Peach (SSBU)/Down smash: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:PeachDSmashSSBU.gif|thumb|450px|Hitbox visualization showing Peach's down smash.]] | [[File:PeachDSmashSSBU.gif|thumb|450px|Hitbox visualization showing Peach's down smash.]] | ||
==Overview== | ==Overview== | ||
Peach does a counterclockwise spin on her leg and utilizes the edge of her dress. Down smash is a multi-hit smash attack. Each hit deals 2.0% damage (2.8% when fully charged) and the final hit deals 3% damage (4.2% when fully charged). Down smash deals 15% damage in total (21% damage in total). The animation length is longer than forward smash and up smash making the move punishable. If Peach [[spotdodge]]s, she can perform a down smash to launch opponents. Instead of [[2 frame punish]]ing the opponent with a down tilt, she can perform down smash at the ledge; the opponent may be launched at an unexpected angle. Down smash can finish the combo if the opponent is on the ground. | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 22:04, April 20, 2020
Overview
Peach does a counterclockwise spin on her leg and utilizes the edge of her dress. Down smash is a multi-hit smash attack. Each hit deals 2.0% damage (2.8% when fully charged) and the final hit deals 3% damage (4.2% when fully charged). Down smash deals 15% damage in total (21% damage in total). The animation length is longer than forward smash and up smash making the move punishable. If Peach spotdodges, she can perform a down smash to launch opponents. Instead of 2 frame punishing the opponent with a down tilt, she can perform down smash at the ledge; the opponent may be launched at an unexpected angle. Down smash can finish the combo if the opponent is on the ground.
Hitboxes
Timing
Charges between | 1-2 |
---|---|
Hits 1-6 | 6-7, 10-11, 14-15, 18-19, 22-23, 26-27 |
Hit 7 | 30-31 |
Interruptible | 55 |
Animation length | 69 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Interruptible |
|