World Tour: Difference between revisions
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[[File:WorldTour.png|thumb|300px|World Tour]] | [[File:WorldTour.png|thumb|300px|World Tour]] | ||
'''World Tour''' ({{ja|ワールドツアー|Wārudo Tsuā}}, ''World Tour'') is a sub-world found in [[The Light Realm]] within [[Adventure Mode: World of Light|Adventure Mode]] in ''[[Super Smash Bros. Ultimate]]''. It is accessible from a small airport on the lake of the Southern Great Plateau region of the map, accessed through [[Kapp'n]]'s spirit. It is themed after the world map from the {{uv|Street Fighter}} series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, {{SSBU|Ryu}}. The area's background music is ''{{SSBUMusicLink|Street Fighter|Player Select Type A}}''. When Ryu is awakened, the background music will change to ''{{SSBUMusicLink|Street Fighter|Player Select Type B}}''. | '''World Tour''' ({{ja|ワールドツアー|Wārudo Tsuā}}, ''World Tour'') is a sub-world found in [[The Light Realm]] within [[Adventure Mode: World of Light|Adventure Mode]] in ''[[Super Smash Bros. Ultimate]]''. It is accessible from a small airport on the lake of the Southern Great Plateau region of the map, accessed through [[Kapp'n]]'s spirit. It is themed after the world map from the {{uv|Street Fighter}} series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, {{SSBU|Ryu}}. The area's background music is ''{{SSBUMusicLink|Street Fighter|Player Select Type A}}''. When Ryu is awakened, the background music will change to ''{{SSBUMusicLink|Street Fighter|Player Select Type B}}''. | ||
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==Spirits== | ==Spirits== |
Revision as of 13:14, September 16, 2022
World Tour (ワールドツアー, World Tour) is a sub-world found in The Light Realm within Adventure Mode in Super Smash Bros. Ultimate. It is accessible from a small airport on the lake of the Southern Great Plateau region of the map, accessed through Kapp'n's spirit. It is themed after the world map from the Street Fighter series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, Ryu. The area's background music is Player Select Type A. When Ryu is awakened, the background music will change to Player Select Type B.
Spirits
The spirits found here are all from the original version of Street Fighter II. Spirits are ordered by when they are encountered in the sub-world.
Spirit | Battle parameters | ||||||||
---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music |
980 | Chun-Li (Street Fighter Alpha) | •Zero Suit Samus (140 HP) | 3,600 | Onett (Ω form) | •Jump Power ↓ | •The enemy's kicks and knee strikes have increased power •Stamina battle •All fighters have reduced jump power |
Chun-Li Stage Type B | ||
982 | Blanka | •Donkey Kong (140 HP) | 3,700 | Jungle Japes | •Jump Power ↓ | •Stamina battle •All fighters have reduced jump power •The enemy starts the battle with a Screw Attack |
Blanka Stage Type A | ||
983 | Zangief | •Incineroar (140 HP) | 9,100 | Boxing Ring | •Jump Power ↓ | •The enemy's throws have increased power •The enemy's physical attacks have increased power •Stamina battle |
Zangief Stage Type A | ||
986 | Balrog | •Little Mac (160 HP) | 9,100 | Fourside (Ω form) | •Jump Power ↓ | •Stamina battle •All fighters have reduced jump power •The enemy doesn't like to jump |
Balrog Stage Type A | ||
987 | Vega | •Meta Knight (160 HP) | 9,100 | Arena Ferox (Ω form) | •Jump Power ↓ | •Stamina battle •All fighters have reduced jump power •The enemy loves to jump |
Vega Stage Type A | ||
988 | Sagat | •Ryu (160 HP) | 9,300 | Coliseum (Ω form) | •Jump Power ↓ | •The enemy has super armor and is hard to launch or make flinch •The enemy's physical attacks have increased power •Stamina battle |
Sagat Stage Type A | ||
989 | M. Bison | •Reflect Ganondorf (180 HP) | 13,600 | Great Plateau Tower (Ω form) | •Attack Power ↓ •Attack Power ↑ •Jump Power ↓ |
•The enemy reflects projectiles •The enemy's special moves have increased power •Stamina battle |
M. Bison Stage Type A |
Activity
The one activity within this sub-world, the Dojo (Overthrow Style) is run by Zangief, whose spirit battle must be beaten to use the dojo. This dojo increases a spirit's throw power, grab range, and grab power, but decreases its attack power, special-move power, and item power.
Master spirit | Activity | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Series | Facility | Music | |||||
983 | Zangief | Street Fighter Series | Dojo (Overthrow Style)
Increases throw power, grab range, and grab power, but decreases attack power, special-move power, and item power. |
Zangief Stage Type A |
Captured Fighter
The one captured fighter that can be freed within this sub-world, Ryu, is found after defeating all spirits in the sub-world beforehand.
No. | Image | Name | Type | Power | Stage | Music |
---|---|---|---|---|---|---|
60 | Ryu | 9,000 | Suzaku Castle Ω | Ryu Stage |
Names in other languages
Trivia
- This is the only sub-world that can wrap around where the player can travel right to reach the left of the map.
- Not counting E. Honda and Dhalsim, who are only obtainable through Summoning, Guile is the only Spirit character from Street Fighter II: The World Warrior who is not found in World Tour.
Street Fighter universe | |
---|---|
Fighters | Ryu (SSB4 · SSBU) · Ken (SSBU) |
Assist Trophy | Guile |
Stage | Suzaku Castle |
Trophies and Spirits | Trophies · Spirits |
Music | SSB4 · Ultimate |
Other | World Tour |