Super Smash Bros.
Super Smash Bros. Melee
Super Smash Bros. Brawl
Super Smash Bros. 4
Super Smash Bros. Ultimate

Stone: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Added Names in other languages section. All names taken from Smash Ultimate. Have not provided translations since my skills are not perfect, would appreciate some help with that.)
(→‎Names in other languages: Added Chinese names. All names taken from Smash Ultimate.)
Line 93: Line 93:
|ru={{rollover|Камень|Kamen|?}}
|ru={{rollover|Камень|Kamen|?}}
|ko={{rollover|스톤|Seuton|?}}, ''Stone''
|ko={{rollover|스톤|Seuton|?}}, ''Stone''
|zh_cn={{rollover|石块|Shíkuài|?}}
|zh_tw={{rollover|石塊|Shíkuài|?}}
}}
}}



Revision as of 01:03, December 25, 2020

Stone
Kirby Down B SSBU.gif
Kirby using Stone in Ultimate.
User Kirby
Universe Kirby
Article on WiKirby Stone

Stone (ストーン, Stone), previously called Rock Shield in Super Smash Bros., is Kirby's down special move.

Overview

Kirby transforms into a rock, becoming impervious to damage and knockback for a short time, and quickly falls straight down. Kirby can still be taken out of Stone form by grabs or grab-type moves such as Yoshi's Egg Lay or Lucario's Force Palm. The transformation lasts for approximately 3 seconds, but the player can press the B button to end it early.

Offensively, Kirby can deal damage by using the move in midair and falling on opponents. When Stone is landed, it does excellent knockback, KOing most characters reliably under 150%; however, the move is rather situational as it is easily telegraphed and slow, making it a poor choice in most situations. Due to the sheer weight of Kirby in this form, he will slide off sloped surfaces.

In the first two games, Stone does no damage at all if used on ground. In Super Smash Bros. Brawl and onward, however, the attack produces somewhat unnoticeable sourspot hitboxes on Kirby's sides, dealing 14% damage with horizontal knockback. When Stone is used on the ground, Stone will always hit with this sourspot no matter where the opponent is, and Kirby solidifies several frames quicker to do it (compared to an air drop). Otherwise, all falling sweetspot versions of Stone deal 18% damage (20% in Smash 64).

In Brawl, the move is more powerful than in Melee, and it pushes characters away, even if used from the ground. However, if Kirby is hit with an attack that causes at least 30% damage, he will receive full knockback from it, but no damage. However, this means that a Mr. Game & Watch 9 will always defeat this attack.

In Super Smash Bros. 4, if Kirby takes 25% or more total damage while petrified, the deciding move will launch Kirby out of the stone, taking half the attack’s normal damage in the process. His Custom Stones absorb less damage.

Instructional quotes

Super Smash Bros. Melee instruction booklet Kirby (SSBM) Transform into heavy objects and become invulnerable for a brief period.
Super Smash Bros. Brawl instruction booklet Kirby (SSBB) Transform into a heavy, invulnerable object. Press the B Button (or absorb enough attacks) to return to normal.
Super Smash Bros. for Nintendo 3DS case foldout Kirby (SSB4) Transform into a heavy object, and then drop.
Super Smash Bros. Ultimate Move List Kirby (SSBU) Turns into a heavy object and plummets downward, taking no damage while transformed.

Appearance

In Super Smash Bros., Kirby can only transform into one type of stone. Since Super Smash Bros. Melee, however, Kirby will randomly transform into one of the following objects, all having the same properties:

Glitch

In Brawl, there exists a glitch known as the Earthquake Glitch, which makes Kirby rapidly vibrate in place, producing hitboxes around him. This is achieved by using Stone on a downwards right facing platform that bends down at a 45° angle. It can be performed on both Stage Builder stages and the PictoChat stage, and while fighting Porky in Boss Battles mode, but it is generally attributed to PictoChat.

Customization

Special Move customization was added in Super Smash Bros. 4. These are the variations:

1. Stone 2. Grounding Stone 3. Meteor Stone
Stone
Grounding Stone
Meteor Stone
"Turn into a heavy object and plummet. You'll take no damage while transformed." "Takes longer to transform, but can bury opponents." "Has a meteor effect on foes you hit while falling, but it takes longer to transform back."
  1. Stone: Default.
  2. Grounding Stone: Bury opponents upon landing, but takes longer to transform. Using the move on the ground won't bury foes at all.
  3. Meteor Stone: Foes will be meteor smashed when hit. Kirby will also be popped a small distance upwards if he is on the ground and can't transform back to normal as quickly as his other down specials.

Origin

The Stone ability, as seen in Kirby's Adventure.

Stone is one of Kirby's Copy Abilities that originated in Kirby's Adventure, behaving in much the same way. Kirby Super Star introduced the detail of randomizing the transformations to various other types of objects, including a rare golden statue of Mario or Samus, as well as the mechanic of Kirby sliding down slopes while in this form. Kirby can attack while sliding down slopes in Stone form, but he cannot do this in Smash Bros. There are other minor differences between the way Stone functions in the Kirby games and in Smash Bros. In the Kirby games, Kirby can stay in Stone form indefinitely and cannot be knocked out of it through regular means; in Smash Bros., Kirby can only stay in Stone form for a limited amount of time, and can be knocked out of it with grabs or sufficient damage.

Gallery

Names in other languages

Language Name
Japan Japanese ストーン, Stone
UK English Stone
Quebec French (NTSC) Rocher
Germany German Stein
Mexico Spanish (NTSC) Piedra
Italy Italian Pietra
China Chinese (Simplified) 石块
Taiwan Chinese (Traditional) 石塊
South Korea Korean 스톤, Stone
Netherlands Dutch Steen
Russia Russian Камень

Trivia

  • In Brawl and Smash 4, it can be seen in Boss Battles Mode, SSE and via an exploit that enables infinite height that Kirby never automatically turns back into his normal form while being in his Stone form in midair. However, this has no practical use in normal play.
    • In Melee, Kirby has a 3 second limit on Stone while in the air and it resets when he hits the ground. However, this is not usually encountered in normal play because Kirby will usually land or SD before the 3 seconds are up.
  • If a cinematic Final Smash is used on Kirby in Stone form, it will not work.
  • If it triggers Witch Time, the clock is invisible until Kirby changes back.