Shulk (SSBU)/Up smash: Difference between revisions
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Raul Retana (talk | contribs) m (Updated hitbox values. This buff is so half-assed, it's not even funny) |
Roadrunnerto (talk | contribs) m (→Update History) |
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*{{change|Up smash's hits connect more reliably in some instances, but also less reliably in some others.}} | *{{change|Up smash's hits connect more reliably in some instances, but also less reliably in some others.}} | ||
'''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | ||
*{{buff|[[Up smash]] | *{{buff|[[Up smash]]'s first hit has a [[hitstun modifier]] of 3 on its central hitbox, preventing certain characters from escaping the second hit with an [[air dodge]] or a fast enough special move if they are hit by this hitbox.}} | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 06:51, October 15, 2020
Overview
Update History
Up smash's hits connect more reliably in some instances, but also less reliably in some others.
Up smash's first hit has a hitstun modifier of 3 on its central hitbox, preventing certain characters from escaping the second hit with an air dodge or a fast enough special move if they are hit by this hitbox.
Hitboxes
Timing
Charges between | 10-11 |
---|---|
Hit 1 (early, late) | 18-21, 22-29 |
Hit 2 | 30-33 |
Interruptible | 68 |
Animation length | 84 |
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![]() Lag time |
![]() ![]() Charge interval |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() Interruptible |
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