Master spirit: Difference between revisions
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*Zangief's Dojo is the only Dojo to be located within a sub-world. | *Zangief's Dojo is the only Dojo to be located within a sub-world. | ||
*Funky Kong's Shop is the only Shop to be located within a sub-world. | *Funky Kong's Shop is the only Shop to be located within a sub-world. | ||
*Gravity Man is the only Master Spirit to be located within the Dark Realm. |
Revision as of 22:29, February 24, 2019
Master Spirits are a type of Spirit that cannot be equipped, and do not have classes and types like Fighter Spirits.
Overview
Once unlocked, Master Spirits will run one of four types of facilities in World of Light. These facilities include Shop (which sell spirits, items, and Skill Spheres), Gym (which level up spirits), Explore (which bring back rewards), and Dojo (which teach styles to spirits). Master Spirits have dialogue boxes, though certain spirits (such as Kraid) communicate unintelligibly and therefore have provided translations. Master Spirits are considered Neutral types when used by puppet fighters in Spirit Battles. There are a total of 24 Master Spirits in the game. One can use the facilities from the menu without having to revisit them or entering World of Light after obtaining them.
Gym
At the Gym, Spirits will level up as long as they remain assigned there. Arrows will indicate if Spirits will level up faster or slower.
No. | Image | Name | Facility | Series | Location | Music |
---|---|---|---|---|---|---|
934 | Doc Louis | Gym
Level up without using snacks |
Punch-Out!! Series | In the Light Realm | Jogging / Countdown |
Explore
When exploring, Spirits can be sent for treasure, with a chance of finding valuable items, SP, Gold, and the like after a given period of time elapses. The exact rewards vary depending on several factors, including the specific Explore facility used, the types, levels, and ranks of the spirits assigned there, and any styles those spirits might possess. Arrows will indicate if Spirits will level up faster or slower.
No. | Image | Name | Facility | Series | Location | Music |
---|---|---|---|---|---|---|
33 | Toadette | Explore (Ruins)
Takes 2 hours to complete, and mainly awards SP. |
Captain Toad: Treasure Tracker Series | In the Light Realm | Plucky Pass Beginnings | |
257 | Linebeck | Explore (Jungle)
Takes 10 hours to complete, and mainly awards snacks. |
The Legend of Zelda Series | In the Light Realm (beyond the light breach) | The Great Sea / Menu Select | |
801 | Charlie | Explore (Caves)
Takes 6 hours to complete, and mainly awards items for the Spirit Board. |
Pikmin Series | In the Light Realm | Mission Mode - Pikmin 3 |
Dojo
Dojos teach Spirits different Styles. A spirit with a Style active will alter its user's stats, boosting some stats at the expense of other stats. A Spirit can only know one Style at a time. Learning a new Style will cause the Spirit to forget any pre-existing Style. Previously forgotten Styles can be re-taught instantly. There are a total of 15 dojos.
No. | Image | Name | Facility | Series | Location | Music |
---|---|---|---|---|---|---|
73 | Honey Queen | Dojo (Big-Bee Style)
Increases defense, jump height, and weight, but decreases offense and move speed. |
Super Mario Series | In the Light Realm | Gusty Garden Galaxy | |
198 | Darunia | Dojo (Boulder Style)
Increases defense and move speed, but decreases offense and jump height. |
The Legend of Zelda Series | In the Light Realm | Hidden Mountain & Forest | |
283 | Kraid | Dojo (Tank Style)
Increases offense and defense, but decreases move speed and jump height. |
Metroid Series | In the Light Realm | Brinstar Depths (Melee) | |
386 | Peppy Hare | Dojo (Air Style)
Increases air power and jump height, but decreases ground power and move speed. |
Star Fox Series | In the Light Realm | Main Theme - Star Fox 64 (Melee) | |
440 | Slowpoke | Dojo (Forgetful Style)
Allows a Spirit to instantly forget a Style, disabling any stat alterations it imposes. |
Pokémon Series | In the Light Realm | Pokémon Red / Pokémon Blue Medley | |
592 | Dr. Stewart | Dojo (Runner Style)
Majorly increases move speed, but majorly decreases jump height. |
F-Zero Series | In the Light Realm | Mute City (Original) | |
678 | Ryoma | Dojo (Demon style)
Majorly increases offense, but majorly decreases defense. |
Fire Emblem Series | In the Light Realm | Lost in Thoughts All Alone (Remix) | |
727 | Dyntos | Dojo (Equipment Style)
Increases item power and amount of healing received by items, but decreases attack power, special-move power, and throw power. |
Kid Icarus Series | In the Light Realm | Lightning Chariot Base | |
735 | Kat & Ana | Dojo (Ninja Style)
Majorly increases throw power, grab power, item power, move speed, and fall speed, but majorly decreases attack power, special-move power, defense, and weight. |
WarioWare Series | In the Light Realm | The Mysterious Murasame Castle Medley | |
841 | Copper & Booker | Dojo (Brick-Wall Style)
Majorly increases defense, but majorly decreases offense. |
Animal Crossing Series | In the Light Realm | Tour - Animal Crossing: New Leaf | |
897 | Gravity Man | Dojo (Gravity Style)
Majorly increases jump height, but majorly decreases move speed and fall speed. |
Mega Man Series | In the Dark Realm | Gravity Man Stage | |
923 | Wii Balance Board | Dojo (Lightweight Style)
Increases move speed and jump height, but decreases offense, defense, and weight. |
Wii Fit Series | In the Light Realm | Wii Fit Plus Medley | |
958 | Riki | Dojo (Strategist Style)
Increases special-move power, but decreases attack power, throw power, and item power. |
Xenoblade Chronicles Series | In the Light Realm | You Will Know Our Names | |
983 | Zangief | Dojo (Overthrow Style)
Increases throw power, grab range, and grab power, but decreases attack power, special-move power, and item power. |
Street Fighter Series | In the Light Realm (in the World Tour sub-area) | Zangief Stage Type A | |
1,041 | Cap'n Cuttlefish | Dojo (Land Style)
Increases ground power and move speed, but decreases air power and jump height. |
Splatoon Series | In the Light Realm | Calamari Inkantation |
Shop
Spirits can sometimes be bought from the Vault's Shop for Gold, there are also five other shops that can be unlocked after defeating their corresponding Master Spirits in World of Light that use SP for payment. Each of these has a selection of spirits with a particular theme, and may also sell snacks, support items, and Skill Spheres. A few spirits can only be found in these shops.
No. | Image | Name | Facility | Series | Location | Music |
---|---|---|---|---|---|---|
141 | Funky Kong | Shopping (Funky Kong's Shack)
Tends to have spirits connected to vehicles or transportation |
Donkey Kong Series | In the Light Realm (in the Kongo Jungle sub-area) | Funky’s Fugue | |
253 | Beedle | Shopping (Beedle's Tent)
Tends to have spirits that are living creatures |
The Legend of Zelda Series | In the Light Realm | Dragon Roost Island | |
671 | Anna | Shopping (Anna's Emporium)
Tends to have spirits with equipment |
Fire Emblem Series | In the Light Realm | Conquest (Ablaze) | |
830 | Timmy & Tommy [1] | Shopping (Timmy and Tommy's)
Tends to have spirits that are related to items |
Animal Crossing Series | In the Light Realm | Town Hall and Tom Nook's Store - Animal Crossing: Wild World | |
1,032 | Sheldon | Shopping (Sheldon's Place)
Tends to have spirits related to weapons |
Splatoon Series | In the Light Realm | Seaskape |
- Note
- ^ Amiibo-obtainable
Gallery
Trivia
- The Zelda series has the most Master Spirits with 3. It is also the only series to have all types of facilities besides Gyms.
- Capcom is the only third party company to have Master Spirits, namely Mega Man and Street Fighter series.
- Zangief's Dojo is the only Dojo to be located within a sub-world.
- Funky Kong's Shop is the only Shop to be located within a sub-world.
- Gravity Man is the only Master Spirit to be located within the Dark Realm.