Super Smash Bros. 4
Super Smash Bros. Ultimate

Tough Guy: Difference between revisions

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Tough Guy was indirectly buffed in ''Ultimate'' thanks to Bowser's increased [[weight]] and the universal knockback reduction in all rapid jabs. The addition of damage-based armor into his moveset also assisted with this, adding a degree of safety at tighter percent ranges. As a result, it's not uncommon to see Bowser armor through rapid jabs until very high [[percentage]]s and subsequently punish them.  
Tough Guy was indirectly buffed in ''Ultimate'' thanks to Bowser's increased [[weight]] and the universal knockback reduction in all rapid jabs. The addition of damage-based armor into his moveset also assisted with this, adding a degree of safety at tighter percent ranges. As a result, it's not uncommon to see Bowser armor through rapid jabs until very high [[percentage]]s and subsequently punish them.  


Due to Tough Guy's very low knockback threshold, its usefulness is highly specific to the point of being near-ineffective in many matchups. While characters like {{SSBU|Luigi}} will tend to struggle due to losing the effectiveness of a single move — in this case, Fireball — others such as {{SSBU|Donkey Kong}} are completely unaffected. This applies even moreso to Kazuya, having drastically lower damage ranges; for example, while Bowser can armor {{SSBU|Pyra}}'s Rapid Jab until well 174%, Kazuya can only armor it until around 12%.  
Due to Tough Guy's very low knockback threshold, its usefulness is highly specific to the point of being near-ineffective in many matchups. While characters like {{SSBU|Luigi}} will tend to struggle due to losing the effectiveness of a single move — in this case, Fireball — others such as {{SSBU|Donkey Kong}} are completely unaffected. This applies even moreso to Kazuya, having drastically lower damage ranges; for example, while Bowser can armor {{SSBU|Pyra}}'s Rapid Jab well until 174%, Kazuya can only armor it until around 12%.


==List of attacks affected by Tough Guy/Tough Body==
==List of attacks affected by Tough Guy/Tough Body==

Revision as of 03:24, July 13, 2021

Bowser not flinching from Kirby's rapid jab.
Move.png It has been suggested that this article should be moved to Tough Guy/Tough Body.
The reason given for the move is: This makes more sense now that Kazuya is here (Discuss)

Both Bowser and Kazuya have universal passive knockback-based armor, known as Tough Guy for Bowser and Tough Body for Kazuya. This mechanic was first introduced in Super Smash Bros. 4, and carried over to Super Smash Bros. Ultimate.

Mechanic

Tough Guy is a form of knockback-based armor that triggers against attacks that deal 19 units of knockback or less for Bowser. This is present in all of Bowser's animations, even when buried or frozen, which can lead to odd interactions with "delayed" armor reactions. Its presence notably includes crouching which — thanks to the 0.85× knockback reduction it provides — improves the armor's ranges significantly. Tough Guy is also present during attacks that utilize Bowser's armored smash and tilt attacks in Ultimate, giving him effectively two layers of it.

Kazuya gained what's essentially a clone of Tough Guy in Ultimate known as Tough Body, which guards against 14 units of knockback. Because of Kazuya's lower weight in addition to this, Tough Body is significantly worse than Tough Guy. On the other hand, because of his crouch-based attacks like Demon God Fist, he can theoretically make better use of it in some situations.

Because of the armor being knockback-centric, Tough Guy's effectiveness directly correlates to his percentage. As Bowser takes more damage, he takes more knockback, which gives Tough Guy a hard limit in every matchup. Additionally, effects that increase knockback, such as rage, will also affect Tough Guy. For a character-specific example, Hero's Psyche Up applies a 1.2× knockback multiplier directly onto his moves which, as a result, significantly decreases Tough Guy's effectiveness until it goes away.

Tough Guy was indirectly buffed in Ultimate thanks to Bowser's increased weight and the universal knockback reduction in all rapid jabs. The addition of damage-based armor into his moveset also assisted with this, adding a degree of safety at tighter percent ranges. As a result, it's not uncommon to see Bowser armor through rapid jabs until very high percentages and subsequently punish them.

Due to Tough Guy's very low knockback threshold, its usefulness is highly specific to the point of being near-ineffective in many matchups. While characters like Luigi will tend to struggle due to losing the effectiveness of a single move — in this case, Fireball — others such as Donkey Kong are completely unaffected. This applies even moreso to Kazuya, having drastically lower damage ranges; for example, while Bowser can armor Pyra's Rapid Jab well until 174%, Kazuya can only armor it until around 12%.

List of attacks affected by Tough Guy/Tough Body

An icon for denoting incomplete things.
  • Bold percentages represent the damage limit if Bowser were crouching.
  • Moves with damages labeled "Limitless" means that Tough Guy will always trigger against the move.
  • Moves that are available as custom moves are in italics.
User/Item Move Part of Move Damage Limit Notes
By Characters
Banjo & Kazooie Neutral Attack Rapid Jab 83%/318%Bowser (SSBU) Closest hitbox
503%/737%Bowser (SSBU) Farthest hitbox
Egg Firing / Breegull Blaster Breegull Blaster LimitlessBowser (SSBU) Applies to the 13th egg, and all others preceding; all ranges except for point-blank
Bayonetta Neutral Attack Rapid Jab 116%Bowser (SSB4)
205%/333% Bowser (SSBU)
Closest hitbox
282%/410% Bowser (SSBU) Farthest hitbox
Bullet Climax Entire move 116% Bowser (SSB4)
120%/157% Bowser (SSBU)
Uncharged bullets
Bowser Up Throw Attack hitbox 6%/23%Bowser (SSBU) Applies to hits 1 - 7
Bowser Jr. Neutral Attack Jab 1 18%Bowser (SSB4)
Rapid Jab 617%/842% Bowser (SSBU)
Dash attack Entire move 3%/18% Bowser (SSB4)
22%Bowser (SSBU)
Farthest hitbox; applies to hits 1 - 5
Forward smash Entire move 29% Bowser (SSB4)
LimitlessBowser (SSBU)
Applies to hits 1 - 5
Byleth Neutral Attack Rapid Jab 363%/597% Bowser (SSBU) Closest hitbox
503%/737%Bowser (SSBU) Farthest hitbox
Captain Falcon Neutral Attack Rapid Jab 356%/500% Bowser (SSBU)
Charizard Down Throw Attack hitbox 4%/23% Bowser (SSBU) Collateral damage
Flamethrower Entire move 34%Bowser (SSB4)
35%Bowser (SSBU)
Weak hitbox
Fire Fang LimitlessBowser (SSB4) Embers
Fireball Cannon 46%/92%Bowser (SSB4) Weak hitbox
Chrom Double-Edge Dance 4th hit; angled down 279%/349%Bowser (SSBU) Applies to hits 1-4
Corrin Neutral Attack Rapid Jab 180%/293% Bowser (SSBU)
Forward smash Yato hitboxes LimitlessBowser (SSBU)
Daisy Neutral Aerial Entire move 3%Bowser (SSBU) Late hitbox
Down Aerial 6%/53%Bowser (SSBU) Applies to hits 1 - 3
Dark Pit Neutral Attack Rapid Jab LimitlessBowser (SSB4)
617%/842% Bowser (SSBU)
Down Aerial Entire move 3%-5%Bowser (SSBU) Meteor hitbox
Silver Bow Entire move 3%Bowser (SSB4)
0%Bowser (SSBU)
Uncharged
Donkey Kong Neutral attack Jab 1 7%Bowser (SSB4)
Jumping Headbutt Entire move 81%/101%Bowser (SSB4) Tough Guy does not trigger if Bowser is hit while airborne
Dr. Mario Neutral Attack Jab 1 88%/145% Bowser (SSBU) Farthest hitbox
Jab 2 36%/136% Bowser (SSBU)
Duck Hunt Neutral Attack Rapid Jab 13%/169% Bowser (SSBU) Closest hitbox
363%/597% Bowser (SSBU) Farthest hitbox
Clay Shooting Reticle shots 306% Bowser (SSB4)
Falco Neutral Attack Rapid Jab 500%/663% Bowser (SSBU)
Blaster Entire move LimitlessBowser (SSB4)
Explosive Blaster Applies to hits 1 - 4
Fox Neutral Attack Jab 1 7%/81% Bowser (SSBU) Farthest hitbox
Jab 2 30%Bowser (SSBU)
Rapid Jab 36%/143%Bowser (SSB4)
270%/378% Bowser (SSBU)
Farthest hitbox in Smash 4
Neutral Aerial Entire move 2%Bowser (SSB4)
4%Bowser (SSBU)
Late hitbox
Greninja Neutral Attack Rapid Jab 50%/94%Bowser (SSB4)
617%/842% Bowser (SSBU)
Back Aerial Entire move 0%/11%Bowser (SSB4)
0%/12% Bowser (SSBU)
Applies to hit 1
1%/13%Bowser (SSB4)
1%/14% Bowser (SSBU)
Applies to hit 2
Water Shuriken 3%/28% Bowser (SSBU) Uncharged
Hero Magic Burst Entire move 368%/523%Bowser (SSBU) At MP 100; does not include the last hit
743%/LimitlessBowser (SSBU) At lower to lowest MP; does not include the last hit
Whack 4%/23%Bowser (SSBU)
Ice Climbers Ice Shot Entire move 27%/47%Bowser (SSBU) Closest range
30%/53%Bowser (SSBU) Farthest range
Blizzard Entire move 27%Bowser (SSBU) Closest hitbox
35%Bowser (SSBU) Middle Hitbox
Ike Aether Falling hit 54%/73%Bowser (SSBU)
Inkling Neutral Attack Rapid Jab 363%/597%Bowser (SSBU) Closest hitbox
712%/947%Bowser (SSBU) Farthest hitbox
Up Aerial Entire move 0%-1%/43%-44%Bowser (SSBU) Applies to hit 1 only; farthest hitbox
Ivysaur Neutral Attack Rapid Jab 147%/222%Bowser (SSBU)
Side Tilt Entire move 8%/88% Bowser (SSBU) Applies to hits 1 - 6
Neutral Aerial 55%/130% Bowser (SSBU) Applies to hits 1 - 7
Bullet Seed 29%-31% Bowser (SSBU) All seeds, except the last
Jigglypuff Neutral attack Jab 1 5%Bowser (SSB4)
Spinphony Entire move LimitlessBowser (SSB4) Bowser is still turned around
Joker Gun/Gun Special Entire move 5%Bowser (SSBU) Close range
48%/67%Bowser (SSBU) Mid range
King Dedede Neutral Attack Rapid Jab LimitlessBowser (SSB4)
494%/681% Bowser (SSBU)
Farthest hitbox
382%/569% Bowser (SSBU) Closest hitbox
Super Dedede Jump Stars 4%Bowser (SSB4)Bowser (SSBU)
Quick Dedede Jump
Kirby Neutral Attack Jab 1 74%/119%Bowser (SSB4)
Rapid Jab LimitlessBowser (SSB4)
124%/197% Bowser (SSBU)
Link Quickfire Bow Entire move 17%/50% Bowser (SSB4) Uncharged
1%/16% Bowser (SSB4) Full charge
Bow and Arrows Arrows 0% Bowser (SSBU) Thrown
1%Bowser (SSBU) Z-Dropped
Little Mac Neutral Attack Rapid Jab 120%/158% Bowser (SSB4)
298%/579% Bowser (SSBU)
Also applies when as Giga Mac in Smash 4
Down Aerial Entire move 8%/18% Bowser (SSBU) Clean hitbox
11%/22%Bowser (SSB4)
12%/23% Bowser (SSBU)
Late hitbox; also applies when as Giga Mac in Smash 4
Lucario Neutral Attack Jab 1 7%-4%-1%/84%-67%-48%Bowser (SSBU) Farthest hitbox
Aura Sphere Entire move 0%Bowser (SSB4) Uncharged
Piercing Aura Sphere 44%Bowser (SSB4)
Lucas Down tilt Entire move 24%/55%Bowser (SSB4)
14%Bowser (SSBU)
Farthest hitbox
PK Thunder Projectile 115%Bowser (SSB4)
118%/169%Bowser (SSBU)
Applies to the hitboxes in the "tail"
Lucina Dancing Blade 4th hit; angled down 97%Bowser (SSB4)
279%/349% Bowser (SSBU)
Applies to hits 1- 4
Luigi Up Aerial Entire move 0%Bowser (SSB4)
2%-3%Bowser (SSBU)
Late hitbox
Fireball 55%/82%Bowser (SSB4)
56%/86%Bowser (SSBU)
Early hitbox
66%/99% Bowser (SSBU) Late hitbox
Bouncing Fireball 55%/82% Bowser (SSB4) Closest hitbox
64%/95% Bowser (SSB4) Mid hitbox
77%/113% Bowser (SSB4) Farthest hitbox
Super Jump Punch LimitlessBowser (SSB4)Bowser (SSBU) Sourspot
Mario Neutral Attack Jab 1 5%/72% Bowser (SSBU) Farthest hitbox
Jab 2 37%/139% Bowser (SSBU)
Fast Fireball Entire move 193%/298% Bowser (SSB4) Weak hitbox
Marth Dancing Blade 4th hit; angled down 97%Bowser (SSB4)
279%/349% Bowser (SSBU)
Hits 1 - 4
Mega Man Neutral Attack Pellets 372%/510%Bowser (SSB4)
384%/524% Bowser (SSBU)
Long/Mid range
Side Tilt
Neutral Aerial
Up Aerial Entire move Limitless Bowser (SSBU) Late hitbox
Crash Bomber 190%/312%Bowser (SSB4)
10%/135% Bowser (SSBU)
Applies to hits 1 - 4
Leaf Shield 17%/79%Bowser (SSB4)
Meta Knight Neutral Attack Entire move 93%/150%Bowser (SSB4)
66%/128% Bowser (SSBU)
Does not include the finishing hit
Mewtwo Neutral Attack Rapid Jab 52%Bowser (SSB4)
550%/751% Bowser (SSBU)
Shadow Ball Entire move 33% Bowser (SSB4)
23%Bowser (SSBU)
Uncharged
Mii Brawler Neutral Attack Rapid Jab 281% Bowser (SSBU)
Mii Gunner Charge Shot Entire move 2%Bowser (SSB4) Uncharged
Min Min Neutral Attack Rapid Jab 172% Bowser (SSBU) Closest hitbox
340%Bowser (SSBU) Farthest hitbox
Mr. Game & Watch Neutral Attack Jab 1 LimitlessBowser (SSB4)
Rapid Jab LimitlessBowser (SSB4)
101%/201% Bowser (SSBU)
Forward Aerial Entire move Limitless Bowser (SSBU) Applies to hit 1 only
Back Aerial Entire move 2%/16% Bowser (SSBU) Applies to hits 1 - 3
Short Order Chef Entire move 101%/256% Bowser (SSB4) Steak
120%/300% Bowser (SSB4) Skinny fish
Limitless Bowser (SSB4) Fat fish
Judge Entire move 8%Bowser (SSB4)Bowser (SSBU)/32%Bowser (SSBU) Judge #2 only
Mythra Neutral Attack Jab 1 34%/128%Bowser (SSBU) farthest hitbox
6%/76%Bowser (SSBU) closest hitbox
Jab 2 174%/268%Bowser (SSBU) farthest hitbox
Rapid Jab 188%/305%Bowser (SSBU)
Ness Neutral attack Jab 1 13%/41%Bowser (SSB4)
Jab 2
Down Tilt Entire move 164%/209%Bowser (SSB4)
151%Bowser (SSBU)
Closest hitbox
189%/258%Bowser (SSB4)
199% Bowser (SSBU)
Farthest hitbox
Down Throw Attacking hitbox 3%/28%Bowser (SSBU) Collateral; applies to hits 1 - 3
PK Fire Pillar 44% Bowser (SSB4)
66%/128%Bowser (SSBU)
Percent in Smash 4 also includes crouching
Lasting PK Thunder Projectile 104%/150%Bowser (SSB4) Applies to the hitboxes in the "tail"
Olimar Dizzy Whistle Entire move Limitless Bowser (SSB4) Bowser is still turned around
Palutena Neutral Attack Rapid Jab 162%/263%Bowser (SSB4)
173%/281%Bowser (SSBU)
Peach Neutral Aerial Entire move 2%Bowser (SSB4)
3%Bowser (SSBU)
Late hitbox
Down Aerial 6%/53%Bowser (SSBU) Applies to hits 1 - 3
Pichu Neutral Attack Entire move 12%Bowser (SSBU) Closest hitbox
Forward Throw Attacking Hitbox 3%/19%Bowser (SSBU) Collateral; applies to hits 1 - 3
Pikachu Neutral Attack Entire move 8%/44%Bowser (SSB4)
82%/165% Bowser (SSBU)
Closest hitbox
34%/74%Bowser (SSB4)
87%/176% Bowser (SSBU)
Middle hitbox
Forward Throw Attacking hitbox 2%/16%Bowser (SSBU) Collateral; applies to hits 1 - 4
Thunder Jolt Entire move 2%/4%/7% Bowser (SSBU) Early/Mid/Late hitbox
Piranha Plant Neutral Attack Jab 1 11%Bowser (SSBU) Farthest hitbox
Jab 2 43%Bowser (SSBU)
Rapid Jab 593%/622%Bowser (SSBU)
Down throw Attacking hitbox 13%Bowser (SSBU) Collateral damage
Pit Neutral Attack Rapid Jab LimitlessBowser (SSB4)
617%/842%Bowser (SSBU)
Down Aerial Entire move 3%-5%Bowser (SSBU) Meteor hitbox
Palutena Bow Entire move 5%Bowser (SSB4)
6%Bowser (SSBU)
Uncharged
Pyra Neutral Attack Jab 1 26%/101%Bowser (SSBU) Farthest hitbox
3%/59%Bowser (SSBU) Closest hitbox
Jab 2 174%/268%Bowser (SSBU) Farthest hitbox
Rapid Jab 173%/281%Bowser (SSBU)
Flame Nova Entire move LimitlessBowser (SSBU) Closest hitbox; applies to all hits except the final
Richter Neutral Attack Jab 1 5%/74%Bowser (SSBU) Farthest hitbox
Rapid Jab 617%/842%Bowser (SSBU)
Holy Water Pillar 131%Bowser (SSBU) Same percent when crouching
Ridley Neutral Attack Rapid Jab 198%Bowser (SSBU) Closest hitbox
571%Bowser (SSBU) Farthest hitbox
R.O.B. Neutral Attack Jab 1 8%/26%Bowser (SSB4)
33%Bowser (SSBU)
Down tilt Entire move 0%
Backwards Arm Rotor Entire move LimitlessBowser (SSB4) 1st hit facing Bowser
Gyro 84%Bowser (SSBU) Uncharged; late hitbox
Slip Gyro 5%Bowser (SSB4) Sliding across the ground
Robin Neutral Attack Rapid Jab 47%Bowser (SSB4)
384%/593%Bowser (SSBU)
Rosalina & Luma Neutral Attack Rapid Jab 537%/741% Bowser (SSBU) Rosalina
215%/349% Bowser (SSBU) Luma
Grand Star Grand Star looping hits Limitless Bowser (SSBU) only if Bowser is above on a platform
Roy Double-Edge Dance 4th hit; angled down 97% Bowser (SSB4)
279%/349% Bowser (SSBU)
Applies to hits 1 - 4
Ryu Down tilt Entire move LimitlessBowser (SSB4) Tapped; farthest hitbox
Hadoken Shakunetsu Hadoken 166%Bowser (SSB4)
335% Bowser (SSBU)
Fast-tapped; applies to hits 1-4
Samus Charge Shot Entire move 2%Bowser (SSB4) Uncharged
Dense Charge Shot 0%Bowser (SSB4)
Sephiroth Shadow Flare Initial projectile 54%/106% Uncharged
26%/55% Fully charged
Sheik Neutral Attack Rapid Jab 43%/148%Bowser (SSB4)
208%/372%Bowser (SSBU)
Forward throw Attack hitbox LimitlessBowser (SSBU) Collateral damage
Back throw
Up throw
Down throw
Shulk Neutral Attack Jab 1 100% Bowser (SSBU) Buster Art; farthest hitbox
Simon Neutral Attack Jab 1 5%/74%Bowser (SSBU) Farthest hitbox
Rapid Jab 617%/842%Bowser (SSBU)
Holy Water Pillar 131%Bowser (SSBU) Same percent when crouching
Sonic Neutral Attack Jab 2 8%/88%Bowser (SSBU) Farthest hitbox
Down Throw Attacking hitbox 23%Bowser (SSBU) Collateral damage
Double Spring Entire move 8%Bowser (SSB4)
Terry Neutral Attack Jab 1 238%/351% Bowser (SSBU) Closest hitbox
Jab 2 (1st hit) 47%/172%Bowser (SSBU)
Toon Link Pummel Entire move 4% Bowser (SSBU) Collateral damage
Hero's Bow 6%/24%Bowser (SSB4)
7% Bowser (SSBU)
Uncharged
0% Bowser (SSB4) Full charge
Fire Arrow Limitless Bowser (SSB4) Uncharged; direct hit
527%/664% Bowser (SSB4) Full charge; direct hit
Piercing Bow 390%/572%Bowser (SSB4) Uncharged
140%/208%Bowser (SSB4) Full charge
Villager Neutral Attack Entire move 122% (lead fist); 10% (rear fist) Bowser (SSBU) Farthest hitbox
Down smash Entire move 3%/11%Bowser (SSB4)
Wario Wario Waft Entire move LimitlessBowser (SSB4)Bowser (SSBU) Uncharged
Garlic Breath Closest range
Wii Fit Trainer Neutral attack Jab 3 19%/46%Bowser (SSB4)
16%Bowser (SSBU)
Burying hitbox
Yoshi Neutral Attack Jab 1 87%/144% Bowser (SSBU) Farthest hitbox
Down Aerial Entire move 9%Bowser (SSB4)
12%Bowser (SSBU)
Applies to hits 1 - 6
Young Link Neutral Attack Rapid Jab 403%/566%Bowser (SSBU)
Zelda Neutral Attack Rapid Jab 320%/448%Bowser (SSBU)
Forward Aerial Entire move 6%Bowser (SSBU) Sourspot
Back Aerial
Down Aerial 20%/33% Bowser (SSB4)
21%/34%Bowser (SSBU)
Late sourspot
Nayru's Love 30%Bowser (SSB4)
31%Bowser (SSBU)
Applies to hits 1 - 3
Nayru's Rejection 40%Bowser (SSB4) Bowser is still turned around
Zero Suit Samus Neutral Attack Jab 1 127%/208% Bowser (SSBU) Farthest hitbox
Blast Shot Entire move LimitlessBowser (SSB4) Uncharged
By Items
Beehive Bees LimitlessBowser (SSBU) Only toughs out the first attack
Fire Flower Thrown item 25%/46%Bowser (SSBU)
19%/36%Bowser (SSBU)
Dropped item 30-53%/66-88%Bowser (SSBU) Depends on the distance dropped
Mr. Saturn Thrown item 9-10%, 32%/24-25%, 62%Bowser (SSBU)
9-10%, 31%/24-25%, 62%Bowser (SSBU)
7%, 28%/20%, 56%Bowser (SSBU)
Depends on distance thrown
Dropped item 9-11%/24-40%Bowser (SSBU) Depends on distance dropped
Staff Shots 5%/25%Bowser (SSBU) Point-blank range
Super Scope Shots 164%/210%Bowser (SSBU) Uncharged
Superspicy Curry Flames 3%/120%Bowser (SSBU)
By Pokémon
Abomasnow Blizzard 19%Bowser (SSBU)
Inkay Topsy-Turvy LimitlessBowser (SSBU)
Staryu Swift 24%/69%Bowser (SSBU)
By Assist Trophy
Klaptrap Rapid bites 961%/LimitlessBowser (SSBU) Collateral damage

Trivia

  • In Melee, Nana had 5 units of knockback-based armor at all times, in a virtually identical implementation to Tough Guy[1].
  • The attacks of Little Mac that can be toughed out also apply if he is in his transformation.