Super Smash Bros. Brawl

Bucculus: Difference between revisions

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(This isn't some all-powerful vampiric creature. Just like Leaps they're an annoyance at best, except Leaps are more annoying when they make you drop your ability in the water. Bucculus can't do half the things that were described)
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|universe  = {{uv|Super Smash Bros.}}
|universe  = {{uv|Super Smash Bros.}}
|level    = [[The Lake]]<br>[[The Forest]]<br>[[The Lake Shore]]<br>[[The Cave]]<br>[[The Wilds (Part II)|The Wilds II]]<br>[[The Glacial Peak]]<br>[[Subspace (Part II)|Subspace II]]<br>[[The Great Maze]]
|level    = [[The Lake]]<br>[[The Forest]]<br>[[The Lake Shore]]<br>[[The Cave]]<br>[[The Wilds (Part II)|The Wilds II]]<br>[[The Glacial Peak]]<br>[[Subspace (Part II)|Subspace II]]<br>[[The Great Maze]]
|ehp      =
|nhp      =
|hhp      =
|vhp      =
|ihp      =
|points    = 800
|points    = 800
}}
}}
A '''Bucculus''' ({{ja|ブチュルス|Buchurusu}}, ''Bucculus'') is a parasitic enemy in ''[[Super Smash Bros. Brawl]]''<nowiki>'</nowiki>s [[Subspace Emissary]], and first appears in [[The Lake]] level. It's known for its infamous kiss attack, which is [[Damage|the most damaging move]] in the series.
A '''Bucculus''' ({{ja|ブチュルス|Buchurusu}}, ''Bucculus'') is a parasitic enemy in ''[[Super Smash Bros. Brawl]]''{{'}}s [[Subspace Emissary]], and first appears in [[The Lake]] level.


==Appearance==
==Appearance==
A Bucculus looks like a plant with large, red lips and a purple poison zone on the back that resembles a strawberry. It hides deep in the ground, with only its lips showing.
A Bucculus looks like a plant with large, red lips and a purple poison zone on the back that resembles a strawberry. It hides deep in the ground, with only its lips showing.


==In the Subspace Emissary==
==In the Subspace Emissary==
It appears as red lips on the ground: if the player goes near it, it will pop up nearly instantly and stick to the character. There is no possibility to [[dodge]] the attack, thus the only possible strategy is to stay away from it. Once stuck, Bucculus will emit cartoon-like "boing" noises and attack by kissing the player repeatedly, filling up its [[Poison|poison zone]], [[absorb]]ing [[health]] and causing immense damage. It usually deals three hits per second.  
It appears as red lips on the ground: if the player goes near it, it will pop up and attempt to stick to the character. Moving slowly over it gives it a high chance of sticking to the player, this can be avoided by running, jumping over it, or getting close enough to trigger it and preempt an attack. Once stuck, Bucculus will attack by kissing the player repeatedly to deal damage, filling up its "poison zone".


On Intense [[difficulty]], its kiss can raise the player's damage from 0% to 999% in slightly less than eight seconds. It could also try to carry the player past the [[blast line]]s for a [[OHKO|guaranteed KO]], which isn't much dangerous on "still" stages, but becomes a real danger on stages with a moving blast line. In these stages the player is quite likely to suffer a guaranteed KO, being trapped between two obstacles or carried beyond a blast line, due to being unable to move as long as Bucculus is attached.
If a Bucculus misses its grab attack, it will bounce around and plant itself again after a few seconds. If a Bucculus with a filled poison zone is killed, it will most likely drop a [[Maxim Tomato]], but it could occasionally drop [[Food]] otherwise. The player does not need to weaken an "empty" Bucculus to turn it into a [[trophy]] with a [[trophy stand]], since its base health is always very low (even on Intense).


If a Bucculus misses its grab attack, it will bounce around and plant itself again after a few seconds. If a Bucculus with a filled poison zone is killed, it will most likely drop a [[Maxim Tomato]], but it could occasionally drop [[Food]] otherwise. The player does not need to weaken an "empty" Bucculus to turn it into a [[trophy]] with a [[trophy stand]], since its base health is always very low (even on Intense). However, when Bucculus absorbs energy from the player with its kiss, its life bar greatly increases, up to about five times its minimum.
Although the player is unable to move with a stuck Bucculus on them, they can [[button mash]] to make the Bucculus break away. Bucculus will then run and try to plant itself again in the ground. A Bucculus will naturally break away after three hits. It will do a small amount of damage when it is popped off, regardless of if the player mashes or it does so naturally.


Although the player is unable to move with a stuck Bucculus on him, he will have to press an attack button repeatedly to make Bucculus break away. Bucculus will then plant itself again in the ground. Notice that Bucculus doesn't break away by itself, and that this action will require more time as difficulty increases, from around three seconds on Easy to nearly six on Intense.
The following list shows the damage inflicted by Bucculus for every difficulty:
 
*Easy: 10% per hit, 2% release.
The following list shows the damage inflicted by Bucculus for every difficulty, respectively for each hit and per second (notice that it can inflict around three hits per second):
*Normal: 12% per hit, 3% release.
*Easy: 23% per hit, 69% per second.
*Hard: 13% per hit, 3% release.
*Normal: 29% per hit, 87% per second.
*Very Hard: 14% per hit, 4% release.
*Hard: 33% per hit, 99% per second.  
*Intense: 16% per hit, 5% release.
*Very Hard: 37% per hit, 111% per second.  
*Intense: 43% per hit, 129% per second.
 
As shown, Bucculus' kiss is the [[Damage|most damaging move]] in the series, being able to inflict 999% in less than eight seconds on Intense. However, multiple [[Floow]]s attacking together can deal the same ludicrous amount in much less time: even less than three seconds if four enemies attack the same player.


==HP and damage taken==
==HP and damage taken==
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|si=0.75
|si=0.75
}}
}}
Notice that Bucculus' health will rise and peak at around five times its base value, after he it [[absorb]]ed enough vitality from the player (it can be noticed due to a swelling of its body).


==Trophy description==
==Trophy description==
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*Bucculus' name is likely a corruption of succubus, with its signature attack referencing their portrayal in media as beings which suck the life-force from their victims.
*Bucculus' name is likely a corruption of succubus, with its signature attack referencing their portrayal in media as beings which suck the life-force from their victims.
*When a Bucculus sucks a character's [[Health|vitality]], it makes a [[slash]]ing sound and animation.
*When a Bucculus sucks a character's [[Health|vitality]], it makes a [[slash]]ing sound and animation.
*On the lower [[Difficulty|difficulties]] only, players can heal themselves with a Bucculus by letting it sap their health for a bit and then knocking it out. If the player is able to escape before the Bucculus gives 50% damage, the player can KO the Bucculus and receive a Maxim Tomato, healing more of a percentage than the damage given.
*On Very Hard and lower, players can heal themselves with a Bucculus by letting it sap their health for a bit and then knocking it out to receive a Maxim Tomato. On Very Hard it will deal 46% and a Maxim Tomato will heal for 50%, allowing for net decrease in damage.
*Bucculus attacks in a similar way to {{s|wikirby|Leap}}, an enemy from ''{{s|wikirby|Kirby & The Amazing Mirror}}''. The differences are that Bucculus inflicts more damage, as it drains energy, and it resides underground rather than in the air.
*Bucculus attacks in a similar way to {{s|wikirby|Leap}}, an enemy from ''{{s|wikirby|Kirby & The Amazing Mirror}}''. The differences are that Bucculus inflicts more damage and it resides underground rather than in the air.
*In [[Subspace (Part II)]], the translucent terrain allows the player to see the body of a Bucculus that is still buried. The same happens in [[The Great Maze]].
*In [[Subspace (Part II)]], the translucent terrain allows the player to see the body of a Bucculus that is still buried. The same happens in [[The Great Maze]].


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Bucculus.png|A Bucculus before it attacks a character. Note the size of its poison zone.  
Bucculus.png|A Bucculus before it attacks a character. Note the size of its poison zone.  
File:MarioBucculus.png|A Bucculus attacking {{SSBB|Mario}}.
MarioBucculus.png|A Bucculus attacking {{SSBB|Mario}}.
File:BucculusBury.png|A Bucculus buried in the ground.
BucculusBury.png|A Bucculus buried in the ground.
</gallery>
</gallery>
{{SubspaceArmy}}
{{SubspaceArmy}}
[[Category:Common enemies]]
[[Category:Common enemies]]
[[Category:Super Smash Bros. universe]]
[[Category:Super Smash Bros. universe]]
[[Category:Trophies (SSBB)]]
[[Category:Trophies (SSBB)]]

Revision as of 10:06, October 29, 2021

Bucculus
BucculusFull.png
SubspaceSymbol.svg

A Bucculus after attacking a character. Note the size of its poison zone.

Universe Super Smash Bros.
Level(s) appears in The Lake
The Forest
The Lake Shore
The Cave
The Wilds II
The Glacial Peak
Subspace II
The Great Maze
Point worth 800

A Bucculus (ブチュルス, Bucculus) is a parasitic enemy in Super Smash Bros. Brawl's Subspace Emissary, and first appears in The Lake level.

Appearance

A Bucculus looks like a plant with large, red lips and a purple poison zone on the back that resembles a strawberry. It hides deep in the ground, with only its lips showing.

In the Subspace Emissary

It appears as red lips on the ground: if the player goes near it, it will pop up and attempt to stick to the character. Moving slowly over it gives it a high chance of sticking to the player, this can be avoided by running, jumping over it, or getting close enough to trigger it and preempt an attack. Once stuck, Bucculus will attack by kissing the player repeatedly to deal damage, filling up its "poison zone".

If a Bucculus misses its grab attack, it will bounce around and plant itself again after a few seconds. If a Bucculus with a filled poison zone is killed, it will most likely drop a Maxim Tomato, but it could occasionally drop Food otherwise. The player does not need to weaken an "empty" Bucculus to turn it into a trophy with a trophy stand, since its base health is always very low (even on Intense).

Although the player is unable to move with a stuck Bucculus on them, they can button mash to make the Bucculus break away. Bucculus will then run and try to plant itself again in the ground. A Bucculus will naturally break away after three hits. It will do a small amount of damage when it is popped off, regardless of if the player mashes or it does so naturally.

The following list shows the damage inflicted by Bucculus for every difficulty:

  • Easy: 10% per hit, 2% release.
  • Normal: 12% per hit, 3% release.
  • Hard: 13% per hit, 3% release.
  • Very Hard: 14% per hit, 4% release.
  • Intense: 16% per hit, 5% release.

HP and damage taken

HP Values Lowest difficulty Below-middle difficulty Middle difficulty Above-middle difficulty Highest difficulty
8 12 15 19 23
  Normal Slash Electric Freezing Flame Grass (effect) Water (effect) Darkness Aura (effect) Specials: Direct Specials: Indirect
Damage taken ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×0.75

Trophy description

The Bucculus trophy in Brawl.

A Subspace Army enemy found firmly planted in the ground, with only its lips showing. These lips, by the way, are covered with spikes that stick in its victim to... (Get this!)...suck out vitality. Basically, this results in serious damage. The torso area has a poison zone where it stores vitality. The Bucculus not only looks offensive-- boy, it's rotten to the core.

Wii: Super Smash Bros. Brawl

Names in other languages

Language Name
UK English Bucculus
Spain Spanish Bucculus

Trivia

  • Bucculus' name is likely a corruption of succubus, with its signature attack referencing their portrayal in media as beings which suck the life-force from their victims.
  • When a Bucculus sucks a character's vitality, it makes a slashing sound and animation.
  • On Very Hard and lower, players can heal themselves with a Bucculus by letting it sap their health for a bit and then knocking it out to receive a Maxim Tomato. On Very Hard it will deal 46% and a Maxim Tomato will heal for 50%, allowing for net decrease in damage.
  • Bucculus attacks in a similar way to Leap, an enemy from Kirby & The Amazing Mirror. The differences are that Bucculus inflicts more damage and it resides underground rather than in the air.
  • In Subspace (Part II), the translucent terrain allows the player to see the body of a Bucculus that is still buried. The same happens in The Great Maze.

Gallery