Advanced technique: Difference between revisions
(I gave Ness another combo that I use. PK Fire Spam can rack up loads of damage. On average it deals 75-100% damage. Just get close to your opponent, and mash the button. They'll eventually escape, but you can move slightly between shots to lengthen it.) |
(Undid edit by 85.9.20.154: Not advanced and also not how you tag things) Tag: Undo |
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*[[Shield break jump]] {{gameIcon|SSB}} | *[[Shield break jump]] {{gameIcon|SSB}} | ||
*[[Yoyo glitch]] {{gameIcon|SSBM}} | *[[Yoyo glitch]] {{gameIcon|SSBM}} | ||
====Peach==== | ====Peach==== |
Revision as of 14:23, May 24, 2020
An advanced technique is a series of actions, typically complex and/or difficult enough to require reasonable tech skill, that results in a benefit to the metagame of a character.
Advanced techniques mainly differ from standard techniques in that their presence was not discovered or expected by the game's designers. This often manifests itself in the form of advanced techniques being results of oversights or glitches, such as wavedashing and momentum cancelling. A strong or properly-applied advanced technique can radically alter a character's metagame - for example, the short hop fast fall l-cancel provides a significant speed boost to a player's aerial assault and helps to patch up holes in slower characters' offenses. Certain characters rely heavily on their specific advanced techniques, such as the Ice Climbers' chain grabs and desynching techniques, and Fox's waveshine combos in Melee. Reliance of these "exploits" to shape top-level metagames is a common source of discontent among new and casual players.
List of advanced techniques
A list of techniques that are notably difficult to perform/require precise technical skill.
List of character-specific advanced techniques
A list of advanced techniques that can only be performed by one or a few characters.
Mario
Link
Samus
Yoshi
- Double jump cancel
- Double jump cancel counter
- Dragonic Reverse
- Edge-cancelled eggs
- Parry
- Shield break jump
- Super Jump (Yoshi)
Fox
- Dash Shining
- Double shine
- Ledgehopped double laser
- Short hop laser
- Wavelanded laser
- Waveshine
- Waveshine infinite
Pikachu
Luigi
Ness
Peach
- Double jump cancel
- Float canceling (Melee)
- Float double aerial
- Frozen turnip glitch
- Turnip Free Pull
Bowser
Ice Climbers
Sheik
Zelda
Dr. Mario
Falco
Marth
Young Link
Ganondorf
Mewtwo
Mr. Game & Watch
Meta Knight
Pit
Wario
Squirtle
Charizard
Diddy Kong
Lucas
Sonic
Olimar
R.O.B.
Toon Link
Mega Man
Wii Fit Trainer
Rosalina and Luma
Pac-Man
Robin
Shulk
- Dial Storage
- MonaDACUS
- Monado Art Buffered Deactivation
- Monado Art Intangible Landing
- Monado Art Landing Lag Cancel
- Monado Art Ledge Snap
- Monado Art Run Cancel
- Shadow I-frames
- Vision Sliding
Ryu / Ken
Cloud
King K. Rool
- Blunderbuss Vacuum Delay
- Fake Shot Vacuum Cancel
- Crown bouncing
- Crown canceling
- Crown jumping
- Crown landing
- Crown sliding