniques being results of oversights or glitches, such as wavedashing and momentum cancelling. In the broader context of video games in general, their use is an example of what is known as emergent gameplay. A strong or properly-applied advanced technique can radically alter a character's metagame - for example, the short hop fast fall l-cancel provides a significant speed boost to a player's aerial assault and helps to patch up holes in slower characters' offenses. Certain characters rely heavily on their specific advanced techniques, such as the Ice Climbers' chain grabs and desynching techniques, and Fox's waveshine combos in Melee. Reliance of these "exploits" to shape top-level metagames is a common source of discontent among new and casual players.
List of advanced techniques
A list of techniques that are notably difficult to perform/require precise technical skill.
List of character-specific advanced techniques
A list of advanced techniques that can only be performed by one or a few characters.
Mario
Link
- Boomerang superjump
- Chain dance
- Dimensional Arrow
- Gale Guarding
- Ghost Arrow
- Quickdraw
- Reverse angle boomerang
- Boomerang cancel
- Decagrab
- Bombchu
- Bomb rocket
- Acid drop
- Goron roll
- Bomb drop/C4
- Bomb launching
Samus
Yoshi
- Double jump cancel
- Double jump cancel counter
- Dragonic Reverse
- Edge-cancelled eggs
- Parry
- Shield break jump
- Super Jump (Yoshi)
Fox
- Chillin dash
- Dash shining
- Double shine
- Ledgehopped double laser
- Short hop laser
- Shine dropping
- Shine mines
- Wavelanded laser
- Waveshine
- Waveshine infinite
Pikachu
Luigi
Ness
Captain Falcon
Peach
- Double jump cancel
- Float canceling
- Float double aerial
- Frozen turnip glitch
- Jump-canceled fast-falling
- Princess spiking
- Turnip Free Pull
Bowser
Ice Climbers
Sheik
Zelda
Dr. Mario
Falco
- Chillin dash
- Double shine
- Ledgehopped double laser
- Short hop laser
- Shine dropping
- Shine mines
- Wavelanded laser
- Waveshine
Marth
Young Link
- Boomerang superjump
- Chain dance
- Dimensional Arrow
- Ghost Arrow
- Reverse angle boomerang
- Boomerang cancel
- Hurricane dash
- Bombchu
- Bomb rocket
- Acid drop
- Goron roll
- Bomb drop/C4
- Bomb launching
Ganondorf
Mewtwo
Roy
Mr. Game & Watch
Meta Knight
Pit
Zero Suit Samus
Wario
Pokémon Trainer
Squirtle
Charizard
Diddy Kong
Lucas
Sonic
Olimar
R.O.B.
Toon Link
Villager
Mega Man
Wii Fit Trainer
Rosalina and Luma
Pac-Man
Robin
Shulk
- Dial storage
- Monado deactivated Art canceled up smash (MonaDACUS)
- Monado Art buffered deactivation
- Monado Art intangible landing
- Monado Art landing lag cancel
- Monado Art ledge snap
- Monado Art run cancel
- Shadow I-frames
- Vision Sliding
Ryu / Ken
Cloud
Simon/Richter
King K. Rool
- Bounce glitch
- Blunderbouncing
- Crown bouncing
- Crown canceling
- Crown jumping
- Crown landing
- Crown sliding
- Fake Shot Vacuum Cancel
- Vacuum Delay
Isabelle
Piranha Plant
Joker
Banjo & Kazooie
Terry
Steve
- /gamemode 1
- Anvil shorthopping
- Block hitstun cancelling
- Block no-impact landing (Block NIL)
- Crafting table shield-drop
- Elytra boosting
- Elytra push induced cancel (EPIC)
- Empty phantom block throw cooldown reset (EPBTCR)
- Fall Guys Ultimate Knockout
- Feather falling
- Mine-block cancel
- Phantom block reverse (PBR)
- Queen cancel
- Redstone footstool
- Redstone jumpsquat cancel
- Redstone walking
- Roblox Rush
- Turnaround block cancel (TBC)
- Yophey cart