Captain Falcon (SSBU)/Down throw: Difference between revisions
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Revision as of 21:09, January 3, 2020
Captain Falcon down throw hurtbox visualization | ||||
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Overview
Captain Falcon performs a chokeslam on the opponent. Primarily a combo throw and a very versatile one. It combos into dash attack and forward aerial until low percents, netural aerial until mid percents, and up aerial until high percents. Compared to Smash 4, the move loses a lot of its combo potential at high percents due to its lower base knockback and higher knockback scaling.
Throw Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 6.0% | Forward | 65 | 70 | 0 | 0.0× | None |
Timing
Invincibility | 1-21 |
---|---|
Throw Release | 21 |
Interruptible | 34 |
Animation length | 65 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
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