List of spirits (Xenoblade Chronicles series): Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
(→Spirit Battles: Spirit Battle Trivia Cleanup: Please see the following paste for edit summary: https://pastebin.com/YUf04Yyd) |
||
Line 432: | Line 432: | ||
*The Shulk minion's white costume is based on Mecha-Fiora's color scheme, the half-Mechon form Fiora eventually takes on in ''Xenoblade Chronicles''. | *The Shulk minion's white costume is based on Mecha-Fiora's color scheme, the half-Mechon form Fiora eventually takes on in ''Xenoblade Chronicles''. | ||
*The stage and music represents Fiora's appearance in ''Xenoblade Chronicles''. | *The stage and music represents Fiora's appearance in ''Xenoblade Chronicles''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Fiora's role as Shulk's ally in ''Xenoblade Chronicles''. | *This spirit's Support type references Fiora's role as Shulk's ally in ''Xenoblade Chronicles''. | ||
Line 448: | Line 447: | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Corrin and Mecha-Fiora are both female swordfighters depicted wearing metallic armor. | *Corrin and Mecha-Fiora are both female swordfighters depicted wearing metallic armor. | ||
*The Shulk minion's white costume is based on Mecha-Fiora's color scheme. | *The Shulk minion's white costume is based on Mecha-Fiora's color scheme. | ||
*The stage and music references the Mecha-Fiora boss battle on Prison Island, the fortress-like area where Mecha-Fiora is first encountered. | *The stage and music references the Mecha-Fiora boss battle on Prison Island, the fortress-like area where Mecha-Fiora is first encountered. | ||
Line 470: | Line 468: | ||
*The Slow Super Armor battle condition references how Reyn is a "tank" character who wields heavy armor with high defense. | *The Slow Super Armor battle condition references how Reyn is a "tank" character who wields heavy armor with high defense. | ||
*The third battle condition references Reyn's art, Mad Taunt, which attracts enemy attention away from weaker party members. | *The third battle condition references Reyn's art, Mad Taunt, which attracts enemy attention away from weaker party members. | ||
*Ryu starting off with a Beam Sword references | *Ryu starting off with a Beam Sword references Reyn's usage of gunlances. | ||
|- | |- | ||
|955 | |955 | ||
Line 483: | Line 481: | ||
| | | | ||
*Zero Suit Samus and Sharla both share a similar pattern design on their outfits. | *Zero Suit Samus and Sharla both share a similar pattern design on their outfits. | ||
*The stage and music | *The stage and music represent Sharla's appearance in ''Xenoblade Chronicles''. | ||
*Zero Suit Samus starting off with a Ray Gun references Sharla's usage of ether rifles. | *Zero Suit Samus starting off with a Ray Gun references Sharla's usage of ether rifles. | ||
|- | |- | ||
Line 516: | Line 514: | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Palutena and Melia are both robed female characters wielding staffs and share the ability to use magical attacks. | *Palutena and Melia are both robed female characters wielding staffs and share the ability to use magical attacks. | ||
*The Shulk minion's lavender costume is based on Melia's color scheme. | *The Shulk minion's lavender costume is based on Melia's color scheme. | ||
*The stage and music represent Melia's appearance in ''Xenoblade Chronicles''. | *The stage and music represent Melia's appearance in ''Xenoblade Chronicles''. | ||
*The Poison Floor hazard | *The Poison Floor hazard and battle conditions reference Melia's specialty in ether attacks, including one of which applies a long-lasting and very damaging poison effect. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Magic Attack ↑ ability further references Melia's specialty in ether attacks. | *This spirit's Magic Attack ↑ ability further references Melia's specialty in ether attacks. | ||
Line 535: | Line 532: | ||
*Riki appears as the Assist Trophy enemy. | *Riki appears as the Assist Trophy enemy. | ||
*Roy Koopa and Riki both share a round-shaped body with Roy's sunglasses resembling Riki's eyes. | *Roy Koopa and Riki both share a round-shaped body with Roy's sunglasses resembling Riki's eyes. | ||
*The Shulk minion's yellow costume is based on Riki's color scheme. | *The Shulk minion's yellow costume is based on Riki's color scheme. | ||
*The stage and music represent Riki's appearance in ''Xenoblade Chronicles''. | *The stage and music represent Riki's appearance in ''Xenoblade Chronicles''. | ||
Line 553: | Line 549: | ||
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}} | |{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Wolf and Mumkhar are both black-clad antagonists who | *Wolf and Mumkhar are both black-clad antagonists who attack with claws. | ||
*The stage's regular form features Mumkhar's Mechon form, Metal Face as the stage boss. | *The stage's regular form features Mumkhar's Mechon form, Metal Face as the stage boss. | ||
*The | *The music represents Mumkhar's appearance in ''Xenoblade Chronicles''. | ||
*The Metal Shift and Giant rules reference how Mumkhar can transform into Metal Face, a giant Faced Mechon. | *The Metal Shift and Giant rules reference how Mumkhar can transform into Metal Face, a giant Faced Mechon. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
Line 572: | Line 568: | ||
*Bayonetta and Elma both use dual guns as ranged weapons. | *Bayonetta and Elma both use dual guns as ranged weapons. | ||
*The stage references the Primordia region where Elma is introduced at the beginning of ''Xenoblade Chronicles X''. | *The stage references the Primordia region where Elma is introduced at the beginning of ''Xenoblade Chronicles X''. | ||
*The Temporary Invincibility rule references Elma's signature | *The Temporary Invincibility rule references Elma's signature art, Ghost Factory, which allows the user to avoid a fixed number of hits from enemies. | ||
*Bayonetta starting off with a Killing Edge references how Elma uses Dual Swords as melee weapons. | *Bayonetta starting off with a Killing Edge references how Elma uses Dual Swords as melee weapons. | ||
|- | |- | ||
Line 603: | Line 599: | ||
*Snake and Lao both work for military organizations in their respective game series. | *Snake and Lao both work for military organizations in their respective game series. | ||
*The stage references the Noctilum region, a jungle-like area where Lao is introduced in ''Xenoblade Chronicles X''. | *The stage references the Noctilum region, a jungle-like area where Lao is introduced in ''Xenoblade Chronicles X''. | ||
*Snake starting off with a Staff references how Lao uses the Sniper Rifle as ranged | *Snake starting off with a Staff references how Lao uses the Sniper Rifle as a ranged weapon. | ||
|- | |- | ||
|964 | |964 | ||
Line 616: | Line 612: | ||
| | | | ||
*Jigglypuff and Tatsu are both round, balloon-like characters with round eyes. | *Jigglypuff and Tatsu are both round, balloon-like characters with round eyes. | ||
*The Jigglypuff Team | *The Jigglypuff Team references Tatsu's many siblings. | ||
*The stage references the Primordia region where Tatsu is introduced in ''Xenoblade Chronicles X''. | *The stage references the Primordia region where Tatsu is introduced in ''Xenoblade Chronicles X''. | ||
*The Riki Assist Trophy enemy references how Riki and Tatsu are both members of the Nopon species. | *The Riki Assist Trophy enemy references how Riki and Tatsu are both members of the Nopon species. | ||
Line 654: | Line 650: | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}} | |{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Lucina | *Lucina and Pyra are both red-haired sword wielding women. | ||
*The Shulk minion represents Rex, who later becomes Pyra's Driver. | *The Shulk minion represents Rex, who later becomes Pyra's Driver. | ||
*The stage references the Ancient Ship where Pyra is found in ''Xenoblade Chronicles 2''. | *The stage references the Ancient Ship where Pyra is found in ''Xenoblade Chronicles 2''. | ||
Line 662: | Line 658: | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Pyra's role to aid Rex in battle in ''Xenoblade Chronicales 2''. | *This spirit's Support type references Pyra's role to aid Rex in battle in ''Xenoblade Chronicales 2''. | ||
*This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, referencing how Pyra endows Rex with her sword. | *This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, referencing how Pyra endows Rex with her sword. | ||
|- | |- | ||
Line 715: | Line 710: | ||
|rowspan="2"| | |rowspan="2"| | ||
*The Glasses Jigglypuff and Tora are both balloon-like characters who wear eye accessories. | *The Glasses Jigglypuff and Tora are both balloon-like characters who wear eye accessories. | ||
*The Daisy minion | *The Daisy minion represents Poppi, a character also named after a flower who acts as Tora's Blade. | ||
*The stage references the Gormott Province, Tora's home province in ''Xenoblade Chronicles 2''. | *The stage references the Gormott Province, Tora's home province in ''Xenoblade Chronicles 2''. | ||
*The music, with DLC, references how Tiger! Tiger! was created by Tora's grandfather. | *The music, with DLC, references how Tiger! Tiger! was created by Tora's grandfather. | ||
Line 756: | Line 751: | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}} | |{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}} | ||
|rowspan="2"|'''Spirit Battle inspiration:''' | |rowspan="2"|'''Spirit Battle inspiration:''' | ||
*Lucina's navy costume features Lucina's hair turning black, representing Mòrag, whose design features navy-colored military uniform and black hair. | *Lucina's navy costume features Lucina's hair turning black, representing Mòrag, whose design features a navy-colored military uniform and black hair. | ||
*The Palutena minion represents Mòrag's main Blade, Brighid, who is dressed in elegant robes. | *The Palutena minion represents Mòrag's main Blade, Brighid, who is dressed in elegant robes. | ||
*The stage references the Gormott Province where Mòrag is first encountered. | *The stage references the Gormott Province where Mòrag is first encountered. | ||
*The music references Mòrag's appearance in ' | *The music references Mòrag's appearance in ''Xenoblade Chronicles 2''. | ||
*The Lava Floor hazard references how Brighid is a Fire Blade with the ability to engulf the battlefield in flames. | *The Lava Floor hazard references how Brighid is a Fire Blade with the ability to engulf the battlefield in flames. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
Line 779: | Line 774: | ||
*The Bayonetta minion and Pandoria, Zeke's main Blade, both feature glasses, skimpy clothing, and cheeky personalities. | *The Bayonetta minion and Pandoria, Zeke's main Blade, both feature glasses, skimpy clothing, and cheeky personalities. | ||
*The stage references the Ysheva Harbor where Zeke is last battled in ''Xenoblade Chronicles 2'' before joining the party. | *The stage references the Ysheva Harbor where Zeke is last battled in ''Xenoblade Chronicles 2'' before joining the party. | ||
*The music references Zeke's appearance in ' | *The music references Zeke's appearance in ''Xenoblade Chronicles 2''. | ||
*The Electric Floor hazard references Pandoria being an Electric Blade with the ability to shock an entire group. | *The Electric Floor hazard references Pandoria being an Electric Blade with the ability to shock an entire group. | ||
*The Sudden Final Smash rule applies to Cloud, referencing the Sonic Thunderslash, the move Zeke uses in the cinematic before the battle at Ysheva Harbor. | *The Sudden Final Smash rule applies to Cloud, referencing the Sonic Thunderslash, the move Zeke uses in the cinematic before the battle at Ysheva Harbor. | ||
Line 811: | Line 806: | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Praetor Amalthus - The Acting God -}} | |{{SSBUMusicLink|Xenoblade Chronicles|Praetor Amalthus - The Acting God -}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Dark Samus and Amalthus are both major antagonists who absorbed their victims, with the Giant Dark Samus resembling Amalthus' | *Dark Samus and Amalthus are both major antagonists who absorbed their victims, with the Giant Dark Samus resembling Amalthus' monstrous transformation. | ||
*The five Robin minions represent the Indoline loyalists who serve under Amalthus. | *The five Robin minions represent the Indoline loyalists who serve under Amalthus. | ||
*The stage resembles the World Tree's Upper Level, the location of Amalthus' boss battle. | *The stage resembles the World Tree's Upper Level, the location of Amalthus' boss battle. | ||
Line 830: | Line 825: | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Crossing Swords}} | |{{SSBUMusicLink|Xenoblade Chronicles|Crossing Swords}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Cloud and Jin | *Cloud and Jin both have a head of spiky hair. | ||
*Cloud starting off with a [[Freezie]], the stage, and the Ice Floor hazard reference Jin's ability to use ice attacks in his boss battles. | *Cloud starting off with a [[Freezie]], the stage, and the Ice Floor hazard reference Jin's ability to use ice attacks in his boss battles. | ||
*The music references the cutscene after the second boss fight with Jin in Chapter 7 in ''Xenoblade Chronicles 2''. | *The music references the cutscene after the second boss fight with Jin in Chapter 7 in ''Xenoblade Chronicles 2''. | ||
Line 869: | Line 864: | ||
*The Shulk minion represents Rex, who later becomes Pneuma's Driver. | *The Shulk minion represents Rex, who later becomes Pneuma's Driver. | ||
*The stage and music represent Pneuma's appearance in ''Xenoblade Chronicles 2''. | *The stage and music represent Pneuma's appearance in ''Xenoblade Chronicles 2''. | ||
*The rules and battle conditions | *The rules and battle conditions reference Pneuma's abilities in ''Xenoblade Chronicles 2''. | ||
**The Metal Shift rule and second battle condition reference Pneuma's high defenses, having the highest defense stat in the game. | **The Metal Shift rule and second battle condition reference Pneuma's high defenses, having the highest defense stat in the game. | ||
**The Move Speed ↑ rule references Pneuma's ability to move at light speed. | **The Move Speed ↑ rule references Pneuma's ability to move at light speed. |
Revision as of 07:56, November 24, 2021
The following is the list of the spirits from the Xenoblade Chronicles series in Super Smash Bros. Ultimate. As part of Challenger Pack 9, additional spirits were added alongside the release of Pyra and Mythra as part of the Version 11.0.0 update.
Primary Spirits
No. | Image | Name | Type | Class | Slot | Base ![]() |
Max ![]() |
Base ![]() |
Max ![]() |
Base ![]() |
Max ![]() |
Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
953 | Mecha-Fiora | ![]() |
★★★★ | ⬡⬡⬡ | 4,058 | 10,149 | 1,761 | 4,404 | 2,068 | 5,171 | Jump ↑ | Xenoblade Chronicles | •Battle via World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | |
954 | Reyn | ![]() |
★★ | ⬡ | 1,662 | 6,688 | 332 | 1,337 | 1,330 | 5,351 | No Effect | Xenoblade Chronicles | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
956 | Dunban | ![]() |
★★★ | ⬡⬡ | 2,939 | 8,844 | 1,470 | 4,422 | 1,202 | 3,618 | Sword Attack ↑ | Xenoblade Chronicles | •Summon with cores from Reyn and Fiora •Battle via World of Light (Sacred Land) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | |
957 | Melia | ![]() |
★★ | ⬡⬡⬡ | 1,518 | 6,144 | 795 | 3,217 | 638 | 2,580 | Magic Attack ↑ | Xenoblade Chronicles | •Battle via World of Light (Forest Hill) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
959 | Mumkhar | ![]() |
★★ | ⬡ | 1,834 | 7,379 | 1,137 | 4,575 | 697 | 2,804 | Can Be Enhanced at Lv. 99 | Xenoblade Chronicles | •Battle via World of Light (The Final Battle - Dark) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
960 | Metal Face | ![]() |
★★★★ | ⬡ | 4,996 | 12,493 | 2,353 | 5,882 | 1,811 | 4,529 | Metal and Giant | Xenoblade Chronicles | •Enhance the Mumkhar spirit | |
961 | Elma | ![]() |
★★★ | ⬡⬡ | 2,981 | 8,986 | 1,744 | 5,257 | 1,237 | 3,729 | No Effect | Xenoblade Chronicles X | •Complete Challenge (Adventure): Awaken 50 fighters. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | |
963 | Lao | ![]() |
★ | ⬡ | 1,004 | 5,024 | 582 | 2,914 | 422 | 2,110 | No Effect | Xenoblade Chronicles X | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
966 | Rex | ![]() |
★★★ | ⬡⬡⬡ | 2,934 | 8,825 | 1,394 | 4,192 | 1,540 | 4,633 | Can Be Enhanced at Lv. 99 (as of Version 11.0.0) | Xenoblade Chronicles 2 | •Battle via World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G •Battle via DLC Spirit Board | |
969 | Nia | ![]() |
★★★ | ⬡⬡ | 2,736 | 8,231 | 1,394 | 4,192 | 1,140 | 3,430 | Water Attack ↑ | Xenoblade Chronicles 2 | •Battle via Spirit Board •Purchase from the Vault Shop for 6000G •Battle via DLC Spirit Board | |
970 | Tora | ![]() |
★★ | ⬡⬡⬡ | 1,351 | 5,410 | 574 | 2,299 | 777 | 3,111 | No Effect | Xenoblade Chronicles 2 | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G •Battle via DLC Spirit Board | |
972 | Mòrag | ![]() |
★ | ⬡ | 1,097 | 5,493 | 549 | 2,747 | 449 | 2,247 | Fire Attack ↑ | Xenoblade Chronicles 2 | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G •Battle via DLC Spirit Board | |
973 | Zeke | ![]() |
★ | ⬡ | 1,008 | 5,044 | 610 | 3,052 | 398 | 1,992 | No Effect | Xenoblade Chronicles 2 | •Battle via Spirit Board •Purchase from the Vault Shop for 500G •Battle via DLC Spirit Board | |
1,460 | Rex (Master Driver) | ![]() |
★★★★ | ⬡⬡⬡ | 4,752 | 11,881 | 2,174 | 5,436 | 2,309 | 5,773 | Critical-Health Stats ↑ | Xenoblade Chronicles 2 | •Enhance the Rex spirit (as of Version 11.0.0) | |
1,463 | Jin | ![]() |
★★★ | ⬡⬡ | 3,225 | 9,700 | 2,000 | 6,016 | 1,101 | 3,311 | Speed ↑ | Xenoblade Chronicles 2 | •Battle via DLC Spirit Board •Purchase from the Vault Shop for 6000G (since v11.0.0) | |
1,464 | Malos | ![]() |
★★★★ | ⬡ | 4,410 | 11,028 | 3,160 | 7,900 | 1,081 | 2,704 | Battering Items Power ↑ | Xenoblade Chronicles 2 | •Battle via DLC Spirit Board •Purchase from the Vault Shop for 15,000G (since v11.0.0) |
Support Spirits
No. | Image | Name | Class | Cost | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|
952 | Fiora | ★★★ | ⬢ | Made of Metal | Xenoblade Chronicles | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | |
955 | Sharla | ★★ | ⬢ | Ray Gun Equipped | Xenoblade Chronicles | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
962 | Lin | ★ | ⬢ | Energy-Shot Resist ↑ | Xenoblade Chronicles X | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
964 | Tatsu | ★ | ⬢ | Energy-Shot Attack ↑ | Xenoblade Chronicles X | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
965 | Formula | ★★ | ⬢⬢ | Super Scope Equipped | Xenoblade Chronicles X | •Summon with cores from Mech and Robobot Armor | |
967 | Pyra | ★★★★ | ⬢ | Assist Killer | Xenoblade Chronicles 2 | •Purchase at Anna's Emporium for 10,000SP •Battle via Spirit Board | |
968 | Mythra | ★★★★ | ⬢⬢ | Critical Hit ↑ ↑ | Xenoblade Chronicles 2 | •Battle via World of Light (The Final Battle - Light) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 15,000G (unlocked after obtaining spirit once) | |
971 | Poppi α | ★★ | ⬢ | Shooting Attack ↑ | Xenoblade Chronicles 2 | •Summon with cores from Tora and Flare •Purchase at Sheldon's Place for 1000SP •Battle via DLC Spirit Board | |
1,461 | Lora | ★★ | ⬢ | Physical Attack ↑ | Xenoblade Chronicles 2 (Artwork: Xenoblade Chronicles 2: Torna ~ The Golden Country) |
•Battle via DLC Spirit Board •Purchase from the Vault Shop for 1000G (since v11.0.0) | |
1,462 | Amalthus | ★★★ | ⬢⬢ | First-Strike Advantage | Xenoblade Chronicles 2 | •Battle via DLC Spirit Board •Purchase from the Vault Shop for 6000G (since v11.0.0) | |
1,465 | Pneuma | ★★★★ | ⬢⬢ | Critical Healing & Metal | Xenoblade Chronicles 2 (Artwork: Super Smash Bros. Ultimate) |
•Battle via DLC Spirit Board •Purchase from the Vault Shop for 15,000G (since v11.0.0) |
Master Spirit
No. | Image | Name | Facility | Origin Game | Acquisition | Music |
---|---|---|---|---|---|---|
958 | Riki (Xenoblade Chronicles) | Dojo (Strategist Style) | Xenoblade Chronicles | •Battle via World of Light (The Light Realm) | Gaur Plain (Night) |
Fighter Spirits
No. | Image | Alternate Artwork | Name | Origin Game | Acquisition |
---|---|---|---|---|---|
951 | Shulk | Xenoblade Chronicles | •Complete Classic Mode with Shulk •Purchase from the Vault Shop for 300G (after unlocking Shulk) | ||
1,458 | Pyra (Fighter) | Xenoblade Chronicles 2 | •Complete Classic Mode with Pyra •Purchase from the Vault Shop for 300G (after downloading Pyra/Mythra) | ||
1,459 | Mythra (Fighter) | Xenoblade Chronicles 2 | •Complete Classic Mode with Mythra •Purchase from the Vault Shop for 300G (after downloading Pyra/Mythra) |
Spirit Battles
- Note: The Spirit Battle for Poppi α can only be accessed if Challenger Pack 9 has been purchased and downloaded
Spirit | Battle parameters | Inspiration | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music | |
952 | Fiora | •Lucina ![]() •Shulk ![]() |
![]() |
9,300 | Gaur Plain (Battlefield form) | •Defense ↓ | •You have reduced defense after a little while | Time to Fight! - Xenoblade Chronicles | Spirit Battle inspiration:
Other trivia:
| |
953 | Mecha-Fiora | •Corrin ![]() •Shulk ![]() |
![]() |
13,200 | Reset Bomb Forest | •Assist Trophy Enemies (Riki) | •Hostile assist trophies will appear | You Will Know Our Names | Spirit Battle inspiration:
Other trivia:
| |
954 | Reyn | •Ryu ![]() |
![]() |
4,300 | Gaur Plain (Battlefield form) | N/A | •The enemy has super armor but moves slower •Timed stamina battle (2:00) •The enemy loves to taunt |
Time to Fight! - Xenoblade Chronicles |
| |
955 | Sharla | •Zero Suit Samus ![]() |
![]() |
3,700 | Gaur Plain | •Item: Ray Gun | •The enemy's shooting items have increased power •The enemy starts the battle with a Ray Gun |
Gaur Plain |
| |
956 | Dunban | •Mii Swordfighter ![]() •Shulk ![]() |
![]() |
9,200 | Gaur Plain | •Sudden Final Smash | •Defeat the main fighter to win •The enemy will suddenly have a Final Smash •The enemy's melee weapons have increased power |
You Will Know Our Names | Spirit Battle inspiration:
Other trivia:
| |
957 | Melia | •Palutena ![]() •Shulk ![]() |
![]() |
4,200 | Gaur Plain (Battlefield form) | •Hazard: Poison Floor | •The floor is poisonous •The enemy's magic attacks have increased power |
Time to Fight! - Xenoblade Chronicles | Spirit Battle inspiration:
Other trivia:
| |
958 | Riki (Xenoblade Chronicles) | •Roy ![]() •Shulk ![]() |
![]() |
8,000 | Gaur Plain (Ω form) | •Earthquake •Flowery •Assist Trophy Enemies (Riki) |
•The enemy's special moves have increased power •Hostile assist trophies will appear •You constantly take minor damage after a little while |
Gaur Plain |
| |
959 | Mumkhar | •Wolf ![]() |
![]() |
3,800 | Gaur Plain (hazards off) | •Metal Shift •Giant |
•The enemy is giant when the enemy's at high damage •The enemy will occasionally turn metal when the enemy's at high damage •Stamina battle |
You Will Know Our Names | Spirit Battle inspiration:
Other trivia:
| |
961 | Elma | •Bayonetta ![]() |
![]() |
9,400 | Gaur Plain (Ω form) | •Temporary Invincibility | •The enemy will occasionally be invincible after a little while •The enemy's melee weapons have increased power •The enemy starts the battle with a Killing Edge |
Xenoblade Chronicles Medley |
| |
962 | Lin | •Daisy ![]() •Mega Man ![]() •R.O.B. ![]() |
![]() |
1,600 | Shadow Moses Island | N/A | •Defeat the main fighter to win •The enemy starts the battle with a Drill |
Xenoblade Chronicles Medley |
| |
963 | Lao | •Snake ![]() |
![]() |
1,800 | Kongo Jungle (Battlefield form) | N/A | •The enemy's shooting items have increased power •The enemy starts the battle with a Staff |
Xenoblade Chronicles Medley |
| |
964 | Tatsu | •Jigglypuff Team ![]() |
![]() |
2,500 | Gaur Plain (Battlefield form) | •Assist Trophy Enemies (Riki) | •Hostile assist trophies will appear | Gaur Plain |
| |
966 | Rex | •Shulk ![]() •Lucina ![]() |
![]() |
9,900 | Kongo Falls (Ω form) | •Hazard: Lava Floor | •The floor is lava •Stamina battle •The enemy starts the battle with a Fire Bar |
Battle!! - Xenoblade Chronicles 2 | Spirit Battle inspiration:
Other trivia:
| |
Cloud Sea of Alrest (Ω form)[SB 1] | N/A[SB 1] | •Stamina battle •The enemy starts the battle with a Fire Bar[SB 1] |
Argentum[SB 1] | |||||||
967 | Pyra | •Lucina ![]() •Shulk ![]() |
![]() |
13,900 | Halberd (Battlefield form) | •Item: Fire Bar •Hazard: Lava Floor |
•The floor is lava •The enemy's melee weapons have increased power •The enemy starts the battle with a Fire Bar |
Still, Move Forward! | Spirit Battle inspiration:
Other trivia:
| |
968 | Mythra | •Corrin ![]() •Shulk ![]() |
![]() |
13,500 | Gaur Plain (Battlefield form) | N/A | •The enemy will charge up a powerful Final Smash •The enemy starts the battle with an enhanced Beam Sword |
Still, Move Forward! | Spirit Battle inspiration:
Other trivia:
| |
969 | Nia | •Mii Brawler ![]() •Incineroar ![]() |
![]() |
9,100 | Gaur Plain (hazards off) | N/A | •Stamina battle •The enemy heals over time |
Battle!! - Xenoblade Chronicles 2 | Spirit Battle trivia:
Other trivia:
| |
Gormott[SB 1] | ||||||||||
970 | Tora | •Jigglypuff ![]() •Daisy ![]() |
![]() |
3,400 | Gaur Plain (hazards off) | N/A | •Stamina battle •The enemy's shield has extra durability |
Battle!! - Xenoblade Chronicles 2 |
| |
Tiger! Tiger![SB 1] | ||||||||||
971 | Poppi α | •Zero Suit Samus ![]() •Daisy ![]() •Mii Gunner ![]() |
![]() |
3800 | Midgar (hazards off) | •Assist Trophy Enemies (Jeff) | •Hostile assist trophies will appear after a little while •Reinforcements will appear after an enemy is KO'd •The enemy starts the battle with a Beam Sword |
Still, Move Forward! | Spirit Battle inspiration:
Other trivia:
| |
972 | Mòrag | •Lucina ![]() •Palutena ![]() |
![]() |
2,400 | Gaur Plain (Battlefield form) | •Hazard: Lava Floor | •Defeat the main fighter to win •The floor is lava |
Battle!! - Xenoblade Chronicles 2 | Spirit Battle inspiration:
Other trivia:
| |
Mor Ardain - Roaming the Wastes -[SB 1] | ||||||||||
973 | Zeke | •Cloud ![]() •Bayonetta ![]() |
![]() |
2,500 | Kongo Falls (Battlefield form) | •Sudden Final Smash •Hazard: Zap Floor |
•Survive until the timer runs out •The floor is electrified •The enemy will suddenly have a Final Smash after a little while |
Those Who Stand Against Our Path - Xenoblade Chronicles 2 |
| |
Bringer of Chaos! Ultimate[SB 1] | ||||||||||
1,461 | Lora | •Lucina ![]() •Zelda ![]() •Cloud ![]() |
![]() |
3,800 | Jungle Japes (Battlefield form) | N/A | •Defeat the main fighter to win | Battle!!/Torna |
| |
1,462 | Amalthus | •Giant Dark Samus ![]() •Robin ![]() |
![]() |
9,500 | Shadow Moses Island (Ω form) | N/A | •The enemy has super armor but moves slower •Stamina battle •Reinforcements will appear after an enemy is KO'd |
Praetor Amalthus - The Acting God - | Spirit Battle inspiration:
Other trivia:
| |
1,463 | Jin | •Cloud ![]() |
![]() |
9,800 | Summit (Ω form) | •Move Speed ↑ •Hazard: Ice Floor |
•The floor is frozen •Stamina battle •The enemy has increased move speed |
Crossing Swords | Spirit Battle inspiration:
Other trivia:
| |
1,464 | Malos | •Richter ![]() •Giant Ridley ![]() |
![]() |
13,600 | Gaur Plain | N/A | •Defeat the main fighter to win •Reinforcements will appear after an enemy is KO'd |
Incoming! | Spirit Battle inspiration:
Other trivia:
| |
1,465 | Pneuma | •Pyra/Mythra ![]() ![]() •Shulk ![]() |
![]() |
13,400 | Cloud Sea of Alrest | •Metal Shift •Move Speed ↑ •Sudden Final Smash |
•The enemy will suddenly have a Final Smash after a little while •The enemy will occasionally turn metal when the enemy's at high damage •Stamina battle |
Counterattack | Spirit Battle inspiration:
Other trivia:
|
Series Order
Number | Name | Series |
---|---|---|
951 | Shulk | Xenoblade Chronicles Series |
952 | Fiora | |
953 | Mecha-Fiora | |
954 | Reyn | |
955 | Sharla | |
956 | Dunban | |
957 | Melia | |
958 | Riki (Xenoblade Chronicles) | |
959 | Mumkhar | |
960 | Metal Face | |
961 | Elma | |
962 | Lin | |
963 | Lao | |
964 | Tatsu | |
965 | Formula | |
966 | Rex | |
967 | Pyra | |
968 | Mythra | |
969 | Nia | |
970 | Tora | |
971 | Poppi α | |
972 | Mòrag | |
973 | Zeke | |
1,458 | Pyra (Fighter) | |
1,459 | Mythra (Fighter) | |
1,460 | Rex (Master Driver) | |
1,461 | Lora | |
1,462 | Amalthus | |
1,463 | Jin | |
1,464 | Malos | |
1,465 | Pneuma |
Trivia
- Not counting some temporary team members (Dickson and Alvis for Xenoblade Chronicles, and Vandham for Xenoblade Chronicles 2), Xenoblade Chronicles X is the only one of the three not to feature all party members as spirits.
- The artworks for both of Mythra's spirits are slightly altered from their original appearances, adding clothing to cover up her cleavage and legs; this was likely done to avoid raising the game's age rating, as Xenoblade Chronicles 2 has a higher age rating than Ultimate in most regions. Prior to Ultimate's release, this edited design was added into Xenoblade Chronicles 2 as an optional costume for Mythra, and was later used as the basis for her model as a fighter.
- Pyra's spirits are left uncensored, even though Pyra's fighter model was given tights in order to cover up her legs and hips.
- None of the spirits originating from Xenoblade Chronicles X make an appearance in World of Light.
- Prior to the addition of the River City spirits, Riki did not contain the series title in his name. He was updated to be differentiated from the character of the same name from the River City series.
- Rex is the first spirit to:
- gain the ability to be enhanced through an update.
- Due to this, the Rex (Master Driver) spirit is the only enhanced spirit that is not listed directly after its regular form (though prior to the 1.1.0 update, King Boo was listed between Poltergust 5000 and Polterpup rather than being listed directly right after Boo).
- Furthurmore, the Rex spirit loses level if at Level 99 prior to the update.
- change the stage the spirit battle takes place on if DLC is purchased.
- change its battle condition if DLC is purchased - in this case, the lava floor has been removed.
- gain the ability to be enhanced through an update.
- During Sakurai's presentation on Pyra and Mythra, the spirits of Pneuma and Rex (Master Driver) were pixelated out to avoid spoiling the end of Xenoblade Chronicles 2.
- Pneuma's spirit artwork, like several prior spirits, is original to Ultimate because she did not have official artwork for Xenoblade Chronicles 2; however, because she lacks an Ultimate model like similar spirits, Pneuma's artwork is instead an original illustration by Masatsugu Saito, the lead designer for Xenoblade Chronicles 2.
- The Xenoblade series is the second series after Pokémon to introduce a Legend class primary spirit as part of DLC; in this case, Rex (Master Driver) and Malos were added.
- In addition, this is the first to have a Legend class Primary spirit on a DLC Spirit Board. Therefore, it is the first DLC spirit board with multiple Legend class spirits.
- Poppi α is the third spirit to gain a spirit battle on a DLC Spirit Board after previously being summon-exclusive, with the first two being Ribbon Girl and Ninjara.
- Pyra and Mythra's support spirits are the only Xenoblade Chronicles 2 spirits that do not appear on the Xenoblade Chronicles 2 DLC Spirit Board. This is likely due to Pyra and Mythra themselves being playable characters, similar to Min Min's primary spirit being absent from the ARMS DLC Spirit Board for the same reason.
- Tatsu is the only spirit originating from Xenoblade Chronicles X that has a Spirit Battle (thus excluding Formula, who lacks one) that doesn't use Xenoblade Chronicles Medley for its music, instead using Gaur Plain.
- Xenoblade Chronicles X is the only Xenoblade game not to have a Legend class spirit.
- Rex, Tora, and Mòrag are the only spirits in World of Light to be affected by DLC.
Spirits | |
---|---|
by categories | Primary spirit (Enhanceable spirit) · Support spirit · Master spirit · Fighter spirit · (All spirits) · Summon · DLC Spirits (DLC changes) |
by series | Super Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · EarthBound · F-Zero · Ice Climber · Fire Emblem · Game & Watch · Kid Icarus · Wario · Metal Gear · Sonic the Hedgehog · Pikmin · R.O.B. · Animal Crossing · Mega Man · Wii Fit · Punch-Out!! · Pac-Man · Xenoblade Chronicles · Duck Hunt · Street Fighter · Final Fantasy · Bayonetta · Splatoon · Castlevania · Mii · Super Smash Bros. · Others · Persona · Dragon Quest · Banjo-Kazooie · Fatal Fury · ARMS · Minecraft · Tekken · Kingdom Hearts |
| |
---|---|
Fighters | Shulk (SSB4 · SSBU) · Pyra (SSBU) · Mythra (SSBU) |
Assist Trophy | Riki |
Stages | Gaur Plain · Cloud Sea of Alrest |
Other characters | Azurda · Dunban · Fiora · Metal Face · Nia · Rex |
Trophies and Spirits | Trophies · Spirits |
Music | SSB4 · Ultimate |