Pit (SSBU)/Neutral attack/Hit 2: Difference between revisions
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Raul Retana (talk | contribs) m (Added hitstun) |
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Line 10: | Line 10: | ||
|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=28 | |bk=28 | ||
|ks=20 | |ks=20 | ||
Line 29: | Line 30: | ||
|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=28 | |bk=28 | ||
|ks=20 | |ks=20 | ||
Line 48: | Line 50: | ||
|damage=2.0% | |damage=2.0% | ||
|angle=180 | |angle=180 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=15 | |ks=15 | ||
Line 55: | Line 58: | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=8.0 | |ypos=8.0 | ||
|zpos=16. | |zpos=16.8 to 10.0 | ||
|ff=1.2 | |ff=1.2 | ||
|type=Sacred | |type=Sacred | ||
Line 61: | Line 64: | ||
|sfx=Slash | |sfx=Slash | ||
|slvl=S | |slvl=S | ||
|hitbits=Fighter only | |||
}} | }} | ||
|'''+2''' frames | |'''+2''' frames | ||
Line 67: | Line 71: | ||
|damage=2.0% | |damage=2.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=15 | |ks=15 | ||
Line 74: | Line 79: | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=8.0 | |ypos=8.0 | ||
|zpos=16. | |zpos=16.8 to 10.0 | ||
|ff=1.2 | |ff=1.2 | ||
|type=Sacred | |type=Sacred | ||
Line 83: | Line 88: | ||
|'''+2''' frames | |'''+2''' frames | ||
|} | |} | ||
==Timing== | ==Timing== | ||
The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed at least 3 times and released at least 2 times. Otherwise, it transitions into the third jab. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitboxes | !colspan=2|Hitboxes | ||
|5-6 | |5-6 | ||
|- | |- | ||
! | !rowspan=3|Continuability!!Rapid jab | ||
|8 | |7-9 | ||
|- | |||
!Jab 3 (held on hit or tapped) | |||
|8-27 | |||
|- | |||
!Jab 3 (held without hitting) | |||
|17 | |||
|- | |- | ||
!Interruptible | !colspan=2|Interruptible | ||
|30 | |30 | ||
|- | |- | ||
!Animation length | !colspan=2|Animation length | ||
|39 | |39 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=1|e=LagContinuableS}}{{FrameStrip|t=Lag|c= | !Hitboxes {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=2|e=HitboxContinuableS}}{{FrameStrip|t=Lag|c=1|e=LagContinuableM}}{{FrameStrip|t=Lag|c=9|s=LagContinuableE|e=LagContinuableS}}{{FrameStrip|t=Lag|c=13|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=10}} | ||
|- | |||
!Rapid jab {{FrameStrip|t=Blank|c=6}}{{FrameStrip|t=Continuable|c=3}}{{FrameStrip|t=Blank|c=30}} | |||
|- | |||
!Jab 3 {{FrameStrip|t=Blank|c=7}}{{FrameStrip|t=Continuable|c=20}}{{FrameStrip|t=Blank|c=12}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}} | ||
{{MvSubNavPit|g=SSBU}} | {{MvSubNavPit|g=SSBU}} | ||
[[Category:Pit (SSBU)]] | [[Category:Pit (SSBU)]] | ||
[[Category:Neutral attacks (SSBU)]] | [[Category:Neutral attacks (SSBU)]] |
Latest revision as of 20:10, July 14, 2022
Overview[edit]
Hitboxes[edit]
Timing[edit]
The third jab and rapid jab have different continuability windows, with the latter being shorter and taking priority. The move transitions into the rapid jab if, since the start of the first jab and before the end of the rapid jab window, the attack button has been pressed at least 3 times and released at least 2 times. Otherwise, it transitions into the third jab.
Hitboxes | 5-6 | |
---|---|---|
Continuability | Rapid jab | 7-9 |
Jab 3 (held on hit or tapped) | 8-27 | |
Jab 3 (held without hitting) | 17 | |
Interruptible | 30 | |
Animation length | 39 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rapid jab | |||||||||||||||||||||||||||||||||||||||
Jab 3 |
Lag time |
Hitbox |
Continuable |
Earliest continuable point |
Interruptible |
|