Super Smash Bros. 4

Falco (SSB4)/Forward throw: Difference between revisions

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{{MvSubNavFalco|g=SSB4}}
{{MvSubNavFalco|g=SSB4}}
[[Category:Falco (SSB4)]]
[[Category:Falco (SSB4)]]
[[Category:Forward throws (SSB4)]]
[[Category:Forward throws (SSB4)]]

Revision as of 14:08, September 13, 2020

Hitbox visualization showing Falco's forward throw.

Overview

Punches the opponent forwards. It possesses weak damage and knockback, making it unreliable for as a kill throw, although at low percents, if an opponent misses a tech, it can lead into a lock from his lasers, which can then be followed up with another attack. Otherwise, his least useful throw available.

Hitboxes

Throw

Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent
Throw 3% 45 35 135 0 Yes

Collateral

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 4% 1 AngleIcon55.png 10 100 140 5.76 0 0.0 10.0 10.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Elbow (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Punch SpecialsDirect.png