Super Smash Bros. Ultimate

Dark Samus (SSBU): Difference between revisions

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*{{change|Dark Samus has a different victory theme, shared with {{SSBU|Ridley}}.}}  
*{{change|Dark Samus has a different victory theme, shared with {{SSBU|Ridley}}.}}  
*{{change|Dark Samus's [[on-screen appearance]] has her warp onto the stage from a dark portal.}}  
*{{change|Dark Samus's [[on-screen appearance]] has her warp onto the stage from a dark portal.}}  
*{{change|Dark Samus has many animations that are different from Samus, which extends to her idle, walking, dashing, perfect shield animation and dodge animations, as well as her taunts and victory poses.}}
*{{change|Dark Samus has many animations that are different from Samus, which extends to her idle, walking, dashing, perfect shield animation and dodge animations, as well as her taunts and victory poses. Additionally, these animations visually appear floatier than Samus's equivalents.}}
**{{change|Many of Samus's two-handed animations are one-handed for Dark Samus, such as with [[Charge Shot]] and [[Missile]].}}
**{{change|Many of Samus's two-handed animations are one-handed for Dark Samus, such as with [[Charge Shot]] and [[Missile]].}}
*{{change|Dark Samus's projectile attacks are visually different.}}
*{{change|Dark Samus's projectile attacks are visually different.}}
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**{{change|Missiles and {{b|Bomb|Samus}} have an organic appearance.}}
**{{change|Missiles and {{b|Bomb|Samus}} have an organic appearance.}}
**{{change|Dark Samus's [[Final Smash]] is also mostly black and dark blue.}}
**{{change|Dark Samus's [[Final Smash]] is also mostly black and dark blue.}}
*{{change|Dark Samus's arm cannon splits apart and grows Phazon tendrils for some moves, such as her grab, Missiles, side smash, and Final Smash.}}
*{{change|Dark Samus's arm cannon splits apart and grows Phazon tendrils for some moves, such as her grab, Missiles, forward smash, and Final Smash.}}
*{{change|Dark Samus doesn't transform into the Morph Ball when rolling or spin while jumping.}}
*{{change|Dark Samus doesn't transform into the Morph Ball when rolling or spin while jumping.}}



Revision as of 14:45, January 2, 2019

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
This article is about Dark Samus's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Dark Samus.
Dark Samus
in Super Smash Bros. Ultimate
Dark Samus SSBU.png
MetroidSymbol.svg
Universe Metroid
Availability Unlockable
Final Smash Phazon Laser
Dark Samus (SSBU)
Dark Samus Joins the battle!!!
—Introduction Tagline
Dark Samus joins the battle as Samus's echo fighter. With floatier movement, she's a little different from Samus--and she doesn't roll when dodging or jumping. If you look closely, you can see that her bombs and missiles look a little different, too.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Dark Samus (ダークサムス, Dark Samus) is a playable character in Super Smash Bros. Ultimate. She was announced as a newcomer alongside Simon, Richter, Chrom, and King K. Rool in the Nintendo Direct on August 8th, 2018. She is an Echo Fighter of Samus. Dark Samus is classified as fighter #04ε.

How to unlock

Complete one of the following:

With the exception of the third method, Dark Samus must then be defeated on Frigate Orpheon.

Differences from Samus

As with some Echo Fighters, Dark Samus is nearly identical gameplay-wise to Samus, with barely-noticeable differences. However, she has many basic animations that are different from Samus, a more standard roll which does not involve turning into a Morph Ball, electric effects instead of fire effects for most of Samus's fire-based moves, and slightly different hitboxes for a handful of moves.

Aesthetics

  • Change As with all other Echo Fighters, Dark Samus has different taunts and victory animations.
  • Change Dark Samus has a different victory theme, shared with Ridley.
  • Change Dark Samus's on-screen appearance has her warp onto the stage from a dark portal.
  • Change Dark Samus has many animations that are different from Samus, which extends to her idle, walking, dashing, perfect shield animation and dodge animations, as well as her taunts and victory poses. Additionally, these animations visually appear floatier than Samus's equivalents.
    • Change Many of Samus's two-handed animations are one-handed for Dark Samus, such as with Charge Shot and Missile.
  • Change Dark Samus's projectile attacks are visually different.
    • Change Charge Shot is mostly black and dark blue, with tendrils extending from the edges.
    • Change Her Arm Cannon-based attacks like up smash and forward aerial use dark and neon blue clouds instead of orange explosions.
    • Change Missiles and Bomb have an organic appearance.
    • Change Dark Samus's Final Smash is also mostly black and dark blue.
  • Change Dark Samus's arm cannon splits apart and grows Phazon tendrils for some moves, such as her grab, Missiles, forward smash, and Final Smash.
  • Change Dark Samus doesn't transform into the Morph Ball when rolling or spin while jumping.

Attributes

  • Change Samus's moves that possess flame effects (except for Missile and Bomb) have been changed into electric effects for Dark Samus.
  • Change Dark Samus's shield size is slightly larger than Samus's, to compensate for her not crouching properly during her shielding animation.
  • Buff Both of Dark Samus's rolls are slightly faster than Samus's, to compensate for her larger hurtbox when rolling.
  • Change Dark Samus's roll covers very slightly less distance than Samus's.

Ground attacks

  • Nerf Dark Samus's forward smash has slightly less range.
  • Buff Dark Samus's up smash can catch opponents at a lower height.

Special Moves

  • Change Dark Samus fires her Charge Shot and Missiles at a slightly lower elevation.
    • Buff This means Dark Samus's uncharged Charge Shots can hit a crouching Pichu.

Classic Mode: The Great Poison Given Form

Dark Samus faces off against protagonist characters while she is teamed up with dark/evil/corrupted variants of characters from their series, except for the penultimate battle, which is a free-for-all against Samus and Ridley.

Round Opponents Stage Music Notes
1 Link Hyrule Castle Hyrule Castle (Outside) Zelda in her black costume is a CPU ally.
2 Chrom and Lucina Arena Ferox Power-Hungry Fool Robin in his white costume is a CPU ally.
3 Ryu Suzaku Castle M. Bison Stage Type B Ken in his black costume is a CPU ally.
4 Squirtle, Charizard, and Pikachu Saffron City Battle! (Team Galactic) Ivysaur in its green costume is a CPU ally.
5 Mario, Peach, and Daisy Princess Peach's Castle Main Theme - Luigi's Mansion (Brawl) Luigi in his purple costume is a CPU ally.
6 Samus and Ridley Norfair Vs. Ridley (Brawl) This battle is a free-for-all.
Bonus Stage
Final Master Hand Final Destination Master Hand On intensity 7.0 and higher, Crazy Hand fights alongside Master Hand, and the track Master Hand / Crazy Hand plays during the battle.

Role in World of Light

Dark Samus is absent from the World of Light opening cutscene, though she was vaporized and placed under Galeem's imprisonment alongside the rest of the playable fighters (excluding Kirby) when Galeem unleashed his beams of light.

Dark Samus was one of the many fighters that fell under Dharkon's control upon Galeem's first defeat, and is found in The Final Battle as one of the last fighters under his command. She is one of the few obligatory unlocks, and defeating her leads to a fight with Crazy Hand and the subsequent reveal of Palutena's location.

Alternate costumes

Alternate costume (SSBU)
Dark Samus (SSBU) Dark Samus (SSBU) Dark Samus (SSBU) Dark Samus (SSBU) Dark Samus (SSBU) Dark Samus (SSBU) Dark Samus (SSBU) Dark Samus (SSBU)

Gallery

Character introduction video

<youtube>sXG-oI6VChg</youtube>

Trivia

  • Dark Samus, alongside Little Mac and Isabelle, is one of three playable characters who was initially an Assist Trophy in a previous game.
    • Out of these, she is the only one to be an Echo Fighter.
  • Dark Samus is the second character to be cloned from a female (in this case, Samus), with Daisy being the first.
    • Much like Daisy's base fighter, Peach, having had Daisy-based alternate costumes in all of her previous appearances, Dark Samus's base fighter, Samus, had a Dark Samus-based color scheme in Smash 4. This color was removed in Ultimate, likely to make it easier to distinguish Samus and Dark Samus.
  • Dark Samus, following Diddy Kong, is the second non-Japanese character to be playable in Smash Bros., and she is the first character in the series that was created by an American developer, Retro Studios.
  • Dark Samus is the second playable female villain, the first being Wendy.
    • However, Dark Samus is the first female villain to have a dedicated slot on the character select screen due to Wendy being an alternate costume for Bowser Jr.
    • Originally on the Super Smash Blog, Dark Samus was referred to with neuter pronouns, despite being referred to as a female in scan data in the Metroid Prime games and in previous Smash Bros. trophies. This choice may have been due to her being composed entirely of a mutagenic substance known as Phazon, and her original form, Metroid Prime, was referred to with neuter pronouns before absorbing Samus's Phazon Suit and becoming Dark Samus. This error on the blog was later corrected.
  • Dark Samus is the only character to do a victory pose in her showcase video.
    • The victory pose shown in her showcase video greatly resembles Samus's pose in her official render in Ultimate.
  • The Phazon Laser (Dark Samus's Final Smash) resembles a move she has performed in her home series: a wide, blue Phazon beam performed during the final battle of Metroid Prime 2: Echoes. It is aesthetically different from but functionally identical to Samus's Zero Laser.
  • Just like fellow Metroid newcomer Ridley, Super Smash Bros. Ultimate marks Dark Samus's first playable appearance.
    • Dark Samus also marks the first time the Metroid series has a playable Metroid.
  • Dark Samus is currently the only Echo Fighter to be based on one of the Original 12, as the rest are based on characters debuting in Melee and onwards.
    • Therefore, she is the only Echo Fighter based on a starter character.
  • According to Sakurai's weekly Famitsu column, Dark Samus was added due to her popularity overseas, while Chrom was added due to his popularity in Japan.
  • Dark Samus is the only Echo Fighter who is a villain, as the rest of the Echo Fighters are either heroes or, in Dark Pit's case, an anti-hero.
    • She is also the only Echo Fighter to share the same star KO sound as their base character.
  • While Dark Samus normally has a different idle stance from Samus, she will assume Samus's idle stance briefly if killed by a low-damaging attack in Stamina Mode.
  • All of Dark Samus' Arm Cannon-based moves (except for down tilt, up smash and forward aerial) alter the Arm Cannon to match the color of her "visor" and armor highlights.
  • Dark Samus' Classic Mode pairs her up with corrupted versions of fighters to fight the heroes of the respective series. The pairing choices reference a time where the fighter was possessed or brainwashed into fighting the protagonist.
    • Zelda fought against Link when she was possessed by Ganondorf in The Legend of Zelda: Twilight Princess.
    • The future Robin was possessed by Grima and fought Chrom and Lucina in Fire Emblem Awakening.
    • Ken was brainwashed by M. Bison and became Violent Ken in SNK vs. Capcom: SVC Chaos and Ultra Street Fighter II: The Final Challengers.
    • Ivysaur is the only one that wasn't corrupted in its game. It was likely paired with Dark Samus because it is a Poison type Pokémon.
    • Luigi was brainwashed by Natasia and became Mr. L in Super Paper Mario (though his costume here is based on his rival, Waluigi).