Talk:Ryu (SSBU): Difference between revisions
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:He does not walk backwards. [[User:Aidanzapunk|<span style="color: blue;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: blue;">'''the College-Bound Rurouni'''</span>]] 11:34, 6 August 2018 (EDT) | :He does not walk backwards. [[User:Aidanzapunk|<span style="color: blue;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: blue;">'''the College-Bound Rurouni'''</span>]] 11:34, 6 August 2018 (EDT) | ||
::Okay, sorry, I was wrong. [[Special:Contributions/72.133.91.93|72.133.91.93]] 14:21, 6 August 2018 (EDT)Blueflame105 | ::Okay, sorry, I was wrong. [[Special:Contributions/72.133.91.93|72.133.91.93]] 14:21, 6 August 2018 (EDT)Blueflame105 | ||
== How exactly does the freeze frame multiplier make his moves safer on shield? == | |||
I feel like I may have asked this before but I still don't understand why. I thought that when a move hits a shield, both the attacker and defender go through the hitlag (assuming it's not a projectile) and then the defender goes through shieldstun. There's obviously something I don't understand so can someone explain it briefly? [[User:SacredFire37|SacredFire]] ([[User talk:SacredFire37|talk]]). 21:19, October 7, 2021 (EDT) |
Revision as of 20:19, October 7, 2021
Say, what happens if Ryu's on 1vs1 against Ice Climbers?
I mean, in 1 on 1, Ryu always faces his opponent. But what if he's fighting the Ice Climbers, and one is in front of Ryu while the other is behind him? Did anyone get to test that at E3? Unowninator (talk) 19:30, 26 June 2018 (EDT)
Diddy's Showcase Video
In Diddy's showcase video, Diddy uses Banana Peel and Ryu walks into ithowever he is walking backwards. As far as I can tell, Ryu can only do that in 1v1 matches, but Ryu was very clearly facing away from Diddy. Does this mean he can walk backwards under different circumstances?72.133.91.93 11:14, 6 August 2018 (EDT)Blueflame105
- He does not walk backwards. Aidan, the College-Bound Rurouni 11:34, 6 August 2018 (EDT)
- Okay, sorry, I was wrong. 72.133.91.93 14:21, 6 August 2018 (EDT)Blueflame105
How exactly does the freeze frame multiplier make his moves safer on shield?
I feel like I may have asked this before but I still don't understand why. I thought that when a move hits a shield, both the attacker and defender go through the hitlag (assuming it's not a projectile) and then the defender goes through shieldstun. There's obviously something I don't understand so can someone explain it briefly? SacredFire (talk). 21:19, October 7, 2021 (EDT)