Byleth (SSBU)/Down aerial: Difference between revisions
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==Overview== | ==Overview== | ||
Swings Aymr downward, with the ability to [[meteor smash]] opponents. Deals heavy [[damage]], dealing 19%. Also does heavy [[shield]] damage and has long [[range]]. It is the strongest meteor smash from a down aerial move in ''Ultimate'', with the sweetspot [[KO|KOing]] grounded opponents starting at 85%. However, it is extremely slow to start, has a lot of [[ending lag]], only [[autocancel]]s from a double jump, and its landing lag is among the highest out of any conventional down aerial in the entire game. | Swings Aymr downward, with the ability to [[meteor smash]] opponents. Deals heavy [[damage]], dealing 19%. Also does heavy [[shield]] damage and has long [[range]]. It is the strongest meteor smash from a down aerial move in ''Ultimate'', with the sweetspot [[KO|KOing]] grounded opponents starting at 85%. However, it is extremely slow to start, has a lot of [[ending lag]], only [[autocancel]]s from a double jump, and its landing lag is among the highest out of any conventional down aerial in the entire game. | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|11.0.0}}''' | |||
*{{buff|Has increased knockback scaling (57/52/82/74/57/52 → 61/56/86/78/61/56), allowing it to KO earlier.}} | |||
*{{buff|Has increased shield damage (6 → 9), allowing it to break shields more easily.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 12:48, March 7, 2021
Overview
Swings Aymr downward, with the ability to meteor smash opponents. Deals heavy damage, dealing 19%. Also does heavy shield damage and has long range. It is the strongest meteor smash from a down aerial move in Ultimate, with the sweetspot KOing grounded opponents starting at 85%. However, it is extremely slow to start, has a lot of ending lag, only autocancels from a double jump, and its landing lag is among the highest out of any conventional down aerial in the entire game.
Update History
- Has increased knockback scaling (57/52/82/74/57/52 → 61/56/86/78/61/56), allowing it to KO earlier.
- Has increased shield damage (6 → 9), allowing it to break shields more easily.
Hitboxes
Timing
Attack
Initial autocancel | 1 |
---|---|
Hitboxes | 22-24 |
Ending autocancel | 52- |
Interruptible | 60 |
Animation length | 84 |
Landing lag
Interruptible | 29 |
---|---|
Animation length | 43 |
Lag time |
Hitbox |
Autocancel |
Interruptible |
|