Falco (SSB4)/Forward throw: Difference between revisions
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Revision as of 14:08, September 13, 2020
Overview
Punches the opponent forwards. It possesses weak damage and knockback, making it unreliable for as a kill throw, although at low percents, if an opponent misses a tech, it can lead into a lock from his lasers, which can then be followed up with another attack. Otherwise, his least useful throw available.
Hitboxes
Throw
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent |
---|---|---|---|---|---|---|
Throw | 3% | 45 | 35 | 135 | 0 | Yes |
Collateral
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 4% | 1 | 10 | 100 | 140 | 5.76 | 0 | 0.0 | 10.0 | 10.0 | 1.0x | 1.0x | 0% | Punch |
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