Olimar (SSBB)/Down throw: Difference between revisions
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(→Throw) |
SuperSqank (talk | contribs) m (→Timing) |
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|- | |- | ||
!Hitbox | !Hitbox | ||
|15 | |15-18 | ||
|- | |- | ||
!Throw Release | !Throw Release | ||
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|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=14}}{{FrameStrip|t=Hitbox|c= | {{FrameStrip|t=Lag|c=14}}{{FrameStrip|t=Hitbox|c=4|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=17|s=LagThrowE}} | ||
|- | |- | ||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=27}} | {{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=27}} |
Revision as of 18:14, February 22, 2021
Overview
Throw and Hitbox Data
Hitbox
Red Pikmin
Yellow Pikmin
Blue Pikmin
White Pikmin
Purple Pikmin
Throw
Red Pikmin
ID | Damage | Angle | BK | KS | FKV | Bone | SDIx | FFx | T% | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 8% | Forwards | 60 | 60 | 0 | 0 | 1.0x | None | 0% | None |
Yellow Pikmin
ID | Damage | Angle | BK | KS | FKV | Bone | SDIx | FFx | T% | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 7% | Forwards | 60 | 60 | 0 | 0 | 1.0x | None | 0% | None |
Blue Pikmin
ID | Damage | Angle | BK | KS | FKV | Bone | SDIx | FFx | T% | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 11% | Forwards | 60 | 40 | 0 | 0 | 1.0x | None | 0% | Burn |
White Pikmin
ID | Damage | Angle | BK | KS | FKV | Bone | SDIx | FFx | T% | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 5% | Forwards | 60 | 60 | 0 | 0 | 1.0x | None | 0% | None |
Purple Pikmin
ID | Damage | Angle | BK | KS | FKV | Bone | SDIx | FFx | T% | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 7% | Forwards | 60 | 100 | 0 | 0 | 1.0x | None | 0% | None |
Timing
Invincibility | 1-8 |
---|---|
Hitbox | 15-18 |
Throw Release | 19 |
Animation length | 35 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |