User:SomeoneElse/Spirit Battles: Difference between revisions
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|3,100 | |3,100 | ||
|[[Wrecking Crew]] | |[[Wrecking Crew]] | ||
| | |•Item: Hammer | ||
|•The enemy is easily distracted by items<br>•Defeat an army of fighters | |•The enemy is easily distracted by items<br>•Defeat an army of fighters | ||
|{{SSBUMusicLink|Super Mario|Title Theme - Mario vs. Donkey Kong: Tipping Stars}} | |{{SSBUMusicLink|Super Mario|Title Theme - Mario vs. Donkey Kong: Tipping Stars}} | ||
|Gold Mini Mario (Gold Tiny Mario) | |Gold Mini Mario (Gold Tiny Mario) | ||
|- | |||
|163 | |||
|{{SpiritTableName|Baron K. Roolenstein|customname=[[King K. Rool|Baron K. Roolenstein]]}} | |||
|''Donkey Kong'' Series | |||
|•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=White}} (160 HP)<br>•{{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Green}} (70 HP) | |||
|{{SpiritType|Shield}} | |||
|9,500 | |||
|{{SSB|Kongo Jungle}} (Battlefield form) | |||
|•Hazard: Electric Floor<br>•Tidal Wave ([[Barrel]]) | |||
|•The floor is electrified [main platform only]<br>•Reinforcements will appear after an enemy is KO'd<br>•Stamina battle | |||
|{{SSBUMusicLink|Donkey Kong|King K. Rool / Ship Deck 2}} | |||
|KAOS (R.O.B.) | |||
|- | |||
|164 | |||
|{{SpiritTableName|Blast-o-Matic|link=y}} | |||
|''Donkey Kong'' Series | |||
|•Gold {{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Yellow}} | |||
|{{SpiritType|Attack}} | |||
|13,400 | |||
|[[The Great Cave Offensive]] (Ω form) | |||
|•Sudden Final Smash | |||
|•The enemy will suddenly have a Final Smash | |||
|{{SSBUMusicLink|Donkey Kong|Gang-Plank Galleon}} | |||
|King K. Rool |
Revision as of 23:49, January 28, 2022
Spirits that are summon-exclusive or only found in spirit shops do not have spirit battles, so I decided to make up some of them accordingly. The only spirits which I won't make spirit battles of are enhanced spirits (i.e. Captain Toad, Dark Daroach, etc.). I'll also try to avoid using the default costumes of the fighters as much as possible. I may or may not do all the spirits that apply in this way.
Note that these spirit battles are not official, and are in no way meant to be taken seriously.
Spirit | Battle parameters | Inspiration | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Series | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music | Character |
18 | Super Mushroom | Super Mario Series | •Mii Brawler (Moveset 1311, Super Mushroom Hat, Standard Outfit) | 4,000 | Mushroom Kingdom | •Giant | •The enemy is giant after a little while [10 seconds] | Ground Theme - Super Mario Bros. | |||
19 | Fire Flower | Super Mario Series | •Luigi | 1,900 | Golden Plains (Battlefield form) | •Item: Fire Flower | •The enemy starts the battle with a Fire Flower •The enemy favors neutral specials |
Ground Theme - Super Mario World | Fire Luigi | ||
24 | Gold Mario | Super Mario Series | •Gold Mario | 13,700 | Golden Plains (Ω form) | N/A | •The enemy will charge up a powerful Final Smash •The enemy's FS meter charges quickly |
Athletic Theme - New Super Mario Bros. 2 | |||
28 | Cat Princess Peach | Super Mario Series | •Tail Peach | 9,400 | 3D Land (Battlefield form) | N/A | •The enemy's kicks and knee strikes have increased power •The enemy has increased move speed and reduced weight |
Super Bell Hill | |||
45 | Birdo | Super Mario Series | •Yoshi | 9,300 | Mushroom Kingdom II | •Item: Throwing Types | •The enemy is easily distracted by items •The enemy favors up specials |
Boss Theme - Super Mario Bros. 2 | |||
52 | Thwomp | Super Mario Series | •Metal Giant Kirby | 3,500 | Norfair (Ω form) | •Assist Trophy Enemies (Thwomp) | •Hostile assist trophies will appear •The enemy favors down specials in the air •The enemy is metal •The enemy is giant |
Castle / Boss Fortress - Super Mario World / SMB 3 | |||
64 | Nabbit | Super Mario Series | •Bunny Sheik | 3,600 | Mushroom Kingdom U (hazards off) | •Item: Mario Kart •Temporary Invincibility |
•Timed battle (1:15) •The enemy tends to avoid conflict •The enemy will occasionally be invincible [10 seconds, start of match only] |
Ground Theme - New Super Mario Bros. U | |||
68 | F.L.U.D.D. | Super Mario Series | •Mario | 3,800 | Delfino Plaza (Battlefield form) | •Hazard: Sticky Floor | •The floor is sticky [main platform only] •The enemy favors down specials |
Delfino Plaza (Original) | Mario | ||
76 | Sprixie Princesses | Super Mario Series | •Tiny Palutena •Tiny Peach •Tiny Daisy •Tiny Isabelle •Tiny Inkling •Tiny Zelda •Tiny Rosalina & Luma |
3,800 | Delfino Plaza (Battlefield form) | N/A | •Timed battle (1:30) •The enemy tends to avoid conflict •Defeat an army of fighters |
Super Bell Hill | |||
83 | Bloom Coach | Mario Kart Series | •Daisy •Peach |
1,800 | Figure-8 Circuit | •Move Speed ↑ | •The enemy has increased move speed | Rainbow Road - Mario Kart: Double Dash!! | Princess Daisy and Princess Peach | ||
84 | Turbo Yoshi | Mario Kart Series | •Yoshi | 3,500 | Figure-8 Circuit | •Item: Mario Kart •Defense ↑ |
•The enemy has increased defense after a little while [8 seconds] | Rainbow Road - Mario Kart: Double Dash!! | Yoshi | ||
92 | City Tripper | Mario Kart Series | •Villager | 9,300 | Mario Circuit | •Hazard: Screen Flip | •The screen will suddenly flip after a little while [10 seconds] •The enemy can deal damage by dashing into you |
Title Theme - Animal Crossing | Villager | ||
93 | Master Cycle | Mario Kart Series | •Link | 13,400 | Hyrule Castle (Ω form) | N/A | •The enemy's FS meter charges quickly •The enemy has increased move speed |
Overworld & Underworld - The Legend of Zelda (for 3DS / Wii U) | Link (Skyward Sword) | ||
94 | Paper Mario | Paper Mario Series | •Mario | 9,400 | Paper Mario | •Item: Hammer | •The enemy starts the battle with a Hammer •The enemy has increased jump power |
Paper Mario Medley | |||
99 | Shadow Queen | Paper Mario Series | •Peach (80 HP) •Bayonetta (140 HP) |
9,500 | Castle Siege (throne room) | •Temporary Invincibility •Defense ↑ |
•The enemy will occasionally be invincible after a little while [17 seconds] •Stamina battle •The enemy has increased defense after a little while [10 seconds] |
The Grand Finale | Shadow Queen's true form (Bayonetta) | ||
112 | Papercraft Mario | Mario & Luigi Series | •Giant R.O.B. | 2,300 | Paper Mario (Ω form) | N/A | •The enemy can deal damage by dashing into you •The enemy is giant |
Attack and Run! | |||
120 | Professor Elvin Gadd | Luigi's Mansion Series | •Dr. Mario •Luigi |
3,900 | Luigi's Mansion | N/A | •Defeat the main fighter to win •The enemy [Dr. Mario] tends to avoid conflict •The enemy [Luigi] favors grabs and throws |
Main Theme - Luigi's Mansion | |||
126 | Mini Mario | Mario vs. Donkey Kong Series | •Tiny Mario Team x6 •Gold Tiny Mario x3 |
3,100 | Wrecking Crew | •Item: Hammer | •The enemy is easily distracted by items •Defeat an army of fighters |
Title Theme - Mario vs. Donkey Kong: Tipping Stars | Gold Mini Mario (Gold Tiny Mario) | ||
163 | Baron K. Roolenstein | Donkey Kong Series | •King K. Rool (160 HP) •R.O.B. (70 HP) |
9,500 | Kongo Jungle (Battlefield form) | •Hazard: Electric Floor •Tidal Wave (Barrel) |
•The floor is electrified [main platform only] •Reinforcements will appear after an enemy is KO'd •Stamina battle |
King K. Rool / Ship Deck 2 | KAOS (R.O.B.) | ||
164 | Blast-o-Matic | Donkey Kong Series | •Gold King K. Rool | 13,400 | The Great Cave Offensive (Ω form) | •Sudden Final Smash | •The enemy will suddenly have a Final Smash | Gang-Plank Galleon | King K. Rool |