Byleth (SSBU)/Down smash: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Raul Retana (talk | contribs) m (Added update history) |
|||
Line 4: | Line 4: | ||
==Overview== | ==Overview== | ||
Sweeps Aymr from front to back. Both hits are equally powerful, and deals 23% high [[damage]] and [[knockback]] for a down smash, being the strongest in the game. Deals extremely high shield damage, with a fully-charged down smash being able to break a nearly full [[shield]] with one hit. However, it is extremely slow compared to other down smashes. Byleth may occasionally say either "Aymr!" or "Take this!" while using this move. | Sweeps Aymr from front to back. Both hits are equally powerful, and deals 23% high [[damage]] and [[knockback]] for a down smash, being the strongest in the game. Deals extremely high shield damage, with a fully-charged down smash being able to break a nearly full [[shield]] with one hit. However, it is extremely slow compared to other down smashes. Byleth may occasionally say either "Aymr!" or "Take this!" while using this move. | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|11.0.0}}''' | |||
*{{buff|Down smash has increased knockback (73 (base)/62 (scaling) → 74/66), allowing it to KO earlier.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 12:44, March 7, 2021
Overview
Sweeps Aymr from front to back. Both hits are equally powerful, and deals 23% high damage and knockback for a down smash, being the strongest in the game. Deals extremely high shield damage, with a fully-charged down smash being able to break a nearly full shield with one hit. However, it is extremely slow compared to other down smashes. Byleth may occasionally say either "Aymr!" or "Take this!" while using this move.
Update History
- Down smash has increased knockback (73 (base)/62 (scaling) → 74/66), allowing it to KO earlier.
Hitboxes
Timing
Charges between | 2-3 |
---|---|
Hit 1 | 19-21 |
Hit 2 | 29-31 |
Interruptible | 75 |
Animation length | 94 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
|