Forward tilt: Difference between revisions

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[[Image:Mario_tilt_a.jpg|thumb|right]]
[[Image:Mario_tilt_a.jpg|thumb|right]]
'''Strong Side''', also known as a '''forward tilt''' (abbreviated "ftilt,") is a [[Strong Attack]] performed by any character by holding the control stick forward and pressing A while on the ground.  This is distinct from [[forward smash]] in that the control stick is only "tilted," not tapped, when performing this attack. Along with certain Forward smashes, a lot of strong sides can be "angled" up or down to some extent, pointing the hitbox in a diagonal direction instead of totally forward. Most attacks that are angled up are slightly more powerful than if they weren't angled, and if it's angled downwards, it becomes slightly weaker.
'''Strong Side''', also known as a '''forward tilt''' (abbreviated "ftilt,") is a [[Strong Attack]] performed by any character by holding the control stick forward and pressing A while on the ground.  This is distinct from [[forward smash]] in that the control stick is only "tilted," not tapped, when performing this attack. Along with certain Forward smashes, a lot of strong sides can be "angled" up or down to some extent, pointing the hitbox in a diagonal direction instead of totally forward. Most attacks that are angled up are slightly more powerful than if they weren't angled, and if it's angled downwards, it becomes slightly weaker. Although a Strong Side does not produce the same knockback and damage of a smash, this is used for laggier character such as Bowser, who have a hard time preforming their smash attacks. A strong attack also, is executed faster and cannot be charged.


== Characters in Brawl with Strong Sides that can be angled ==
== Characters in Brawl with Strong Sides that can be angled ==

Revision as of 18:48, August 16, 2008

Mario tilt a.jpg

Strong Side, also known as a forward tilt (abbreviated "ftilt,") is a Strong Attack performed by any character by holding the control stick forward and pressing A while on the ground. This is distinct from forward smash in that the control stick is only "tilted," not tapped, when performing this attack. Along with certain Forward smashes, a lot of strong sides can be "angled" up or down to some extent, pointing the hitbox in a diagonal direction instead of totally forward. Most attacks that are angled up are slightly more powerful than if they weren't angled, and if it's angled downwards, it becomes slightly weaker. Although a Strong Side does not produce the same knockback and damage of a smash, this is used for laggier character such as Bowser, who have a hard time preforming their smash attacks. A strong attack also, is executed faster and cannot be charged.

Characters in Brawl with Strong Sides that can be angled

Kicks/Legs

Punches/Arms

  • Wario (If angled upwards, Wario will grunt during the start-up lag instead of during the actual attack)
  • Donkey Kong (Can be angled, but the results are very hard to see)
  • Diddy Kong
  • Bowser
  • R.O.B.
  • Zelda (Sparkles come out of her hand, but aren't a hitbox)
  • Wolf (Does a slash with his claws)

Tail

Weapons

Energy

Characters in Brawl with Strong Sides that can't be angled

Kicks/Legs

  • Peach-Kicks straight up.
  • Shiek-Does a spinning kick.
  • Ganondorf-Kicks straight foward. Very much like Captain Falcon's aside from not being able to be angled. Known as the Sparta Kick.
  • Snake-Does a kick with fixed knockback in front of him. If another Strong Side is done right after the first one, he'll do a kick thats stronger than the first one, like Toon Link's foward smash. The properties of the first kick can be exploited. Doing that is called Knee Locking. Overall, one of the quickest moves of his arsenal and it's powerful as well.
  • Olimar-Thrusts his body foward in the air with a kick.

Weapons

  • Pit-Thrusts both of his swords foward.
  • Meta Knight-Swings his sword foward, then can do two more swings into a combo like a three hit natural combo.
  • King Dedede-Spins his hammer in front of him.
  • Link-Swings his sword foward. Has a lot of knockback
  • Toon Link-Same as Link's.
  • Marth-Does a slashing uppercut. Sometimes mistaken for being able to be angled, due to his up tilt being very similar to his forward tilt. Also very different from Ike's foward tilt.
  • Mr. Game & Watch-Pulls out a chair from Lion in front of him.

Miscellaneous

  • Ivysaur-Thrusts it's body foward and spins the leaves of it's flower. Can hit multiple times.