Template:UpdateList (SSBU)/8.0.0: Difference between revisions

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(https://youtu.be/nxfhodsPuXc?t=110)
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*{{buff|Down aerial has less ending lag (FAF 52 → 44) and landing lag (14 frames → 12).}}
*{{buff|Down aerial has less ending lag (FAF 52 → 44) and landing lag (14 frames → 12).}}
*[[Falco Phantasm]]:
*[[Falco Phantasm]]:
**{{buff|The grounded version has faster startup with a longer hitbox duration (frames 18-24 → 13-22). Its interruptibility has been compensated as well (FAF 55 → 50), reducing its ending lag.}}
**{{buff|The grounded version has faster startup with a longer hitbox duration (frames 18-24 → 13-22). Its total duration is shorter as a result as well (FAF 55 → 50).}}
**{{buff|The aerial version has a longer hitbox duration (frames 18-24 → 18-27).}}
**{{buff|The aerial version has a longer hitbox duration (frames 18-24 → 18-27).}}
|Marth=
|Marth=
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*Forward aerial:
*Forward aerial:
**{{buff|The move has less ending lag (FAF 60 → 52), making it safer to use offstage.}}
**{{buff|The move has less ending lag (FAF 60 → 52), making it safer to use offstage.}}
**{{buff|It deals more damage (11.5% → 13%), with knockback scaling mostly compensated (65 → 60).}}
**{{buff|It deals more damage (11.5% → 13%), with knockback scaling partly compensated (65 → 60).}}
*[[Aether]]:
*[[Aether]]:
**{{buff|The first hit has [[transcendent priority]], improving its utility out of shield.}}
**{{buff|The first hit has [[transcendent priority]], improving its utility out of shield.}}
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*{{buff|Forward aerial's clean hit has larger hitboxes (4u → 5u).}}
*{{buff|Forward aerial's clean hit has larger hitboxes (4u → 5u).}}
*{{bugfix|[[Rocketbarrel Boost]] no longer launches Diddy Kong at an unusually high speed if he is hit during the charge frames.}}
*{{bugfix|[[Rocketbarrel Boost]] no longer launches Diddy Kong at an unusually high speed if he is hit during the charge frames.}}
*{{nerf|The time until Diddy Kong can produce another [[Banana Peel]] after the previous one vanishes has been significantly extended (12 frames → 61), removing his "pyramid scheme" infinite combo.}}
*{{nerf|The time until Diddy Kong can produce another [[Banana Peel]] after releasing the previous one has been significantly extended (12 frames → 61), removing his "pyramid scheme" infinite combo.}}
|Lucas=
|Lucas=
*{{buff|Pivot grab stretches farther towards Lucas (Z offset: 0.5u → 3.5u), making it less likely to whiff at point-blank range.}}
*{{buff|Pivot grab stretches farther towards Lucas (Z offset: 0.5u → 3.5u), making it less likely to whiff at point-blank range.}}

Revision as of 19:02, July 6, 2020