Super Smash Bros. Ultimate

List of spirits (Yoshi series): Difference between revisions

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|{{SpiritTableName|Baby Mario|size=64}}
|{{SpiritTableName|Baby Mario|iw=mariowiki|size=64}}
|•Tiny {{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Striped}}<br>•{{SSBU|Yoshi}} Team {{Head|Yoshi|g=SSBU|s=20px|cl=Red}}{{Head|Yoshi|g=SSBU|s=20px|cl=Blue}}{{Head|Yoshi|g=SSBU|s=20px|cl=Yellow}}{{Head|Yoshi|g=SSBU|s=20px|cl=Pink}}{{Head|Yoshi|g=SSBU|s=20px|cl=Cyan}}{{Head|Yoshi|g=SSBU|s=20px|cl=Purple}}{{Head|Yoshi|g=SSBU|s=20px|cl=Crafted}}{{Head|Yoshi|g=SSBU|s=20px}}
|•Tiny {{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=Striped}}<br>•{{SSBU|Yoshi}} Team {{Head|Yoshi|g=SSBU|s=20px|cl=Red}}{{Head|Yoshi|g=SSBU|s=20px|cl=Blue}}{{Head|Yoshi|g=SSBU|s=20px|cl=Yellow}}{{Head|Yoshi|g=SSBU|s=20px|cl=Pink}}{{Head|Yoshi|g=SSBU|s=20px|cl=Cyan}}{{Head|Yoshi|g=SSBU|s=20px|cl=Purple}}{{Head|Yoshi|g=SSBU|s=20px|cl=Crafted}}{{Head|Yoshi|g=SSBU|s=20px}}
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
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|{{SSBUMusicLink|Yoshi|Yoshi's Island (Brawl)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Island (Brawl)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Tiny Mario represents his infant form, Baby Mario.
*The Tiny Mario represents his younger version, Baby Mario.
*The Yoshi Team represent the eight playable Yoshis in ''Yoshi's Island''.
*The Yoshi Team represent the group of eight Yoshis who appear as the main playable characters in ''Super Mario World 2: Yoshi's Island''.
*The stage and music represent Baby Mario's debut in ''Yoshi's Island''.
*The stage and music track represent Baby Mario's debut as an ally in ''Yoshi's Island''.
*The first battle condition references the main gameplay of ''Yoshi's Island'' where a group of eight Yoshis must carry Baby Mario back to his brother and defend him from harm.
*The first battle condition references the main gameplay of ''Yoshi's Island'' where the group of eight Yoshis must carry Baby Mario across [[mariowiki:Yoshi's Island (location)|Yoshi's Island]] to rescue his brother, {{s|supermariowiki|Baby Luigi}} and prevent Baby Mario from being kidnapped by Baby Bowser and {{s|mariowiki|Kamek}}.
*Mario's frequent shielding references the bubble Baby Mario is trapped in when knocked off of Yoshi's back.
*Mario's frequent shielding references the bubble encasing Baby Mario after being knocked off of Yoshi after receiving an enemy attack, which must be popped within the time limit or else Baby Mario will be kidnapped by a group of Toadies, resulting in the loss of a life.
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, Baby Mario's spirit is located on Galeem's side on The Final Battle map while Naked Snake is featured across from him on Dharkon's side, referencing how both characters are protagonists of their respective prequel games, with Baby Mario eventually obtaining a heroic role.
*In World of Light, Baby Mario's spirit is located on Galeem's side on The Final Battle map while Naked Snake is featured across from him on Dharkon's side, referencing how both characters are protagonists of their respective prequel games, with Baby Mario eventually obtaining a heroic role.
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|301
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|{{SpiritTableName|Baby Bowser|size=64}}
|{{SpiritTableName|Baby Bowser|iw=mariowiki|size=64}}
|•Giant {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Orange}} (100 HP)<br>•Tiny {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Orange}} (100 HP)
|•Giant {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Orange}} (100 HP)<br>•Tiny {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Orange}} (100 HP)
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
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|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}
|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}
|
|
*The Tiny Bowser represents his infant form, Baby Bowser.
*The Tiny Bowser represents his younger version, Baby Bowser, while the Giant Bowser represents Mega Baby Bowser, the giant-sized form of Baby Bowser who grows to giant size by Kamek's magical growing spell following his first defeat.
*The Giant Bowser minion represents Mega Baby Bowser after Kamek casts a size-altering spell on Baby Bowser.
*The stage and music track reference the ruins of [[mariowiki:King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]], the final main level in ''Super Mario World 2: Yoshi's Island'' which is destroyed following Baby Bowser's growth.
*The stage references the ruins of King Bowser's castle, the location of Mega Baby Bowser's boss battle after his growth destroys the castle.
*The Laval Floor hazard references Baby Bowser's usage of fire attacks, and the various Mega Baby Bowser boss battles which takes place in stages filled with lava and magma.
*The stage and music reference how Bowser's and Baby Bowser's final boss battles both take place in a castle in their respective game appearances.
*The Super Armor battle condition applied to the Giant Bowser references how Mega Baby Bowser cannot be defeated under normal circumstances, instead having to be defeated by throwing large projectiles at him.
*The Lava Floor hazard references both Baby Bowser's fire attacks and many Mega Baby Bowser battles taking place in stages filled with lava and magma.
*The Super Armor battle condition references how Mega Baby Bowser is capable of withstanding most physical attacks.
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|303
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|{{SpiritTableName|Toadies|size=64}}
|{{SpiritTableName|Toadies|iw=mariowiki|size=64}}
|•{{SSBU|Squirtle}} Team {{Head|Squirtle|g=SSBU|s=20px|cl=Red}}×4
|•{{SSBU|Squirtle}} Team {{Head|Squirtle|g=SSBU|s=20px|cl=Red}}×4
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
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|{{SSBUMusicLink|Yoshi|Flower Field}}
|{{SSBUMusicLink|Yoshi|Flower Field}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Squirtle and Toady are both turtle-like characters.
*The red Squirtle Team starting off with a Rocket Belt represent the Toadies, a group of turtle-like characters wearing red cloaks who can fly using their propellers.
*The total number of four fighters references the number of Toadies in this spirit's artwork.
*The stage represents the Toadies' debut as enemies in ''Super Mario World 2: Yoshi's Island'', while the music track references their appearance as enemies in ''Yoshi Touch & Go''.
*The stage represents the Toadies' debut in ''Yoshi's Island''.
*The music references the Toadies' appearance in ''Yoshi Touch & Go''.
*The first battle condition references how the Toadies kidnap Baby Luigi and attempt to do the same with Baby Mario.
*The first battle condition references how the Toadies kidnap Baby Luigi and attempt to do the same with Baby Mario.
*The Squirtle Team starting off with a Rocket Belt references the Toadies' ability to fly using their propellers.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how the Toadies work for Kamek.
*This spirit's Support type references how the Toadies are the followers of Kamek in ''Yoshi's Island''.
*This spirit's Grab type and Toss & Meteor ability references how Toadies can kidnap their victims and fly away.
*This spirit's Grab type and Toss & Meteor ability references how the Toadies kidnap Baby Luigi and the Stork in the opening cutscene of ''Yoshi's Island'', and Baby Mario if the player doesn't destroy the bubble encasing him when the countdown timer runs out.
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|{{SpiritTableName|Crazee Dayzee|size=64}}
|{{SpiritTableName|Crazee Dayzee|iw=mariowiki|size=64}}
|•{{SSBU|Isabelle}} {{Head|Isabelle|g=SSBU|s=20px|cl=Yellow}}
|•{{SSBU|Isabelle}} {{Head|Isabelle|g=SSBU|s=20px|cl=Yellow}}
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
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|•You constantly take minor damage<br>•Only certain Pokémon will emerge from Poké Balls ([[Meloetta]])
|•You constantly take minor damage<br>•Only certain Pokémon will emerge from Poké Balls ([[Meloetta]])
|{{SSBUMusicLink|Yoshi|Flower Field}}
|{{SSBUMusicLink|Yoshi|Flower Field}}
|
|'''Spirit Battle inspiration:'''
*Isabelle and Crazee Dayzee are both singers.
*The yellow Isabelle represents the Crazee Dayzee, a singing character with a yellow color scheme.
*The stage represents Crazee Dayzee's debut in ''Yoshi's Island''.
*The stage represents the Crazee Dayzee's debut as an enemy in ''Super Mario World 2: Yoshi's Island''.
*The music and the Flowery rule references how Crazee Dayzee is a flower.
*The music track and the Flowery rule references how Crazee Dayzee is a flower-like creature.
*The Meloetta Poké Ball Pokémon references how the Crazee Dayzee uses their singing to attack the player.
*The Meloetta Poké Ball Pokémon references both the musical notes which accompany the Crazee Dayzee, and their usage of musical note-based attacks in the ''Paper Mario'' series.
----'''Other trivia:'''
*This spirit's Weight ↓ ability references how the Crazee Dayzee are lightweight characters.
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|{{SpiritTableName|Tap-Tap|size=64}}
|{{SpiritTableName|Tap-Tap|iw=mariowiki|size=64}}
|•Metal {{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=White}}
|•Metal {{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=White}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|{{SSBUMusicLink|Yoshi|Wildlands}}
|{{SSBUMusicLink|Yoshi|Wildlands}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Metal Pac-Man and Tap-Tap are both spherical, metallic characters.
*The Metal Pac-Man represents the Tap-Tap, a metallic, spherical character.
*The stage represents Tap Tap's debut in ''Yoshi's Island''.
*The stage represents Tap Tap's debut as an enemy in ''Yoshi's Island'', while the music track references Tap-Tap's appearance as an enemy in ''Yoshi's Island DS''.
*The music references Tap-Tap's appearance in ''Yoshi's Island DS''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references how Tap-Tap's metallic coat enables it to become highly resistant to damage.
*This spirit's Shield type and Weight ↑ ability reference how the Tap-Tap's metallic coat enables it to become heavy and highly resistant to damage.
*This spirit's Weight ↑ ability references how Tap-Tap is a heavyweight character, being made of metal.
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|{{SpiritTableName|Bandit|size=64}}
|{{SpiritTableName|Bandit|iw=mariowiki|size=64}}
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}}×3
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}}×3
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
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|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Meta Knight and Bandit are both rogues who wear masks and robes.
*The navy Meta Knight represents the blue-colored Bandit, a masked rogue wearing a robe.
*The stage and music represent the Bandit's debut in ''Yoshi's Island''.
*The stage and music represent the Bandit's debut as an enemy in ''Yoshi's Island''.
*The battle condition references the Bandit's attempt to steal Baby Mario from Yoshi.
*The battle condition references the Bandit's attempt to steal Baby Mario from Yoshi.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type and Item Gravitation ability reference how the Bandit is a thief who often steal items from other characters in their appearances.
*This spirit's Grab type and Item Gravitation ability reference how the Bandit is a thief who often steal items from other characters in their game appearances.
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|307
|307
|{{SpiritTableName|Slugger & Green Glove|size=64}}
|{{SpiritTableName|Slugger & Green Glove|customname=[[mariowiki:Slugger|Slugger]] & [[mariowiki:Green Glove|Green Glove]]|size=64}}
|•{{SSBU|Ness}} {{Head|Ness|g=SSBU|s=20px|cl=Yellow}}<br>•{{SSBU|Lucas}} {{Head|Lucas|g=SSBU|s=20px|cl=Green}}
|•{{SSBU|Ness}} {{Head|Ness|g=SSBU|s=20px|cl=Yellow}}<br>•{{SSBU|Lucas}} {{Head|Lucas|g=SSBU|s=20px|cl=Green}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
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|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Ness & Lucas and Slugger & Green Glove are both comparable duos, and both utilize items connected to the sport of baseball.
*The yellow Ness and green Lucas each represent Slugger & Green Glove, a comparable duo who use weapons connected to the sport of baseball.
*The stage and music represent Slugger and Green Glove's debut in ''Yoshi's Island''.
*The stage and music track represent Slugger and Green Glove's debut as eneies in ''Yoshi's Island''.
*The Beastball item references Green Glove's ability to throw Yoshi's eggs like a baseball.
*The Beastball item references Green Glove's ability to throw Yoshi's eggs like a baseball.
*Ness starting off with a Home Run Bat references how Slugger can hit the thrown Yoshi eggs with a baseball bat.
*Ness starting off with a Home Run Bat references how Slugger can hit the thrown Yoshi eggs with a baseball bat.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type references how Green Glove is able to catch an egg if Yoshi throws one at it.
*This spirit's Grab type and Beastball Equipped ability further reference Green Glove's ability to catch Yoshi's eggs and throw it like a baseball.
*This spirit's Support type references how Green Glove can be used to reach out-of-reach items by ricocheting thrown eggs off the wall.
*This spirit's Support type references how Green Glove can be used to reach out-of-reach items by ricocheting thrown eggs off the wall.
*This spirit's Beastball Equipped ability further references Green Glove's ability to throw Yoshi's eggs like a baseball.
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|{{SpiritTableName|Little Mouser|size=64}}
|{{SpiritTableName|Little Mouser|iw=mariowiki|size=64}}
|•{{SSBU|Pikachu}} {{Head|Pikachu|g=SSBU|s=20px|cl=Green}}
|•{{SSBU|Pikachu}} {{Head|Pikachu|g=SSBU|s=20px|cl=Green}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|{{SSBUMusicLink|Yoshi|Flower Field}}
|{{SSBUMusicLink|Yoshi|Flower Field}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Pikachu and Little Mouser are both mouse-like creatures.
*The green Pikachu represents Little Mouser, a mouse character wearing a band on his head.
*The stage and music represent Little Mouser's debut in ''Yoshi's Island''.
*The stage and music track represent Little Mouser's debut as an enemy in ''Yoshi's Island''.
*The Throwing Type items references how Little Mousers are known for stealing Yoshi's eggs.
*The Throwing Type items and the "increased move speed" battle condition reference how Little Mousers can steal Yoshi's eggs and quickly run off afterwards.
*The "increased move speed" battle condition references how Little Mousers quickly scurry off after stealing Yoshi's eggs.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references the Little Skull Mousers, a variant of Little Mouser who is protected by its skull helmet.
*This spirit's Shield type references the {{s|mariowiki|Little Skull Mousers}}, a variant of Little Mouser who is protected by its skull helmet.
*This spirit's Lightweight ability references the Little Mousers' ability to perform high jumps and run away quickly.
*This spirit's Lightweight ability references the Little Mousers' ability to perform high jumps and run away quickly.
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|{{SpiritTableName|Grim Leecher|size=64}}
|{{SpiritTableName|Grim Leecher|iw=mariowiki|size=64}}
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}}
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Navy}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
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|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Meta Knight and the Grim Leecher are both mask-wearing characters.
*The navy Meta Knight represents the Grim Leecher, a floating masked enemy wearing a navy blue cloak.
*The stage and music represent the Grim Leecher's debut in ''Yoshi's Island''.
*The stage and music track represent the Grim Leecher's debut as an enemy in ''Yoshi's Island''.
*The Reversible Controls hazard references how the Grim Leechers can cause Yoshi's controls to be reversed.
*The Reversible Controls hazard references how the Grim Leechers can cause Yoshi's controls to be reversed by latching onto their back.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type references how the Grim Leecher can latch onto a Yoshi's back.
*This spirit's Grab type and Ramblin' Evil Mushroom ability further reference the Grim Leecher's ability to latch onto a Yoshi's back and cause the controls to be reversed.
*This spirit's Ramblin' Evil Mushroom ability further references the Grim Leecher's ability to cause the controls to be reversed.
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|{{SpiritTableName|Roger the Potted Ghost|size=64}}
|{{SpiritTableName|Roger the Potted Ghost|iw=mariowiki|size=64}}
|•Giant {{SSBU|Wii Fit Trainer}} {{Head|Wii Fit Trainer|g=SSBU|s=20px|cl=MaleRed}} (60 HP)<br>•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Green}}×2 (60 HP)
|•Giant {{SSBU|Wii Fit Trainer}} {{Head|Wii Fit Trainer|g=SSBU|s=20px|cl=MaleRed}} (60 HP)<br>•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Green}}×2 (60 HP)
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|{{SSBUMusicLink|Yoshi|Yoshi's Island (Brawl)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Island (Brawl)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant Male Wii Fit Trainer references how Roger the Potted Ghost is a giant pale character.
*The red Giant Male Wii Fit Trainer represents Roger the Potted Ghost, the giant white ghost of a red flower pot.
*The two Meta Knight minions represent the two masked Shy Guys that appear during Roger's boss battle.
*The two green Meta Knight minions represent the two green Shy Guys that appear during Roger's boss battle.
*The stage references The Potted Ghost's Castle, the location of Roger's boss battle in ''Yoshi's Island''.
*The stage and music track reference {{s|mariowiki|The Potted Ghost's Castle}}, a haunted castle level in ''Super Mario World 2: Yoshi's Island'' which features Roger's boss battle.
*The music references Roger's appearance in ''Yoshi's Island''.
*The Wii Fit Trainer not moving and battle conditions reference Roger's boss battle, where the Blue Yoshi must push Roger's inanimate flower pot off the platform before the Shy Guys on the other side of the flower pot push him off first. The High Gravity hazard, and the Jump Power ↓ and Hard to Launch rules reference how Roger's boss battle doesn't necessarily require Yoshi to jump.
*The High Gravity hazard, and the Hard to Launch and Jump Power ↓ rules reference how Roger's boss battle doesn't feature jumping.
*The timed battle condition references how the Shy Guys will attempt to use Roger to push the player off the platform.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how the Shy Guys assist Roger by pushing him towards the player's direction.
*This spirit's Support type and Strong-Wind Resist ability reference how the two Shy Guy assist Roger by pushing him towards the player's direction, resisting their efforts to push Roger off the platform.
*This spirit's Shield type references how Roger cannot be defeated under normal circumstances.
*This spirit's Shield type references how Roger cannot be defeated under normal circumstances.
*This spirit's Strong-Wind Resist ability references how the Shy Guys attempt to resist the player's efforts to push Roger off the platform.
*This spirit's obtainability through summoning references how Kamek used his magic to summon Roger from the inanimate flower pot.
*This spirit's obtainability through summoning references how Kamek used his magic to summon Roger from an inanimate flower pot.
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|{{SpiritTableName|Burt the Bashful|size=64}}
|{{SpiritTableName|Burt the Bashful|iw=mariowiki|size=64}}
|•Giant {{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=Plaid}}
|•Giant {{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=Plaid}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario World}}
|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario World}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant Pac-Man represents Burt the Bashful; a round, yellow-colored character with simple eyes who is enlarged by Kamek.
*The Giant Pac-Man represents Burt the Bashful, a round, yellow-colored character with simple eyes who grows to giant size by Kamek's magical growing spell.
*The music references how Burt the Bashful is a fortress boss in the ''Yoshi'' games.
*The music track references how Burt the Bashful appears as a fortress boss in the ''Yoshi'' series.
*The Instadrop battle condition references how Burt the Bashful attacks by jumping and stomping on the player.
*The "increased defense" and Instadrop battle conditions reference Burt the Bashful's boss battle, where Burt features high resilience and can attack by jumping and stomping on the player.
*The "increased defense" battle condition references Burt the Bashful's high resilience.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type further references Burt's high resilience.
*This spirit's Shield type further references Burt's high resilience.
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|{{SpiritTableName|Raphael the Raven|size=64}}
|{{SpiritTableName|Raphael the Raven|iw=mariowiki|size=64}}
|•Giant {{SSBU|King Dedede}} {{Head|King Dedede|g=SSBU|s=20px|cl=Black}}
|•Giant {{SSBU|King Dedede}} {{Head|King Dedede|g=SSBU|s=20px|cl=Black}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|{{SSBUMusicLink|Yoshi|Yoshi's Island (for 3DS / Wii U)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Island (for 3DS / Wii U)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant King Dedede represents Raphael the Raven, a rotund avian who is enlarged by Kamek.
*The black Giant King Dedede represents Raphael the Raven, a black, rotund avian who grows to giant size by Kamek's magical growing spell.
*The stage references the moon in outer space, the location of Raphael's boss battle which features a similar setting and gravity mechanic.
*The stage references the {{s|mariowiki|moon}}, the location of Raphael's boss battle which features a similar outer space setting and gravity mechanic.
*The music references Raphael's debut in ''Yoshi's Island''.
*The music references Raphael's debut as an enemy in ''Super Mario World 2: Yoshi's Island''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how Kamek enlarged Raphael to defeat Yoshi.
*This spirit's Support type references how Kamek enlarged Raphael to defeat Yoshi.
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|{{SpiritTableName|Pak E. Derm|size=64}}
|{{SpiritTableName|Pak E. Derm|iw=mariowiki|size=64}}
|•{{SSBU|King Dedede}} {{Head|King Dedede|g=SSBU|s=20px|cl=Grey}}
|•{{SSBU|King Dedede}} {{Head|King Dedede|g=SSBU|s=20px|cl=Grey}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|{{SSBUMusicLink|Yoshi|Yoshi's Story (Melee)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Story (Melee)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*King Dedede and Pak E. Derm are both rotund anthropomorphic enemies.
*The grey King Dedede represents Pak E. Derm, a grey, rotund, anthropomorphic enemy.
*The stage features Pak E. Derm as a background character.  
*The stage and music reference Pak E. Derm's appearance in ''Yoshi's Story'', which features Pak E. Derm as a background character.  
*The stage and music reference Pak E. Derm's appearance in ''Yoshi's Story''.
*The Jump Power ↓ rule and the Alolan Exeggutor Poké Ball Pokémon references the tall stop signs that Pak E. Derms carry that can't be jumped over.
*The Jump Power ↓ rule and the Alolan Exeggutor Poké Ball Pokémon references the tall stop signs that Pak E. Derms carry that can't be jumped over.
*The timed battle condition references how Yoshi must pass the Pak E. Derm quickly after knocking it down.
*The timed battle condition references how Yoshi must pass the Pak E. Derm quickly after knocking it down with a Ground Pound.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type and Perfect-Reflect Shield ability reference how Pak E. Derms block Yoshi's path with their tall stop sign.
*This spirit's Shield type and Perfect-Reflect Shield ability reference how Pak E. Derms block Yoshi's path with their tall stop sign.
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|{{SpiritTableName|Blargg|size=64}}
|{{SpiritTableName|Blargg|iw=mariowiki|size=64}}
|•Curry {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Red}}
|•Curry {{SSBU|Bowser}} {{Head|Bowser|g=SSBU|s=20px|cl=Red}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
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|{{SSBUMusicLink|Super Mario Bros.|Melty Monster}}
|{{SSBUMusicLink|Super Mario Bros.|Melty Monster}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Bowser and Blargg are both dinosaur-like enemies in ''Super Mario World''.
*The red Curry Bowser represents Blargg, who first appears as a red dinosaur enemy made of lava in ''Super Mario World''.
*The stage's Underground Cavern layout references Blargg's Boiler, a molten cavern-like level which features Blarggs as enemies in ''Yoshi's Story''.
*The stage's Underground Cavern layout and music track reference  {{s|mariowiki|Blargg's Boiler}}, a molten cavern-like level which features Blarggs as enemies in ''Yoshi's Story''.
*The music references Melty Monster Galaxy, a lava-filled galaxy in ''Super Mario Galaxy'' inhabited by Magmaarghs and Magmaws, both being variants of Blarggs.
*The music track also references Melty Monster Galaxy, a lava-filled galaxy in ''Super Mario Galaxy'' which features two different variants of Blargg as enemies, Magmaarghs and Magmaws.
*The Curry Bowser references how Blarggs are made of lava.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Mouthful of Curry ability further references how Blarggs are made of lava.
*This spirit's Mouthful of Curry ability references how Blarggs are made of lava.
|-
|-
|316
|316
|{{SpiritTableName|Don Bongo|size=64}}
|{{SpiritTableName|Don Bongo|iw=mariowiki|size=64}}
|•Giant {{SSBU|King Dedede}} {{Head|King Dedede|g=SSBU|s=20px|cl=Green}}
|•Giant {{SSBU|King Dedede}} {{Head|King Dedede|g=SSBU|s=20px|cl=Green}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
Line 579: Line 565:
|{{SSBUMusicLink|Yoshi|Yoshi's Story (Melee)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Story (Melee)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant King Dedede and Don Bongo are both giant bloated-belly bosses.
*The green Giant King Dedede represents Don Bongo, a green giant bloated boss.
*The stage and music represent Don Bongo's appearance in ''Yoshi's Story''.
*The stage and music represent Don Bongo's appearance as an enemy in ''Yoshi's Story''.
*The Move Speed rules reference how Don Bongo starts out slow but becomes faster as he takes damage.
*The Move Speed rules reference how Don Bongo starts out slow but becomes faster as he takes damage.
----'''Other trivia:'''
----'''Other trivia:'''
Line 586: Line 572:
|-
|-
|317
|317
|{{SpiritTableName|Hongo|size=64}}
|{{SpiritTableName|Hongo|iw=mariowiki|size=64}}
|•{{SSBU|Robin}} {{Head|Robin|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Robin}} {{Head|Robin|g=SSBU|s=20px|cl=White}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
Line 595: Line 581:
|{{SSBUMusicLink|Yoshi|Yoshi's Story (64)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Story (64)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Robin and Hongo both carry magical books with them.
*Robin represents Hongo, a spirit who carries a magical book with him.
*The stage and music reference how ''Yoshi Topsy-Turvy'' takes place in a pop-up book, like ''Yoshi's Story''.
*The stage and music track reference how ''Yoshi Topsy-Turvy'' takes place in a pop-up book, similar to ''Yoshi's Story''.
*The Sudden Final Smash rule references how Hongo teleports Yoshi's Island into the Forbidden Pop-Up Book, similar to how Robin's Final Smash can summon [[Chrom]] via warp magic with his book.
*The Sudden Final Smash rule references how Hongo teleports Yoshi's Island into the {{s|mariowiki|Forbidden Pop-Up Book}}, similar to how Robin's Final Smash can summon [[Chrom]] via warp magic with his book.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Hongo's role in aiding Yoshi to defeat Bowser in ''Yoshi Topsy-Turvy''.
*This spirit's Support type and Magic Resist ↑ ability reference Hongo's role in aiding Yoshi to defeat Bowser by trapping him in his magical pop-up book in ''Yoshi Topsy-Turvy''.
*This spirit's Magic Resist ↑ ability references how Hongo uses his magic pop-up book to trap Bowser in ''Yoshi Topsy-Turvy''.
|-
|-
|318
|318
Line 612: Line 597:
|{{SSBUMusicLink|Yoshi|Yoshi's Story (64)}}
|{{SSBUMusicLink|Yoshi|Yoshi's Story (64)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Yoshi is given the power of gravity by the Spirit Who Loves Surprises in ''Yoshi Topsy-Turvy''.
*The pink Yoshi represents the Spirit Who Loves Surprises, a pink spirit who gives Yoshi the power of gravity.
*The stage and music reference how ''Yoshi Topsy-Turvy'' takes place in a pop-up book, like ''Yoshi's Story''.
*The stage and music track reference how ''Yoshi Topsy-Turvy'' takes place in a pop-up book, similar to ''Yoshi's Story''.
*The Screen Flip hazard references the gravity manipulation gameplay mechanic in ''Yoshi Topsy-Turvy''.
*The Screen Flip hazard references the gravity manipulation gameplay mechanic in ''Yoshi Topsy-Turvy''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references the Spirit Who Loves Surprises' role in aiding Yoshi to defeat Bowser in ''Yoshi Topsy-Turvy''.
*This spirit's Support type and PSI Attack ↑ ability reference the Spirit Who Loves Surprises' role in aiding Yoshi to defeat Bowser by bestowing him the ability to manipulate gravity in ''Yoshi Topsy Turvy''.
*This spirit's PSI Attack ↑ ability references how the Spirit Who Loves Surprises bestows the ability to manipulate gravity in ''Yoshi Topsy Turvy''.
*In World of Light, the Spirit Who Loves Surprises spirit is located in the eastern cloudy area in the Light Realm similar to the stage's cloudy sky setting.
*In World of Light, the Spirit Who Loves Surprises spirit is located in the cloudy Floating Islands section similar to the stage's cloudy sky setting.
|-
|-
|320
|320
|{{SpiritTableName|Ukiki|size=64}}
|{{SpiritTableName|Ukiki|iw=mariowiki|size=64}}
|•{{SSBU|Diddy Kong}} Team {{Head|Diddy Kong|g=SSBU|s=20px|cl=Pink}}×4
|•{{SSBU|Diddy Kong}} Team {{Head|Diddy Kong|g=SSBU|s=20px|cl=Pink}}×4
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
Line 630: Line 614:
|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|{{SSBUMusicLink|Yoshi|Obstacle Course - Yoshi's Island}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Diddy Kong and Ukiki are both chimp-like characters.
*The pink Diddy Kong represents Ukiki, a monkey character with a pink color scheme.
*The stage and music represent Ukiki's appearance in ''Yoshi's Island''.
*The stage and music represent Ukiki's appearance as an enemy in ''Super Mario World 2: Yoshi's Island''.
*The Food item and the battle condition reference how Ukikis attack by eating melons and spitting out the seeds.
*The Food item and the battle condition reference how Ukikis attack by eating melons and spitting out the seeds.
----'''Other trivia:'''
----'''Other trivia:'''
Line 637: Line 621:
|-
|-
|321
|321
|{{SpiritTableName|Yarn Yoshi|size=64}}
|{{SpiritTableName|Yarn Yoshi|customname=Yarn [[Yoshi]]|size=64}}
|•{{SSBU|Yoshi}} Team {{Head|Yoshi|g=SSBU|s=20px|cl=Crafted}}×4
|•{{SSBU|Yoshi}} Team {{Head|Yoshi|g=SSBU|s=20px|cl=Crafted}}×4
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
Line 646: Line 630:
|{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's Woolly World (Remix)}}
|{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's Woolly World (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Crafted Yoshi and Yarn Yoshi are both made of crafting materials.
*Crafted Yoshi represents Yarn Yoshi, an alternate version of Yoshi made out of crafting materials.
*The stage and music reference the shared arts-and-crafts themes of ''Yoshi's Story'', ''Yoshi's Crafted World'', and ''Yoshi's Woolly World''.
*The stage and music track reference the shared arts-and-crafts themes of ''Yoshi's Story'', ''Yoshi's Crafted World'', and ''Yoshi's Woolly World''.
*The Easy to Launch rule references how Yarn Yoshi is made of yarn and is therefore lightweight.
*The Easy to Launch rule references how Yarn Yoshi is made of yarn, who is therefore lightweight.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Weight ↓ ability further references how Yarn Yoshi is made of yarn and is therefore lightweight.
*This spirit's Weight ↓ ability further references how Yarn Yoshi is made of yarn, who is therefore lightweight.
|-
|-
|322
|322
|{{SpiritTableName|Yarn Poochy|size=64}}
|{{SpiritTableName|Yarn Poochy|customname=Yarn [[mariowiki:Poochy|Poochy]]|size=64}}
|•{{SSBU|Duck Hunt}} Team {{Head|Duck Hunt|g=SSBU|s=20px|cl=Blue}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Brown}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=White}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Tan}}
|•{{SSBU|Duck Hunt}} Team {{Head|Duck Hunt|g=SSBU|s=20px|cl=Blue}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Brown}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=White}}{{Head|Duck Hunt|g=SSBU|s=20px|cl=Tan}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
Line 662: Line 646:
|{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's Woolly World (Remix)}}
|{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's Woolly World (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Dog from Duck Hunt and Yarn Poochy are both dog characters.
*The Dog from Duck Hunt represents Poochy, a dog character in the ''Yoshi'' series.
*The stage represents Poochy's debut in ''Yoshi's Island''.
*The stage represents Poochy's debut as an ally in ''Super Mario World 2: Yoshi's Island'', while the music track references Yarn Poochy's appearance as an ally in ''Poochy & Yoshi's Wooly World''.
*The music references Yarn Poochy's appearance in ''Poochy & Yoshi's Wooly World''.
*The Lava Floor hazard and Impact Run battle condition reference Poochy's immunity to hazardous terrain, such as lava, and his ability to defeat enemies by charging into them.
*The Lava Floor hazard references Poochy's immunity to hazardous terrain, such as lava.
*The Impact Run battle condition references Poochy's ability to defeat enemies by charging into them.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type further references Poochy's immunity to hazardous terrain.
*This spirit's Shield type and Weight ↓ ability reference Poochy's immunity to hazardous terrains and ability to jump great heights.
*This spirit's Weight ↓ ability references Poochy's ability to jump great heights.
*In World of Light, Yarn Poochy's spirit is located on Galeem's side on The Final Battle map while Rouge is featured across from him on Dharkon's side, referencing how both characters are treasure hunters, with Poochy hunting treasure for his friends rather than for himself.
*In World of Light, Yarn Poochy's spirit is located on Galeem's side on The Final Battle map while Rouge is featured across from him on Dharkon's side, referencing how both characters are treasure hunters, with Poochy hunting treasure for his friends rather than for himself.
|}
|}

Revision as of 23:01, February 4, 2022

The following is the list of the spirits from the Yoshi series in Super Smash Bros. Ultimate.

Primary Spirits

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
299
babymario
Baby Mario
Neutral
★★★ ⬡⬡⬡ 2,398 7,214 1,367 4,112 1,031 3,102 Can Be Enhanced at Lv. 99 Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's Island: Super Mario Advance 3)
•Battle via World of Light (The Final Battle - Light)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
300
from the game's files
Baby Mario (Superstar Mario)
Neutral
★★★★ ⬡⬡⬡ 4,555 11,388 2,076 5,190 1,955 4,888 First-Strike Advantage Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's Island DS)
•Enhance the Baby Mario spirit
301
from the game's files
Baby Bowser
Neutral
★★★★ ⬡⬡ 4,224 10,562 1,816 4,542 2,408 6,020 No Effect Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's Island: Super Mario Advance 3)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
304
from the game's files
Crazee Dayzee
Neutral
⬡⬡ 1,043 5,219 491 2,459 512 2,560 Weight ↓ Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's Island DS)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
305
Taptap
Tap-Tap
Shield
905 4,530 329 1,645 525 2,629 Weight ↑ Super Mario World 2: Yoshi's Island
(Artwork: Yoshi Topsy-Turvy)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
311
from the game's files
Burt the Bashful
Shield
⬡⬡ 1,030 5,159 324 1,624 630 3,153 Speed ↓ Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's Island: Super Mario Advance 3)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
316
SSBU spirit Don Bongo.png
Don Bongo
Shield
★★ 1,833 7,379 792 3,187 875 3,522 Fire Attack ↑ Yoshi's Story •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
321
yarnyoshispirit
Yarn Yoshi
Grab
★★★ ⬡⬡⬡ 2,657 8,010 1,303 3,928 1,252 3,774 Weight ↓ Yoshi's Woolly World •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
322
Poochy
Yarn Poochy
Shield
★★ ⬡⬡⬡ 1,866 7,494 808 3,243 987 3,963 Weight ↓ Yoshi's Woolly World •Battle via World of Light (The Final Battle - Light)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
•Scan the Poochy amiibo

Support Spirits

No. Image Name Class Cost Ability Origin Game Acquisition
302
Stork
Stork ★★★ ⬢⬢ Strong-Wind Immunity Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's New Island)
•Purchase at Beedle's Tent for 4000SP
303
from the game's files
Toadies ★★ Toss & Meteor Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's Island: Super Mario Advance 3)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
306
from the game's files
Bandit ★★ Item Gravitation Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's New Island)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
307
from the game's files
Slugger & Green Glove Beastball Equipped Super Mario World 2: Yoshi's Island •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
308
from the game's files
Little Mouser Lightweight Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's New Island)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
309
from the game's spirits
Grim Leecher Ramblin' Evil Mushroom Equipped Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's New Island)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
310
from the game's files
Roger the Potted Ghost ★★ Strong-Wind Resist Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's Island: Super Mario Advance 3)
•Summon with cores from Shy Guy and Boo Mario
•Battle via World of Light (The Light Realm)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
312
Raven spirit
Raphael the Raven ★★ Falling Immunity Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's Island: Super Mario Advance 3)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
313
from the game's files
Super Happy Tree ★★★★ ⬢⬢ Invincibility After Eating Yoshi's Story •Summon with cores from Whispy Woods, Bonus Fruit, any Neutral core, and any two Support cores
314
from the game's files
Pak E. Derm ★★ Perfect-Shield Reflect Yoshi's Story •Summon with cores from Ellie and Mega Eggdozer
•Battle via World of Light (The Light Realm)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
315
from the game's files
Blargg ★★ ⬢⬢ Mouthful of Curry Super Mario World
(Artwork: Yoshi's Story)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
317
from the game's files
Hongo Magic Resist ↑ Yoshi Topsy-Turvy •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
318
from the game's files
Spirit Who Loves Surprises PSI Attack ↑ Yoshi Topsy-Turvy •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
319
Yoshi and Baby Mario
Mega Eggdozer ★★ Strong Throw Yoshi's New Island •Purchase at Timmy and Tommy's for 1000SP
320
from the game's files
Ukiki Banana Gun Equipped Super Mario World 2: Yoshi's Island
(Artwork: Yoshi's New Island)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G

Fighter Spirits

No. Image Alternate Artwork Name Origin Game Acquisition
297
SSBU spirit Yoshi.png
Yoshi SSBU.png
Yoshi Super Mario World
(Artwork: Mario Party 10)
•Complete Classic Mode with Yoshi
•Purchase from the Vault Shop for 300G
298
SSBU spirit Yoshi (Yoshi's Crafted World).png
Yoshi-Alt7 SSBU.png
Yoshi (Yoshi's Crafted World) Yoshi's Crafted World •Purchase from the Vault Shop for 300G

Spirit Battles

Conditions in italic aren't listed on the Spirit Battle preview screen.

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
299
babymario
Baby Mario •Tiny Mario Mario (SSBU)
Yoshi Team Yoshi (SSBU)Yoshi (SSBU)Yoshi (SSBU)Yoshi (SSBU)Yoshi (SSBU)Yoshi (SSBU)Yoshi (SSBU)Yoshi (SSBU)
Neutral
8,800 Yoshi's Island N/A •Defeat the main fighter to win
•The enemy shields often
Yoshi's Island (Brawl) Spirit Battle inspiration:
  • The Tiny Mario represents his younger version, Baby Mario.
  • The Yoshi Team represent the group of eight Yoshis who appear as the main playable characters in Super Mario World 2: Yoshi's Island.
  • The stage and music track represent Baby Mario's debut as an ally in Yoshi's Island.
  • The first battle condition references the main gameplay of Yoshi's Island where the group of eight Yoshis must carry Baby Mario across Yoshi's Island to rescue his brother, Baby Luigi and prevent Baby Mario from being kidnapped by Baby Bowser and Kamek.
  • Mario's frequent shielding references the bubble encasing Baby Mario after being knocked off of Yoshi after receiving an enemy attack, which must be popped within the time limit or else Baby Mario will be kidnapped by a group of Toadies, resulting in the loss of a life.

Other trivia:
  • In World of Light, Baby Mario's spirit is located on Galeem's side on The Final Battle map while Naked Snake is featured across from him on Dharkon's side, referencing how both characters are protagonists of their respective prequel games, with Baby Mario eventually obtaining a heroic role.
301
from the game's files
Baby Bowser •Giant Bowser Bowser (SSBU) (100 HP)
•Tiny Bowser Bowser (SSBU) (100 HP)
Neutral
13,800 Find Mii (Ω form) •Hazard: Lava Floor •The floor is lava
•The enemy has super armor and is hard to launch or make flinch
Stamina battle
King Bowser - Super Mario Bros. 3
  • The Tiny Bowser represents his younger version, Baby Bowser, while the Giant Bowser represents Mega Baby Bowser, the giant-sized form of Baby Bowser who grows to giant size by Kamek's magical growing spell following his first defeat.
  • The stage and music track reference the ruins of King Bowser's Castle, the final main level in Super Mario World 2: Yoshi's Island which is destroyed following Baby Bowser's growth.
  • The Laval Floor hazard references Baby Bowser's usage of fire attacks, and the various Mega Baby Bowser boss battles which takes place in stages filled with lava and magma.
  • The Super Armor battle condition applied to the Giant Bowser references how Mega Baby Bowser cannot be defeated under normal circumstances, instead having to be defeated by throwing large projectiles at him.
303
from the game's files
Toadies Squirtle Team Squirtle (SSBU)×4
Grab
4,200 Yoshi's Island N/A •The enemy's throws have increased power
•The enemy starts the battle with a Rocket Belt
Flower Field Spirit Battle inspiration:
  • The red Squirtle Team starting off with a Rocket Belt represent the Toadies, a group of turtle-like characters wearing red cloaks who can fly using their propellers.
  • The stage represents the Toadies' debut as enemies in Super Mario World 2: Yoshi's Island, while the music track references their appearance as enemies in Yoshi Touch & Go.
  • The first battle condition references how the Toadies kidnap Baby Luigi and attempt to do the same with Baby Mario.

Other trivia:
  • This spirit's Support type references how the Toadies are the followers of Kamek in Yoshi's Island.
  • This spirit's Grab type and Toss & Meteor ability references how the Toadies kidnap Baby Luigi and the Stork in the opening cutscene of Yoshi's Island, and Baby Mario if the player doesn't destroy the bubble encasing him when the countdown timer runs out.
304
from the game's files
Crazee Dayzee Isabelle Isabelle (SSBU)
Neutral
1,700 Yoshi's Island •Flowery •You constantly take minor damage
•Only certain Pokémon will emerge from Poké Balls (Meloetta)
Flower Field Spirit Battle inspiration:
  • The yellow Isabelle represents the Crazee Dayzee, a singing character with a yellow color scheme.
  • The stage represents the Crazee Dayzee's debut as an enemy in Super Mario World 2: Yoshi's Island.
  • The music track and the Flowery rule references how Crazee Dayzee is a flower-like creature.
  • The Meloetta Poké Ball Pokémon references both the musical notes which accompany the Crazee Dayzee, and their usage of musical note-based attacks in the Paper Mario series.

Other trivia:
  • This spirit's Weight ↓ ability references how the Crazee Dayzee are lightweight characters.
305
Taptap
Tap-Tap •Metal Pac-Man Pac-Man (SSBU)
Shield
2,200 Yoshi's Island N/A •The enemy is metal Wildlands Spirit Battle inspiration:
  • The Metal Pac-Man represents the Tap-Tap, a metallic, spherical character.
  • The stage represents Tap Tap's debut as an enemy in Yoshi's Island, while the music track references Tap-Tap's appearance as an enemy in Yoshi's Island DS.

Other trivia:
  • This spirit's Shield type and Weight ↑ ability reference how the Tap-Tap's metallic coat enables it to become heavy and highly resistant to damage.
306
from the game's files
Bandit Meta Knight Meta Knight (SSBU)×3
Grab
3,300 Yoshi's Island N/A •The enemy favors grabs and throws Obstacle Course - Yoshi's Island Spirit Battle inspiration:
  • The navy Meta Knight represents the blue-colored Bandit, a masked rogue wearing a robe.
  • The stage and music represent the Bandit's debut as an enemy in Yoshi's Island.
  • The battle condition references the Bandit's attempt to steal Baby Mario from Yoshi.

Other trivia:
  • This spirit's Grab type and Item Gravitation ability reference how the Bandit is a thief who often steal items from other characters in their game appearances.
307
from the game's files
Slugger & Green Glove Ness Ness (SSBU)
Lucas Lucas (SSBU)
Grab
1,500 Yoshi's Island •Item: Beastball •The enemy starts the battle with a Home-Run Bat Obstacle Course - Yoshi's Island Spirit Battle inspiration:
  • The yellow Ness and green Lucas each represent Slugger & Green Glove, a comparable duo who use weapons connected to the sport of baseball.
  • The stage and music track represent Slugger and Green Glove's debut as eneies in Yoshi's Island.
  • The Beastball item references Green Glove's ability to throw Yoshi's eggs like a baseball.
  • Ness starting off with a Home Run Bat references how Slugger can hit the thrown Yoshi eggs with a baseball bat.

Other trivia:
  • This spirit's Grab type and Beastball Equipped ability further reference Green Glove's ability to catch Yoshi's eggs and throw it like a baseball.
  • This spirit's Support type references how Green Glove can be used to reach out-of-reach items by ricocheting thrown eggs off the wall.
308
from the game's files
Little Mouser Pikachu Pikachu (SSBU)
Shield
1,700 Yoshi's Island •Item: Throwing Types •The enemy's throwing-type items have increased power
•The enemy has increased move speed
Flower Field Spirit Battle inspiration:
  • The green Pikachu represents Little Mouser, a mouse character wearing a band on his head.
  • The stage and music track represent Little Mouser's debut as an enemy in Yoshi's Island.
  • The Throwing Type items and the "increased move speed" battle condition reference how Little Mousers can steal Yoshi's eggs and quickly run off afterwards.

Other trivia:
  • This spirit's Shield type references the Little Skull Mousers, a variant of Little Mouser who is protected by its skull helmet.
  • This spirit's Lightweight ability references the Little Mousers' ability to perform high jumps and run away quickly.
309
from the game's spirits
Grim Leecher Meta Knight Meta Knight (SSBU)
Grab
1,800 Yoshi's Island •Hazard: Left Is Right, Right Is Left •Left and right controls will suddenly reverse Obstacle Course - Yoshi's Island Spirit Battle inspiration:
  • The navy Meta Knight represents the Grim Leecher, a floating masked enemy wearing a navy blue cloak.
  • The stage and music track represent the Grim Leecher's debut as an enemy in Yoshi's Island.
  • The Reversible Controls hazard references how the Grim Leechers can cause Yoshi's controls to be reversed by latching onto their back.

Other trivia:
  • This spirit's Grab type and Ramblin' Evil Mushroom ability further reference the Grim Leecher's ability to latch onto a Yoshi's back and cause the controls to be reversed.
310
from the game's files
Roger the Potted Ghost •Giant Wii Fit Trainer Wii Fit Trainer (SSBU) (60 HP)
Meta Knight Meta Knight (SSBU)×2 (60 HP)
Shield
4,400 Dracula's Castle (Ω form) •Hard to Launch
•Jump Power ↓
•Hazard: High Gravity
•Defeat the main fighter to win
•All fighters have reduced jumping ability
•Timed stamina battle (1:00)
Yoshi's Island (Brawl) Spirit Battle inspiration:
  • The red Giant Male Wii Fit Trainer represents Roger the Potted Ghost, the giant white ghost of a red flower pot.
  • The two green Meta Knight minions represent the two green Shy Guys that appear during Roger's boss battle.
  • The stage and music track reference The Potted Ghost's Castle, a haunted castle level in Super Mario World 2: Yoshi's Island which features Roger's boss battle.
  • The Wii Fit Trainer not moving and battle conditions reference Roger's boss battle, where the Blue Yoshi must push Roger's inanimate flower pot off the platform before the Shy Guys on the other side of the flower pot push him off first. The High Gravity hazard, and the Jump Power ↓ and Hard to Launch rules reference how Roger's boss battle doesn't necessarily require Yoshi to jump.

Other trivia:
  • This spirit's Support type and Strong-Wind Resist ability reference how the two Shy Guy assist Roger by pushing him towards the player's direction, resisting their efforts to push Roger off the platform.
  • This spirit's Shield type references how Roger cannot be defeated under normal circumstances.
  • This spirit's obtainability through summoning references how Kamek used his magic to summon Roger from the inanimate flower pot.
311
from the game's files
Burt the Bashful •Giant Pac-Man Pac-Man (SSBU)
Shield
2,000 Super Happy Tree (Ω form) N/A •The enemy deals damage when falling
•The enemy is giant
•The enemy has increased defense
Fortress Boss - Super Mario World Spirit Battle inspiration:
  • The Giant Pac-Man represents Burt the Bashful, a round, yellow-colored character with simple eyes who grows to giant size by Kamek's magical growing spell.
  • The music track references how Burt the Bashful appears as a fortress boss in the Yoshi series.
  • The "increased defense" and Instadrop battle conditions reference Burt the Bashful's boss battle, where Burt features high resilience and can attack by jumping and stomping on the player.

Other trivia:
  • This spirit's Shield type further references Burt's high resilience.
  • This spirit's Speed ↓ ability references Burt the Bashful's slow jumping movement.
312
Raven spirit
Raphael the Raven •Giant King Dedede King Dedede (SSBU)
Shield
4,000 Mario Galaxy N/A •The enemy is giant Yoshi's Island (for 3DS / Wii U) Spirit Battle inspiration:
  • The black Giant King Dedede represents Raphael the Raven, a black, rotund avian who grows to giant size by Kamek's magical growing spell.
  • The stage references the moon, the location of Raphael's boss battle which features a similar outer space setting and gravity mechanic.
  • The music references Raphael's debut as an enemy in Super Mario World 2: Yoshi's Island.

Other trivia:
  • This spirit's Support type references how Kamek enlarged Raphael to defeat Yoshi.
  • This spirit's Falling Immunity ability references how Raphael fights by running around the moon, meaning there is nowhere for him to fall.
314
from the game's files
Pak E. Derm King Dedede King Dedede (SSBU)
Shield
3,900 Yoshi's Story •Jump Power ↓ •You have reduced jump power
•Timed battle (1:30)
•Only certain Pokémon will emerge from Poké Balls (Alolan Exeggutor)
Yoshi's Story (Melee) Spirit Battle inspiration:
  • The grey King Dedede represents Pak E. Derm, a grey, rotund, anthropomorphic enemy.
  • The stage and music reference Pak E. Derm's appearance in Yoshi's Story, which features Pak E. Derm as a background character.
  • The Jump Power ↓ rule and the Alolan Exeggutor Poké Ball Pokémon references the tall stop signs that Pak E. Derms carry that can't be jumped over.
  • The timed battle condition references how Yoshi must pass the Pak E. Derm quickly after knocking it down with a Ground Pound.

Other trivia:
  • This spirit's Shield type and Perfect-Reflect Shield ability reference how Pak E. Derms block Yoshi's path with their tall stop sign.
315
from the game's files
Blargg •Curry Bowser Bowser (SSBU)
Attack
3,900 Castle Siege (Underground Cavern) N/A •The enemy breathes fire Melty Monster Spirit Battle inspiration:
  • The red Curry Bowser represents Blargg, who first appears as a red dinosaur enemy made of lava in Super Mario World.
  • The stage's Underground Cavern layout and music track reference Blargg's Boiler, a molten cavern-like level which features Blarggs as enemies in Yoshi's Story.
  • The music track also references Melty Monster Galaxy, a lava-filled galaxy in Super Mario Galaxy which features two different variants of Blargg as enemies, Magmaarghs and Magmaws.

Other trivia:
  • This spirit's Mouthful of Curry ability references how Blarggs are made of lava.
316
SSBU spirit Don Bongo.png
Don Bongo •Giant King Dedede King Dedede (SSBU)
Shield
3,900 Yoshi's Story •Move Speed ↑
•Move Speed ↓
•The enemy has increased move speed after a little while
•The enemy is giant
•The enemy has reduced move speed
Yoshi's Story (Melee) Spirit Battle inspiration:
  • The green Giant King Dedede represents Don Bongo, a green giant bloated boss.
  • The stage and music represent Don Bongo's appearance as an enemy in Yoshi's Story.
  • The Move Speed rules reference how Don Bongo starts out slow but becomes faster as he takes damage.

Other trivia:
  • This spirit's Shield type references how Don Bongo is a nearly-indestructible boss.
317
from the game's files
Hongo Robin Robin (SSBU)
Shield
2,000 Super Happy Tree •Sudden Final Smash •The enemy will suddenly have a Final Smash after a little while Yoshi's Story (64) Spirit Battle inspiration:
  • Robin represents Hongo, a spirit who carries a magical book with him.
  • The stage and music track reference how Yoshi Topsy-Turvy takes place in a pop-up book, similar to Yoshi's Story.
  • The Sudden Final Smash rule references how Hongo teleports Yoshi's Island into the Forbidden Pop-Up Book, similar to how Robin's Final Smash can summon Chrom via warp magic with his book.

Other trivia:
  • This spirit's Support type and Magic Resist ↑ ability reference Hongo's role in aiding Yoshi to defeat Bowser by trapping him in his magical pop-up book in Yoshi Topsy-Turvy.
318
from the game's files
Spirit Who Loves Surprises Yoshi Team Yoshi (SSBU)×4
Grab
2,000 Super Happy Tree •Hazard: Screen Flip •The screen will suddenly flip after a little while Yoshi's Story (64) Spirit Battle inspiration:
  • The pink Yoshi represents the Spirit Who Loves Surprises, a pink spirit who gives Yoshi the power of gravity.
  • The stage and music track reference how Yoshi Topsy-Turvy takes place in a pop-up book, similar to Yoshi's Story.
  • The Screen Flip hazard references the gravity manipulation gameplay mechanic in Yoshi Topsy-Turvy.

Other trivia:
  • This spirit's Support type and PSI Attack ↑ ability reference the Spirit Who Loves Surprises' role in aiding Yoshi to defeat Bowser by bestowing him the ability to manipulate gravity in Yoshi Topsy Turvy.
  • In World of Light, the Spirit Who Loves Surprises spirit is located in the eastern cloudy area in the Light Realm similar to the stage's cloudy sky setting.
320
from the game's files
Ukiki Diddy Kong Team Diddy Kong (SSBU)×4
Grab
2,000 Yoshi's Story •Item: Food •The enemy becomes more powerful after eating Obstacle Course - Yoshi's Island Spirit Battle inspiration:
  • The pink Diddy Kong represents Ukiki, a monkey character with a pink color scheme.
  • The stage and music represent Ukiki's appearance as an enemy in Super Mario World 2: Yoshi's Island.
  • The Food item and the battle condition reference how Ukikis attack by eating melons and spitting out the seeds.

Other trivia:
  • This spirit's Banana Gun Equipped ability references how Ukiki is a monkey, as bananas are often portrayed as a favorite food for monkeys.
321
yarnyoshispirit
Yarn Yoshi Yoshi Team Yoshi (SSBU)×4
Grab
9,200 Super Happy Tree •Easy to Launch •All fighters are easy to launch Main Theme - Yoshi's Woolly World (Remix) Spirit Battle inspiration:
  • Crafted Yoshi represents Yarn Yoshi, an alternate version of Yoshi made out of crafting materials.
  • The stage and music track reference the shared arts-and-crafts themes of Yoshi's Story, Yoshi's Crafted World, and Yoshi's Woolly World.
  • The Easy to Launch rule references how Yarn Yoshi is made of yarn, who is therefore lightweight.

Other trivia:
  • This spirit's Weight ↓ ability further references how Yarn Yoshi is made of yarn, who is therefore lightweight.
322
Poochy
Yarn Poochy Duck Hunt Team Duck Hunt (SSBU)Duck Hunt (SSBU)Duck Hunt (SSBU)Duck Hunt (SSBU)
Shield
4,600 Yoshi's Island •Hazard: Lava Floor •The floor is lava
•The enemy can deal damage by dashing into you
Main Theme - Yoshi's Woolly World (Remix) Spirit Battle inspiration:
  • The Dog from Duck Hunt represents Poochy, a dog character in the Yoshi series.
  • The stage represents Poochy's debut as an ally in Super Mario World 2: Yoshi's Island, while the music track references Yarn Poochy's appearance as an ally in Poochy & Yoshi's Wooly World.
  • The Lava Floor hazard and Impact Run battle condition reference Poochy's immunity to hazardous terrain, such as lava, and his ability to defeat enemies by charging into them.

Other trivia:
  • This spirit's Shield type and Weight ↓ ability reference Poochy's immunity to hazardous terrains and ability to jump great heights.
  • In World of Light, Yarn Poochy's spirit is located on Galeem's side on The Final Battle map while Rouge is featured across from him on Dharkon's side, referencing how both characters are treasure hunters, with Poochy hunting treasure for his friends rather than for himself.

Series Order

Number Name Series
297 Yoshi Yoshi Series
298 Yoshi (Yoshi's Crafted World)
299 Baby Mario
300 Baby Mario (Superstar Mario)
301 Baby Bowser
302 Stork
303 Toadies
304 Crazee Dayzee
305 Tap-Tap
306 Bandit
307 Slugger & Green Glove
308 Little Mouser
309 Grim Leecher
310 Roger the Potted Ghost
311 Burt the Bashful
312 Raphael the Raven
313 Super Happy Tree
314 Pak E. Derm
315 Blargg
316 Don Bongo
317 Hongo
318 Spirit Who Loves Surprises
319 Mega Eggdozer
320 Ukiki
321 Yarn Yoshi
322 Yarn Poochy

Trivia

  • Prior to the 1.1.0 update, the Yoshi series was labeled as the Yoshi's Island series, and many Yoshi spirits that come from a specific game listed that specific game. After the update, all Yoshi series spirits simply list the "Yoshi Series".
    • The game of origin for the Super Happy Tree, Pak E. Derm, Blargg, and Don Bongo was listed as Yoshi's Story.
    • The game of origin for Yarn Yoshi and Yarn Poochy was listed as Yoshi's Woolly World.
  • Yoshi is the only Smash 64 franchise to lack Primary Attack spirits, as well as one of the three (being Kirby and EarthBound) not to have Master Spirits.
  • Yoshi (Yoshi's Crafted World) is the only spirit in the base game to originate from a game that had not been released at the time of Super Smash Bros. Ultimate's launch.
  • Baby Bowser, Burt the Bashful, and Blargg are the only Yoshi spirits not to play music from the Yoshi universe.
    • Out of the three, Burt the Bashful is the only one to make no appearances in any of the Mario games, as Blargg made its debut in Super Mario World, while Baby Bowser is the baby counterpart of Bowser.
  • In Adventure mode, all Yoshi spirits that appear in spirit battles, as well as Yoshi himself, are controlled by light: they either appear in the World of Light or on Galeem's side in the Final Battle.
    • Because of this, it is the only Smash 64 series to have none of its spirits controlled by Dharkon.
    • It also shared a distinction with the Punch-Out!! spirits, as well as Little Mac himself in the World of Light.