Talk:Crumple: Difference between revisions
Flamingpaper (talk | contribs) (Correction to data) Tag: Mobile edit |
Flamingpaper (talk | contribs) (Found frame data for Devil Fist. All that is needed is Skewer to be double checked and tested more thoroughly) Tag: Mobile edit |
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Line 31: | Line 31: | ||
Ridley Skewer: | Ridley Skewer: | ||
Unknown hitlag, due to the move being a 2 hit move and the first hit causing a super zoom, which slows down the game. Frame data is calculated starting with the first frame after the tail is ripped out of the opponent's body | Unknown hitlag, due to the move being a 2 hit move and the first hit causing a super zoom, which slows down the game. Frame data is calculated starting with the first frame after the tail is ripped out of the opponent's body, assuming that is the start of the crumple | ||
(Target's FAF is 59) | (Target's FAF is 59) | ||
Line 40: | Line 40: | ||
39 frame crumple animation | 39 frame crumple animation | ||
(Target's FAF is 41) | (Target's FAF is 41) | ||
Line 48: | Line 47: | ||
61 frame crumple animation | 61 frame crumple animation | ||
(Target's FAF is 92) | (Target's FAF is 92) | ||
Kazuya Devil Fist (Side B): | Kazuya Devil Fist (Side B): | ||
31 frames of hitlag on opponent | |||
49 frame crumple animation | |||
(Target's FAF is 81) | (Target's FAF is 81) |
Revision as of 23:12, November 2, 2021
Crumple Frame Data:
Ryu Focus 2:
30 frames hitlag for both the attacker and opponent
61 frame crumple animation (Target's FAF is 92)
Ryu Focus 3:
30 frames hitlag for both the attacker and opponent
88 frame crumple animation (Target's FAF is 113)
Ken Focus 2:
30 frames hitlag for both the attacker and opponent
61 frame crumple animation (Target's FAF is 92)
Ken Focus 3:
30 frames hitlag for both the attacker and opponent
88 frame crumple animation (Target's FAF is 113)
Ridley Skewer:
Unknown hitlag, due to the move being a 2 hit move and the first hit causing a super zoom, which slows down the game. Frame data is calculated starting with the first frame after the tail is ripped out of the opponent's body, assuming that is the start of the crumple
(Target's FAF is 59)
Kazuya Jab 9:
1 frame of hitlag for both the attacker and opponent
39 frame crumple animation (Target's FAF is 41)
Kazuya Demon God Fist (standing attack):
30 frames of hitlag for both the attacker and opponent
61 frame crumple animation (Target's FAF is 92)
Kazuya Devil Fist (Side B):
31 frames of hitlag on opponent
49 frame crumple animation (Target's FAF is 81)