World Tour: Difference between revisions
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[[File:WorldTour.png|thumb|300px|The last leg of the World Tour.]] | |||
'''World Tour''' is a sub-world found in the Light Realm within [[Adventure Mode: World of Light|Adventure Mode]] in ''[[Super Smash Bros. Ultimate]]''. It is located in the lake of the Southern Great Plateau region of the map, accessed through [[Kapp'n]]'s spirit. It is themed after the world map from the [[Street Fighter (universe)|Street Fighter]] series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, {{SSBU|Ryu}}. The area's background music is ''{{SSBUMusicLink|Street Fighter|Player Select Type A}}''. | '''World Tour''' is a sub-world found in the Light Realm within [[Adventure Mode: World of Light|Adventure Mode]] in ''[[Super Smash Bros. Ultimate]]''. It is located in the lake of the Southern Great Plateau region of the map, accessed through [[Kapp'n]]'s spirit. It is themed after the world map from the [[Street Fighter (universe)|Street Fighter]] series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, {{SSBU|Ryu}}. The area's background music is ''{{SSBUMusicLink|Street Fighter|Player Select Type A}}''. | ||
Revision as of 21:42, March 3, 2019
World Tour is a sub-world found in the Light Realm within Adventure Mode in Super Smash Bros. Ultimate. It is located in the lake of the Southern Great Plateau region of the map, accessed through Kapp'n's spirit. It is themed after the world map from the Street Fighter series where players progress through a linear path by plane, defeating the different world warriors along the way. At the end of the path is this world's captured fighter, Ryu. The area's background music is Player Select Type A.
Spirits
Spirits are ordered by when they are encountered in the sub-world.
Spirit | Battle parameters | ||||||||
---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music |
980 | Chun-Li (Street Fighter Alpha) | •Zero Suit Samus | Grab | 3,600 | Onett (Ω form) | •Jump Power ↓ | •The enemy's kicks and knee strikes have increased power •Stamina battle •All fighters have reduced jump power |
Chun-Li Stage Type B | |
982 | Blanka | •Donkey Kong | Shield | 3,700 | Jungle Japes | •Jump Power ↓ | •Stamina battle •All fighters have reduced jump power •The enemy starts the battle with a Screw Attack |
Blanka Stage Type A | |
983 | Zangief | •Incineroar | Neutral | 9,100 | Boxing Ring | •Jump Power ↓ | •The enemy's throws have increased power •The enemy's physical attacks have increased power •Stamina battle |
Zangief Stage Type A | |
986 | Balrog | •Giant Little Mac | Attack | 9,100 | Fourside (Ω form) | •Jump Power ↓ | •Stamina battle •All fighters have reduced jump power •The enemy doesn't like to jump |
Balrog Stage Type A | |
987 | Vega | •Meta Knight | Attack | 9,100 | Arena Ferox (Ω form) | •Jump Power ↓ | •Stamina battle •All fighters have reduced jump power •The enemy loves to jump |
Vega Stage Type A | |
988 | Sagat | •Giant Ryu | Shield | 9,300 | Coliseum (Ω form) | •Jump Power ↓ | •The enemy has super armor and is hard to make launch or flinch •The enemy's physical attacks have increased power •Stamina battle |
Sagat Stage Type A | |
989 | M. Bison | •Reflect Ganondorf | Grab | 13,600 | Great Plateau Tower (Ω form) | •Attack Power ↓ •Attack Power ↑ •Jump Power ↓ |
•The enemy reflects projectiles •The enemy's special moves have increased power •Stamina battle |
M. Bison Stage Type A |
Captured Fighter
The one captured spirit that can be freed within this sub-world, Ryu, is found after defeating all spirits in the sub-world beforehand.
No. | Image | Name | Type | Power | Stage | Music |
---|---|---|---|---|---|---|
60 | Ryu | Attack | 9,000 | Suzaku Castle (Ω form) | Ryu Stage |