Back aerial: Difference between revisions
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[[Image:BA.jpg|thumb|250px|Wolf's back air]] | [[Image:BA.jpg|thumb|250px|Wolf's back air]] | ||
The '''back aerial''' (abbreviated as "bair", "BAir", "b-air" or "ABA") is an [[aerial attack]] that is performed in midair by pressing the [[A Button]], and tilting the control stick in the direction opposite to which the character is facing. Its official term varies between titles, where it is known as a "Back Midair Attack" in ''[[Super Smash Bros. Melee]]'', and a "Back Air Attack" in ''[[Super Smash Bros. Brawl|Brawl]]''. The majority of Bairs are kicks. | The '''back aerial''' (abbreviated as "bair", "BAir", "b-air" or "ABA") is an [[aerial attack]] that is performed in midair by pressing the [[A Button]], and tilting the control stick in the direction opposite to which the character is facing. Its official term varies between titles, where it is known as a "Back Midair Attack" in ''[[Super Smash Bros. Melee]]'', and a "Back Air Attack" in ''[[Super Smash Bros. Brawl|Brawl]]''. The majority of Bairs are kicks. | ||
==List of Bairs ([[SSBB]])== | ==List of Bairs ([[SSBB]])== | ||
*[[Mario (SSBB)|Mario]]: A twizzle-kick of sorts, he kicks behind himself with both feet and spins. | |||
[[Mario (SSBB)|Mario]]: A twizzle-kick of sorts, he kicks behind himself with both feet and spins. | *[[Luigi (SSBB)|Luigi]]: The same as Mario's. | ||
*[[Peach (SSBB)|Peach]]: Bashes her bottom backwards. | |||
[[Luigi (SSBB)|Luigi]]: The same as Mario's. | *[[Bowser (SSBB)|Bowser]]: Forces his shell backwards. | ||
*[[Donkey Kong (SSBB)|Donkey Kong]]: A simple backwards kick. Long duration. | |||
[[Peach (SSBB)|Peach]]: Bashes her bottom backwards. | *[[Diddy Kong (SSBB)|Diddy Kong]]: A fast turnaround motion with his leg stuck out. | ||
*[[Yoshi (SSBB)|Yoshi]]: Flips his tail up and down. Lots of damage given if all hits connect. | |||
[[Bowser (SSBB)|Bowser]]: Forces his shell backwards. | *[[Wario (SSBB)|Wario]]: Falls over in the air. Can be used to fly as [[Wario-Man]]. | ||
*[[Link (SSBB)|Link]]: Two backward kicks. Relatively weak. | |||
[[Donkey Kong (SSBB)|Donkey Kong]]: A simple backwards kick. Long duration. | *[[Zelda (SSBB)|Zelda]]: The famous Lightning Kick. She jabs her heel behind her giving an extremely powerful initial, electricity-imbued attack for the first hitbox. The second hitbox is very weak. Makes her turn. | ||
*[[Sheik (SSBB)|Sheik]]: Extends her leg backward very fast. Sweetspot on her foot. | |||
[[Diddy Kong (SSBB)|Diddy Kong]]: A fast turnaround motion with his leg stuck out. | *[[Ganondorf (SSBB)|Ganondorf]]: Punches backward. Very similar to Captain Falcon's Bair. | ||
*[[Toon Link (SSBB)|Toon Link]]: Slashes backwards with his sword. | |||
[[Yoshi (SSBB)|Yoshi]]: Flips his tail up and down. Lots of damage given if all hits connect. | *[[Samus (SSBB)|Samus]]: A backward kick. Sweetspot on her foot. | ||
*[[Zero Suit Samus (SSBB)|Zero Suit Samus]]: Identical to Samus', but slightly faster. | |||
[[Wario (SSBB)|Wario]]: Falls over in the air. Can be used to fly as [[Wario-Man]]. | *[[Pit (SSBB)|Pit]]: Jabs his swords backwards. Good knockback, but hard to land. | ||
*[[Ice Climbers (SSBB)|Ice Climbers]]: Spin around with hammers slightly extended. Deceivingly strong. | |||
[[Link (SSBB)|Link]]: Two backward kicks. Relatively weak. | *[[R.O.B. (SSBB)|R.O.B.]]: Pushes boosters behind himself. Moves him forward. | ||
*[[Kirby (SSBB)|Kirby]]: Extends both feet backwards. Used for [[Fence of Pain]]. Often considered the best move in Kirby's arsenal by pros. | |||
[[Zelda (SSBB)|Zelda]]: The famous Lightning Kick. She jabs her heel behind her giving an extremely powerful initial, electricity-imbued attack for the first hitbox. The second hitbox is very weak. Makes her turn. | *[[King Dedede (SSBB)|King Dedede]]: Very similar to Kirby's, but with one foot. It has a large hitbox. | ||
*[[Meta Knight (SSBB)|Meta Knight]]: Slashes three times behind himself very quickly, slightly slower/more powerful than his forward aerial, which has the same properties. | |||
[[Sheik (SSBB)|Sheik]]: Extends her leg backward very fast. Sweetspot on her foot. | *[[Olimar (SSBB)|Olimar]]: Swings a Pikmin backward. | ||
*[[Fox (SSBB)|Fox]]: A standard Bair kick, he spins with his leg outstretched. Horrible ending lag in the air that often causes suicide deaths. | |||
[[Ganondorf (SSBB)|Ganondorf]]: Punches backward. Very similar to Captain Falcon's Bair. | *[[Falco (SSBB)|Falco]]: The L&R kick from Melee. | ||
*[[Wolf (SSBB)|Wolf]]: Jams his leg backwards with a deceiving range. | |||
[[Toon Link (SSBB)|Toon Link]]: Slashes backwards with his sword. | *[[Captain Falcon (SSBB)|Captain Falcon]]: Punches behind himself. | ||
*[[Pikachu (SSBB)|Pikachu]]: Spins around for multiple hits. | |||
[[Samus (SSBB)|Samus]]: A backward kick. Sweetspot on her foot. | *[[Squirtle (SSBB)|Squirtle]]: Does an attack similar to Mario's Bair. | ||
*[[Ivysaur (SSBB)|Ivysaur]]: Spins around with vines extended. Viable for worst Bair in the game; almost no knockback is given and only 2% damage per vine. | |||
[[Zero Suit Samus (SSBB)|Zero Suit Samus]]: Identical to Samus', but slightly faster. | *[[Charizard (SSBB)|Charizard]]: Spins around surprisingly quickly with tail extended and wings slightly extended. 2 possible hits, one with wings and one with tail. Decent knockback on tail hit, wing hit will always link into tail hit. | ||
*[[Lucario (SSBB)|Lucario]]: Punches backwards, Aura extends from palm. | |||
[[Pit (SSBB)|Pit]]: Jabs his swords backwards. Good knockback, but hard to land. | *[[Jigglypuff (SSBB)|Jigglypuff]]: Spins around with foot extended to about twice its regular size. Used for the famous Wall of Pain. | ||
*[[Marth (SSBB)|Marth]]: Similar to Toon Link's in animation, Marth thrusts his sword upwards. However, this Bair is notable because it turns him around. | |||
[[Ice Climbers (SSBB)|Ice Climbers]]: Spin around with hammers slightly extended. Deceivingly strong. | *[[Ike (SSBB)|Ike]]: A quick spin with sword extended. | ||
*[[Ness (SSBB)|Ness]]: Plugs backwards with both heels. Initial hitbox quite powerful with electrical properties, second hitbox fairly weak, although buffed from Melee. Very Powerful. | |||
[[R.O.B. (SSBB)|R.O.B.]]: Pushes boosters behind himself. Moves him forward. | *[[Lucas (SSBB)|Lucas]]: Flips and hooks his foot downward. Can spike at a certain angle (on the tip of Lucas's foot). Can kill at low %s. | ||
*[[Mr. Game and Watch (SSBB)|Mr. Game and Watch]]: The famous snapping turtle, hits multiple times. | |||
[[Kirby (SSBB)|Kirby]]: Extends both feet backwards. Used for [[Fence of Pain]]. Often considered the best move in Kirby's arsenal by pros. | *[[Snake (SSBB)|Snake]]: Kicks backward with both feet, body becomes horizontal. | ||
*[[Sonic (SSBB)|Sonic]]: Similar to Diddy's, he spins around with his foot extended. One of his few KO moves. | |||
[[King Dedede (SSBB)|King Dedede]]: Very similar to Kirby's, but with one foot. | ==Notable characters' back aerials== | ||
[[Meta Knight (SSBB)|Meta Knight]]: Slashes three times behind himself very quickly, slightly slower/more powerful than his forward aerial, which has the same properties. | |||
[[Olimar (SSBB)|Olimar]]: Swings a Pikmin backward. | |||
[[Fox (SSBB)|Fox]]: A standard Bair kick, he spins with his leg outstretched. Horrible ending lag in the air that often causes suicide deaths. | |||
[[Falco (SSBB)|Falco]]: The L&R kick from Melee. | |||
[[Wolf (SSBB)|Wolf]]: Jams his leg backwards with a deceiving range. | |||
[[Captain Falcon (SSBB)|Captain Falcon]]: Punches behind himself. | |||
[[Pikachu (SSBB)|Pikachu]]: Spins around for multiple hits. | |||
[[Squirtle (SSBB)|Squirtle]]: Does an attack similar to Mario's Bair. | |||
[[Ivysaur (SSBB)|Ivysaur]]: Spins around with vines extended. Viable for worst Bair in the game; almost no knockback is given and only 2% damage per vine. | |||
[[Charizard (SSBB)|Charizard]]: Spins around surprisingly quickly with tail extended and wings slightly extended. 2 possible hits, one with wings and one with tail. Decent knockback on tail hit, wing hit will always link into tail hit. | |||
[[Lucario (SSBB)|Lucario]]: Punches backwards, Aura extends from palm. | |||
[[Jigglypuff (SSBB)|Jigglypuff]]: Spins around with foot extended to about twice its regular size. Used for the famous Wall of Pain. | |||
[[Marth (SSBB)|Marth]]: Similar to Toon Link's in animation, Marth thrusts his sword upwards. However, this Bair is notable because it turns him around. | |||
[[Ike (SSBB)|Ike]]: A quick spin with sword extended. | |||
[[Ness (SSBB)|Ness]]: Plugs backwards with both heels. Initial hitbox quite powerful with electrical properties, second hitbox fairly weak, although buffed from Melee. Very Powerful. | |||
[[Lucas (SSBB)|Lucas]]: Flips and hooks his foot downward. Can spike at a certain angle (on the tip of Lucas's foot). Can kill at low %s. | |||
[[Mr. Game and Watch (SSBB)|Mr. Game and Watch]]: The famous snapping turtle, hits | |||
[[Snake (SSBB)|Snake]]: Kicks backward with both feet, body becomes horizontal. | |||
[[Sonic (SSBB)|Sonic]]: Similar to Diddy's, he spins around with his foot extended. One of his few KO moves. | |||
=Notable characters' back aerials= | |||
* [[Jigglypuff]]'s back aerial in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl|Brawl]]'', used for the highly effective "[[Wall of Pain]]". | * [[Jigglypuff]]'s back aerial in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl|Brawl]]'', used for the highly effective "[[Wall of Pain]]". | ||
*[[R.O.B. (SSBB)|R.O.B.]]'s back aerial can aid his recovery, as his hover pad lets out a quick burst, moving him forward quite alot. | *[[R.O.B. (SSBB)|R.O.B.]]'s back aerial can aid his recovery, as his hover pad lets out a quick burst, moving him forward quite alot. |
Revision as of 23:52, April 11, 2009
The back aerial (abbreviated as "bair", "BAir", "b-air" or "ABA") is an aerial attack that is performed in midair by pressing the A Button, and tilting the control stick in the direction opposite to which the character is facing. Its official term varies between titles, where it is known as a "Back Midair Attack" in Super Smash Bros. Melee, and a "Back Air Attack" in Brawl. The majority of Bairs are kicks.
List of Bairs (SSBB)
- Mario: A twizzle-kick of sorts, he kicks behind himself with both feet and spins.
- Luigi: The same as Mario's.
- Peach: Bashes her bottom backwards.
- Bowser: Forces his shell backwards.
- Donkey Kong: A simple backwards kick. Long duration.
- Diddy Kong: A fast turnaround motion with his leg stuck out.
- Yoshi: Flips his tail up and down. Lots of damage given if all hits connect.
- Wario: Falls over in the air. Can be used to fly as Wario-Man.
- Link: Two backward kicks. Relatively weak.
- Zelda: The famous Lightning Kick. She jabs her heel behind her giving an extremely powerful initial, electricity-imbued attack for the first hitbox. The second hitbox is very weak. Makes her turn.
- Sheik: Extends her leg backward very fast. Sweetspot on her foot.
- Ganondorf: Punches backward. Very similar to Captain Falcon's Bair.
- Toon Link: Slashes backwards with his sword.
- Samus: A backward kick. Sweetspot on her foot.
- Zero Suit Samus: Identical to Samus', but slightly faster.
- Pit: Jabs his swords backwards. Good knockback, but hard to land.
- Ice Climbers: Spin around with hammers slightly extended. Deceivingly strong.
- R.O.B.: Pushes boosters behind himself. Moves him forward.
- Kirby: Extends both feet backwards. Used for Fence of Pain. Often considered the best move in Kirby's arsenal by pros.
- King Dedede: Very similar to Kirby's, but with one foot. It has a large hitbox.
- Meta Knight: Slashes three times behind himself very quickly, slightly slower/more powerful than his forward aerial, which has the same properties.
- Olimar: Swings a Pikmin backward.
- Fox: A standard Bair kick, he spins with his leg outstretched. Horrible ending lag in the air that often causes suicide deaths.
- Falco: The L&R kick from Melee.
- Wolf: Jams his leg backwards with a deceiving range.
- Captain Falcon: Punches behind himself.
- Pikachu: Spins around for multiple hits.
- Squirtle: Does an attack similar to Mario's Bair.
- Ivysaur: Spins around with vines extended. Viable for worst Bair in the game; almost no knockback is given and only 2% damage per vine.
- Charizard: Spins around surprisingly quickly with tail extended and wings slightly extended. 2 possible hits, one with wings and one with tail. Decent knockback on tail hit, wing hit will always link into tail hit.
- Lucario: Punches backwards, Aura extends from palm.
- Jigglypuff: Spins around with foot extended to about twice its regular size. Used for the famous Wall of Pain.
- Marth: Similar to Toon Link's in animation, Marth thrusts his sword upwards. However, this Bair is notable because it turns him around.
- Ike: A quick spin with sword extended.
- Ness: Plugs backwards with both heels. Initial hitbox quite powerful with electrical properties, second hitbox fairly weak, although buffed from Melee. Very Powerful.
- Lucas: Flips and hooks his foot downward. Can spike at a certain angle (on the tip of Lucas's foot). Can kill at low %s.
- Mr. Game and Watch: The famous snapping turtle, hits multiple times.
- Snake: Kicks backward with both feet, body becomes horizontal.
- Sonic: Similar to Diddy's, he spins around with his foot extended. One of his few KO moves.
Notable characters' back aerials
- Jigglypuff's back aerial in Super Smash Bros. Melee and Brawl, used for the highly effective "Wall of Pain".
- R.O.B.'s back aerial can aid his recovery, as his hover pad lets out a quick burst, moving him forward quite alot.
- Kirby's back aerial in Melee, an attack similar to Jigglypuff's back aerial but instead has no start-up lag. The move is dubbed the "Fence of Pain".
- Marth, Zelda and Roy's back aerials, which allow them to turn around while still in midair. These are the only aerials able to do so in the Super Smash Bros series.
- Ness and Zelda's back aerials in Melee, which are powerful semi-spikes. Zelda's back aerial semi-spike can only be achieved from a hit with the sweetspot at her toe.
- Toon Link's quick back aerial, with minimal knockback in Brawl. The move is effective for positioning the opponent for an immediate down aerial.
- Pikachu's back aerial has extremely short range but the hitbox surrounds Pikachu.
- Mr. Game & Watch's back aerial is the feared Turtle, a five-hit combo with high priority and shield-destroying properties.
- Lucas's back aerial, the only one in the entire series to meteor smash.
Attacks in the Super Smash Bros. series | |
---|---|
Standard ground attacks | Neutral attack · Dash attack |
Tilt attacks | Forward tilt · Up tilt · Down tilt · Crouching attack |
Smash attacks | Forward smash · Up smash · Down smash |
Aerial attacks | Neutral aerial · Forward aerial · Back aerial · Up aerial · Down aerial · Grab aerial · Glide attack |
Throws | Grab · Pummel · Forward throw · Back throw · Up throw · Down throw |
Get-up attacks | Floor attack · Edge attack |
Special moves | Neutral special move · Side special move · Up special move · Down special move · Command-input move · Final Smash |