Super Smash Bros. Ultimate

Olimar (SSBU): Difference between revisions

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*{{change|Pikmin Order's whistling animation is less exaggerated.}}
*{{change|Pikmin Order's whistling animation is less exaggerated.}}
*{{buff|[[End of Day]] has been significantly sped up, with the Hocotate Ship crashing onto the stage almost immediately after the move's cutscene.}}
*{{buff|[[End of Day]] has been significantly sped up, with the Hocotate Ship crashing onto the stage almost immediately after the move's cutscene.}}
==Update History==
'''{{GameIcon|ssbu}} 1.2.0'''
Olimar has been affected in the 1.2.0 update.


=={{SSBU|Classic Mode}}: Planetary Explorer==
=={{SSBU|Classic Mode}}: Planetary Explorer==

Revision as of 00:20, January 2, 2019

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
This article is about Olimar's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Captain Olimar.
Olimar
in Super Smash Bros. Ultimate
Olimar SSBU.png
PikminSymbol.svg
Universe Pikmin
Other playable appearances in Brawl
in SSB4

Availability Unlockable
Final Smash End of Day
Olimar (SSBU)
Captain Olimar battles by issuing commands to various types of Pikmin under his control. Pikmin come in different colors that correspond to different abilities. Olimar's alternate appearance lets you play as Alph!
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Olimar (ピクミン&オリマー, Pikmin & Olimar) is a playable character in Super Smash Bros. Ultimate. He was confirmed as a playable character on June 12th, 2018. In addition, Alph returns as an alternate costume for Olimar. Olimar is classified as fighter #40.

How to unlock

Complete one of the following:

  • Play VS. matches, with Olimar being the 47th character to be unlocked.
  • Clear Classic Mode with Mario in his unlock tree, being the last character unlocked.
  • Have Olimar join the player's party in World of Light.

With the exception of the third method, Olimar must then be defeated on Garden of Hope.

Changes from Super Smash Bros. 4

Aesthetics

  • Change As with all veterans returning from SSB4, Olimar's model features a more subdued color scheme.
  • Change Alph's suit now features a lateral, zipper-like line down the center.
  • Change Olimar's helmet cracks after taking a certain amount of damage, but will quickly be repaired. It also appears cracked when he is Screen KO'd.
  • Change Pikmin now always face the screen regardless of which direction they turn.
  • Change Pikmin now have trails that match their colors when attacking, like in the Pikmin games.
  • Change Olimar now only jumps twice during his up taunt, shortening its duration.

Attributes

  • Buff Like all characters, Olimar's jumpsquat animation now takes three frames to complete (down from 5).
  • Buff Olimar walks faster (0.9 → 0.945).
  • Buff Olimar dashes much faster (1.47 → 1.617).
  • Buff Olimar's initial dash speed was slightly increased (1.6 → 1.606), however, It's the slowest initial dash speed in the game due to the rest of the cast having their initial dash speed been increased significantly more than Olimar's.
  • Buff Olimar's air speed is slightly higher (0.82 → 0.861).
  • Nerf Health is lower for all Pikmin types (8 HP → 6 (RY), 11 HP → 8 (B), 7 HP → 5 (W), 13 HP → 11 (P).
  • Nerf White Pikmin in particular have less notable uses than before, as a result of changes to Olimar's pummel.

Ground attacks

  • Nerf Jab has slightly more end lag overall, meaning its harder to combo from it.
  • Buff Up tilt has slightly decreased end lag (frame 45 → 39).
  • Buff Up smash has significantly reduced end lag (frame 56 → 37) increasing its safety and giving it combo potential.

Aerial attacks

  • Buff All aerials have less landing lag (15 frames → 13 (neutral), 15 frames → 9 (forward/back), 30 frames → 18 (up/down)).
  • Buff All aerials involving Pikmin now have Transcendent priority.
  • Buff All aerials that use Pikmin have increased range.
  • Nerf Up and down aerials auto-cancel one frame later (frame 30 → 31).

Throws/other attacks

  • Buff All Pikmin in Olimar's squad will be used at once for his grab, significantly improving its potential range. The more Pikmin he has, the greater the range.
  • Nerf All grabs have slightly increased ending lag.
  • Change Olimar's pummel is now a quick upward punch from Olimar himself. It is much faster than his previous pummel, but deals less damage.
    • Nerf Olimar can no longer benefit from the high-damaging pummel of White Pikmin.
  • Change Up throw has a more exaggerated animation.
  • Buff Up and back throws using Blue Pikmin deal much more knockback, being comparable to Mewtwo's throws.
  • Nerf Olimar's down throw launches opponents at a larger horizontal distance, making follow-up less reliable.

Special Moves

  • Buff Pikmin Pluck executes much faster.
  • Change Pikmin that latch onto opponents via Pikmin Throw now deal damage based on distance thrown, dealing more damage per hit the farther they are thrown before latching on.
    • Buff Red, Yellow, and Blue Pikmin deal more damage overall (1.1% → 1.3% base/2.5% maximum).
    • Change White Pikmin have lower base damage, but significantly higher potential damage (3.7% → 2.5% base/6.5% maximum).
  • Nerf Purple Pikmin thrown via Pikmin Throw deal damage based on distance thrown, dealing more damage the farther they are thrown before hitting; they have lower base damage (6.5% → 3.5% base/6.5% maximum).
  • Buff Pikmin Order is noticeably faster.
  • Change Pikmin Order's whistling animation is less exaggerated.
  • Buff End of Day has been significantly sped up, with the Hocotate Ship crashing onto the stage almost immediately after the move's cutscene.

Update History

Super Smash Bros. Ultimate 1.2.0 Olimar has been affected in the 1.2.0 update.


Classic Mode: Planetary Explorer

Olimar faces off against characters who are space travelers in their respective series.

Round Opponent Stage Music Notes
1 Mario and Rosalina & Luma Mario Galaxy Super Mario Galaxy
2 Wolf Lylat Cruise Star Wolf's Theme / Sector Z (for 3DS / Wii U)
3 Kirby and King Dedede Dream Land Planet Popstar This battle is a free-for-all.
4 Zero Suit Samus Brinstar Brinstar (Melee)
5 Fox and Falco Corneria Corneria - Star Fox
6 Alph Distant Planet Garden of Hope When playing as Alph, the opponent is Olimar.
Bonus Stage
Final Master Hand Final Destination Master Hand On intensity 7.0 and higher, Crazy Hand fights alongside Master Hand, and the track Master Hand / Crazy Hand plays during the battle.

Role in World of Light

Although Olimar does not appear in the World of Light opening cutscene, he was vaporized and later imprisoned alongside the rest of the fighters (except Kirby) when Galeem unleashed his beams of light.

Olimar can be found in the mode by choosing to save Marth instead of Sheik or Villager. The spirit of a magician is needed in order to enlarge some mushrooms to reach him.

Alternate costumes

Palette swap (SSBU)
Olimar (SSBU) Olimar (SSBU) Olimar (SSBU) Olimar (SSBU) Olimar (SSBU) Olimar (SSBU) Olimar (SSBU) Olimar (SSBU)

Gallery

Character Showcase Video

<youtube>AFHgO8rMzcg</youtube>

Trivia

  • During the official Ultimate website's launch on June 12th, 2018, Olimar's name was erroneously labeled as "OLIMER" in English variants of his fighter page. The typo was later corrected.
  • The part of Olimar's showcase trailer where Alph crouches next to a prone Olimar is a reference to a scene in Pikmin 3 after Alph initially rescues Olimar from the Mysterious Life Form.
  • Olimar's (and Alph's) official artwork resembles Brittany's pose in her Pikmin 3 artwork, albeit flipped.
  • Oddly, in World of Light, Olimar and the Mii Fighters will never be spawned as a false character in battles with Galeem and Dharkon.
    • While Kirby will also not appear, he is an exception, as Galeem never imprisoned him unlike all the other fighters.