Isabelle (SSBU)/Up smash: Difference between revisions
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!Isabelle{{FrameStrip|t=Lag|c=6|e=LagChargeS}}{{FrameStrip|t=Lag|c=1|s=LagChargeEPropS}}{{FrameStrip|t=Lag|c=1|s=LagPropE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=35}}{{FrameStrip|t=Interruptible|c=18}} | !Isabelle {{FrameStrip|t=Lag|c=6|e=LagChargeS}}{{FrameStrip|t=Lag|c=1|s=LagChargeEPropS}}{{FrameStrip|t=Lag|c=1|s=LagPropE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=35}}{{FrameStrip|t=Interruptible|c=18}} | ||
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!Sign {{FrameStrip|t=Blank|c=7}}{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=26}}{{FrameStrip|t=Blank|c=19}} | !Sign {{FrameStrip|t=Blank|c=7}}{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=26}}{{FrameStrip|t=Blank|c=19}} |
Revision as of 15:17, August 8, 2022
Overview
Update History
- Up smash's second hit has more knockback scaling (111 → 116).
- The move has less startup (frame 11 → 9), with its total duration reduced as well (FAF 48 → 46).
- It starts charging sooner (frame 8 → 7).
Hitboxes
The second hit is tied to the stop sign, and is considered a non-reflectable projectile. This gives it some unusual properties; Isabelle does not experience hitlag from it, it can clang with aerial attacks, and it does not have its damage modified by Isabelle being giant or tiny.
Timing
Charges between | 6-7 |
---|---|
Stop sign activation | 8 |
Hit 1 | 9-10 |
Clean hit 2 | 14-16 |
Late hit 2 | 17-18 |
Interruptible | 46 |
Animation length | 63 |
Isabelle | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Sign |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Prop event |
Interruptible |