Incineroar (SSBU)/Forward throw: Difference between revisions
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!colspan=5|Incineroar forward throw hurtbox and hitbox visualization | !colspan=5|Incineroar forward throw hurtbox and hitbox visualization | ||
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Revision as of 15:11, September 2, 2020
Incineroar forward throw hurtbox and hitbox visualization | ||||
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Overview
Update History
- Forward throw has more knockback scaling (52 → 58).
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 12.0% | Forward | 82 | 58 | 0 | 0.0× | None |
Timing
Invincibility | 1-58 |
---|---|
Hitbox | 24-32, 33-41, 42-47, 48-56 |
Throw Release | 58 |
Interruptible | 82 |
Animation length | 111 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|