Onslaught: Difference between revisions
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'''Onslaught''' ({{ja|瞬発百裂キック|Shunpatsu Hyakuretsu Kikku}}, ''Instantaneous Hundred Rending Kicks'') is one of the three [[side special move]]s usable by [[Mii Brawler]]s. When used, the Brawler charges forward with their knee out, similar to [[Zero Suit Samus]]' [[dash attack]]. If the attack hits, the Mii Brawler will launch into a series of kicks that ends with an uppercut like [[Captain Falcon]]'s [[Raptor Boost]]. The move can be used in midair to recover horizontally, but will cause [[helpless]]ness that way. Fortunately, the dash won't send the Brawler over the ledge if they are on the ground. If Onslaught catches an opponent in midair, the Brawler will rise up a significant distance while attacking, and may or may not drag the opponent with them. | '''Onslaught''' ({{ja|瞬発百裂キック|Shunpatsu Hyakuretsu Kikku}}, ''Instantaneous Hundred Rending Kicks'') is one of the three [[side special move]]s usable by [[Mii Brawler]]s. When used, the Brawler charges forward with their knee out, similar to [[Zero Suit Samus]]' [[dash attack]]. If the attack hits, the Mii Brawler will launch into a series of kicks that ends with an uppercut like [[Captain Falcon]]'s [[Raptor Boost]]. The move can be used in midair to recover horizontally, but will cause [[helpless]]ness that way. Fortunately, the dash won't send the Brawler over the ledge if they are on the ground. If Onslaught catches an opponent in midair, the Brawler will rise up a significant distance while attacking, and may or may not drag the opponent with them. | ||
In ''Ultimate'', the move has an altered animation, with the Mii Brawler throwing in a mix barrage of punches and kicks, with the final blow being a backflip kick. | In ''Ultimate'', the move has an altered animation, with the Mii Brawler throwing in a mix barrage of punches and kicks, with the final blow being a backflip kick. It has also received a new mechanic: depending on how much damage Mii Brawler has accumulated, Onslaught will increase in damage. After each use of Onslaught at this period (whether it hits or not), the damage boost received will "reset", going back to doing it's base damage. | ||
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Revision as of 13:15, December 21, 2018
Onslaught | |
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Onslaught in Super Smash Bros. for Wii U. | |
User | Mii Brawler |
Universe | Super Smash Bros. |
“ | Rush forward to deliver a flurry of kicks. | ” |
—Smash for 3DS's foldout |
Onslaught (瞬発百裂キック, Instantaneous Hundred Rending Kicks) is one of the three side special moves usable by Mii Brawlers. When used, the Brawler charges forward with their knee out, similar to Zero Suit Samus' dash attack. If the attack hits, the Mii Brawler will launch into a series of kicks that ends with an uppercut like Captain Falcon's Raptor Boost. The move can be used in midair to recover horizontally, but will cause helplessness that way. Fortunately, the dash won't send the Brawler over the ledge if they are on the ground. If Onslaught catches an opponent in midair, the Brawler will rise up a significant distance while attacking, and may or may not drag the opponent with them.
In Ultimate, the move has an altered animation, with the Mii Brawler throwing in a mix barrage of punches and kicks, with the final blow being a backflip kick. It has also received a new mechanic: depending on how much damage Mii Brawler has accumulated, Onslaught will increase in damage. After each use of Onslaught at this period (whether it hits or not), the damage boost received will "reset", going back to doing it's base damage.
Customization
Special Move customization was added in Super Smash Bros. 4. These are the variations:
1. Onslaught | 2. Burning Dropkick | 3. Headache Maker |
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"Rush forward to deliver a flurry of kicks, and then finish with an uppercut." | "A fiery dropkick with decent range. Charge it to really turn up the heat!" | "Pummel your foes with a swing of your arms as you descend from a jump." |