Weight: Difference between revisions

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(→‎Super Heavy: Dedede -> KIng Dedede)
Line 459: Line 459:
*[[Sheik (SSBB)|Sheik]]
*[[Sheik (SSBB)|Sheik]]
*[[Marth (SSBB)|Marth]]
*[[Marth (SSBB)|Marth]]
*[[Jigglypuff (SSBB)|Jigglypuff]]


===Super Light===
===Super Light===
*[[Zero Suit Samus (SSBB)|Zero Suit Samus]]
*[[Zero Suit Samus (SSBB)|Zero Suit Samus]]
*[[Kirby (SSBB)|Kirby]]
*[[Pikachu (SSBB)|Pikachu]]
*[[Pikachu (SSBB)|Pikachu]]
*[[Meta Knight (SSBB)|Meta Knight]]
*[[Meta Knight (SSBB)|Meta Knight]]
Line 471: Line 471:
===Featherweight===
===Featherweight===
*[[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]
*[[Mr. Game & Watch (SSBB)|Mr. Game & Watch]]
*[[Jigglypuff (SSBB)|Jigglypuff]]
*[[Kirby (SSBB)|Kirby]]


==References==
==References==

Revision as of 05:56, May 9, 2008

Weight is a measure of how far a character can be knocked back horizontally by an attack, if damage is held constant. It affects the vertical knockback also, in concert with falling speed.

It is considered an advantage for a character to be heavy; however, extra weight can make characters slightly more susceptible to combos. A notable example in Melee is that characters with lower than 87 weight fall down when hit by Fox's shine, and thus are invulnerable to his shine combos.

Melee Weight ranking

Following are the characters in Super Smash Bros. Melee, ranked in order of heaviest to lightest. Metal weights assume that you multiply by 3 in order to achive them. Super mushroom weights are 1.6 times the original weight of the character and poison mushroom weights are 5/8 of the original weight.

Rank Character Weight (Poison) (NTSC) Weight (Standard) (NTSC) Weight (Super) NTSC) Weight (Poison, Metal) (NTSC) Weight (Metal) (NTSC) Weight (Super, Metal)(NTSC) Weight (Poison) (PAL) Weight (Standard) (PAL) Weight (Super) (PAL) Weight (Poison, Metal) (PAL) Weight (Metal) (PAL) Weight (Super, Metal) (PAL)
1
Bowser
73.125
117
187.4
219.375
351
526.2
???
118
???
???
???
???
2
Donkey Kong
71.25
114
182.4
213.25
342
547.2
71.25
114
182.4
213.25
342
547.2
3 (NTSC)
4 (PAL)
Samus
68.75
110
176
206.25
330
528
68.75
110
176
206.25
330
528
4 (NTSC)
5 (PAL)
Ganondorf
68.125
109
174.4
204.375
327
523.2
68.125
109
174.4
204.375
327
523.2
5 (NTSC)
3 (PAL)
Yoshi
67.5
108
172.8
202.5
324
518.4
???
111
???
???
???
???
6-7
C. Falcon
65
104
166.4
195
312
499.2
65
104
166.4
195
312
499.2
6-7
Link
65
104
166.4
195
312
499.2
65
104
166.4
195
312
499.2
8-10 (NTSC)
8-9 (PAL)
Dr. Mario
62.5
100
160
187.5
300
480
62.5
100
160
187.5
300
480
8-10 (NTSC)
8-9 (PAL)
Luigi
62.5
100
160
187.5
300
480
62.5
100
160
187.5
300
480
8-10 (NTSC)
10 (PAL)
Mario
62.5
100
160
187.5
300
480
???
98
???
???
???
???
11
Ness
58.75
94
150.4
176.25
282
451.2
58.75
94
150.4
176.25
282
451.2
12-14
Peach
56.25
90
144
168.75
270
432
56.25
90
144
168.75
270
432
12-14
Sheik
56.25
90
144
168.75
270
432
56.25
90
144
168.75
270
432
12-14
Zelda
56.25
90
144
168.75
270
432
56.25
90
144
168.75
270
432
15
Ice Climbers
55
88
140.8
165
264
422.4
55
88
140.8
165
264
422.4
16 (NTSC)
16-19 (PAL)
Marth
54.375
87
139.2
163.25
261
417.6
53.125
85
136
159
255
408
17-19 (NTSC)
16-19 (PAL)
Mewtwo
53.125
85
136
159
255
408
53.125
85
136
159
255
408
17-19 (NTSC)
16-19 (PAL)
Roy
53.125
85
136
159.375
255
408
53.125
85
136
159
255
408
17-19 (NTSC)
16-19 (PAL)
Young Link
53.125
85
136
159.375
255
408
53.125
85
136
159
255
408
20-21
Falco
50
80
128
150
240
384
50
80
128
150
240
384
20-21
Pikachu
50
80
128
150
240
384
50
80
128
150
240
384
22 (NTSC)
23 (PAL)
Fox
46.875
75
120
140.625
255
360
???
73
???
???
???
???
23 (NTSC)
22 (PAL)
Kirby
43.75
70
112
131.25
210
336
???
74
???
???
???
???
24-25
Jigglypuff
37.5
60
96
112.5
180
288
37.5
60
96
112.5
180
288
24-25
Mr. Game & Watch
37.5
60
96
112.5
180
288
37.5
60
96
112.5
180
288
26
Pichu
34.375
55
88
103.125
165
264
34.375
55
88
103.125
165
264

Brawl Weight Ranking

Here is the order of characters' weights in Brawl.

Super Heavy

Heavy

Medium-Heavy

Medium

Medium-Light

Light

Super Light

Featherweight

References