Super Smash Bros. Ultimate

Wario (SSBU): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
Line 22: Line 22:
*{{change|Wario's air dodge animation is slightly different with Wario's hands now being outstretched for the duration of the dodge.}}
*{{change|Wario's air dodge animation is slightly different with Wario's hands now being outstretched for the duration of the dodge.}}
*{{change|Wario starts off turning around for the victory animation involving him patting his belly, then farting.}}
*{{change|Wario starts off turning around for the victory animation involving him patting his belly, then farting.}}
**{{change|This is slightly altered for Team Battles, in which he walks slightly forward instead of turning around.}}
**This is slightly altered for Team Battles, in which he walks slightly forward instead of turning around.
*{{change|Wario's head no longer faces the screen in his victory animation involving his bike.}}
*{{change|Wario's head no longer faces the screen in his victory animation involving his bike.}}


Line 29: Line 29:


===Ground Attacks===
===Ground Attacks===
*{{Buff|The second hit of Wario's [[jab]] connects more reliably.}}
*{{buff|The second hit of Wario's [[jab]] connects more reliably.}}
*{{change|Wario's [[forward tilt]] is now a heavy-handed slap.}}
*[[Forward tilt]]:
*{{buff|[[Up tilt]] is significantly faster with less end lag.}}
**{{change|Forward tilt is now a heavy-handed slap.}}
*{{change|Wario has a new [[dash attack]], his "shoulder bash" {{iw|mariowiki|Dash Attack}} from the ''Wario Land'' series that was previously his forward smash in ''Brawl''.}}
*[[Up tilt]]:
**{{buff|Up tilt is significantly faster with less end lag.}}
*[[Dash attack]]:
**{{change|Wario has a new dash attack, his "shoulder bash" {{s|mariowiki|Dash Attack}} from the ''Wario Land'' series that was previously his forward smash in ''Brawl''.}}
**{{buff|Dash attack has considerably more damage and launching power than the previous iteration.}}
**{{buff|Dash attack has considerably more damage and launching power than the previous iteration.}}
**{{nerf|Dash attack is no longer able to trip opponents.}}
**{{nerf|Dash attack is no longer able to trip opponents.}}
*{{buff|Wario's fist on [[forward smash]] enlarges more, giving it slightly more range.}}
*[[Forward smash]]:
**{{buff|Wario's fist on forward smash enlarges more, giving it slightly more range.}}
**{{buff|Forward smash does more damage.}}
**{{buff|Forward smash does more damage.}}
*{{buff|[[Up smash]] covers more horizontal range.}}
*[[Up smash]]:
**{{buff|Up smash covers more horizontal range.}}


===Aerial Attacks===
===Aerial Attacks===
*{{buff|All of Wario's aerials have less landing lag.}}
*{{buff|All of Wario's aerials have less landing lag.}}
*{{buff|Wario's [[neutral aerial]] hits connect more reliably.}}
*[[Neutral aerial]]:
**{{buff|Neutral aerial hits connect more reliably.}}
**{{buff|Neutral aerial has a much bigger hitbox on the first hit, and it lasts longer.}}
**{{buff|Neutral aerial has a much bigger hitbox on the first hit, and it lasts longer.}}
*{{buff|Wario's [[up aerial]] has less knockback, making it a better combo move.}}
*[[Forward aerial]]:
*{{buff|Wario's [[back aerial]] has received significantly less end lag.}}
**{{buff|Forward aerial can now trip grounded opponents, allowing for more followups than before, such as a kill confirm into his new dash attack.}}
*{{change|Wario's [[down aerial]] has a slight animation change, with him putting his arms around his head, his hands together in a diving pose.}}
*[[Up aerial]]:
**{{buff|[[Up aerial]] has less knockback, making it a better combo move.}}
*[[Back aerial]]:
**{{buff|Back aerial has received significantly less end lag.}}
*[[Down aerial]]:
**{{change|[[Down aerial]] has a slight animation change, with him putting his arms around his head, his hands together in a diving pose.}}
**{{buff|This gives him more vertical range}}
**{{buff|This gives him more vertical range}}


Line 53: Line 64:


===Special Moves===
===Special Moves===
*{{buff|[[Chomp]] now heals Wario when he eats a projectile and while biting an opponent.}}
*[[Chomp]]:
*{{nerf|[[Wario Bike]] now has a 4-5 second cooldown before being usable again.}}
**{{buff|Chomp now heals Wario when he eats a projectile and while biting an opponent.}}
*[[Wario Bike]]:
**{{nerf|Wario Bike now has a 4-5 second cooldown before being usable again.}}
**{{nerf|In matches with 4 players or more, the Bike cannot heal Wario when eaten, nor its parts.}}
**{{nerf|In matches with 4 players or more, the Bike cannot heal Wario when eaten, nor its parts.}}
**{{nerf|Wario Bike no longer bounces as much when thrown, giving less options as a projectile.}}
**{{nerf|Wario Bike no longer bounces as much when thrown, giving less options as a projectile.}}
**{{buff|A thrown Bike now has much more knockback than it had previously, now capable of launching opponents a fair distance.}}
**{{buff|A thrown Bike now has much more knockback than it had previously, now capable of launching opponents a fair distance.}}
**{{change|Aerial Wario Bike now has physics when Wario isn't riding it, rather than staying static in animation.}}
**{{change|Aerial Wario Bike now has physics when Wario isn't riding it, rather than staying static in animation.}}
*{{buff|[[Wario Waft]]'s trajectory can now be angled diagonally.}}
*[[Corkscrew]]:
**{{buff|Corkscrew's hits connect far more reliably.}}
*[[Wario Waft]]:
**{{buff|Wario Waft's trajectory can now be angled diagonally.}}
**{{buff|Wario Waft does considerably more damage.}}
**{{buff|Wario Waft does considerably more damage.}}
**{{change|Wario Waft's fart cloud now produces significantly fewer particles.}}
**{{change|Wario Waft's fart cloud now produces significantly fewer particles.}}
**{{change|Wario now turns away from the screen when executing a fully-charged Wario Waft.}}
**{{change|Wario now turns away from the screen when executing a fully-charged Wario Waft.}}
*{{buff|[[Corkscrew]]'s hits connect far more reliably.}}
*{{change|[[Wario-Man]] is no longer a transformation. Instead, Wario dashes forward, and if the rush connects, Wario-Man performs a cinematic comic book-style attack that launches enemies away at the end.}}
*{{change|[[Wario-Man]] is no longer a transformation. Instead, Wario dashes forward, and if the rush connects, Wario-Man performs a cinematic comic book-style attack that launches enemies away at the end.}}


==Role in [[World of Light]]==
==Role in [[World of Light]]==
Wario was absent in the World of Light trailer, though he presumably became a [[Spirits (characters)|spirit]] alongside the rest of the galaxy (sans {{SSBU|Kirby}}) when [[Galeem]] unleashed its beams of light.
Wario was absent in the World of Light trailer, though he presumably became a [[Spirits (characters)|spirit]] alongside the rest of the galaxy (excluding {{SSBU|Kirby}}) when [[Galeem]] unleashed its beams of light.


==[[Alternate costume (SSBU)#Wario|Alternate costumes]]==
==[[Alternate costume (SSBU)#Wario|Alternate costumes]]==

Revision as of 15:33, November 19, 2018

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
This article is about Wario's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Wario.
Wario
in Super Smash Bros. Ultimate
Wario SSBU.png
WarioSymbol.svg
Universe Wario
Other playable appearances in Brawl
in SSB4

Availability Unlockable
Final Smash Wario-Man
Wario (SSBU)
Wario has unique attacks, like using his Wario Bike and releasing noxious gas. He can jump higher than normal by leaping from his bike, which comes in handy when recovering. For his Final Smash, he turns into Wario-Man and creates copies of himself for an all-out attack!
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Wario (ワリオ, Wario) is a playable character in Super Smash Bros. Ultimate. He was confirmed as a playable character on June 12th, 2018. As in Smash 4, Charles Martinet's portrayal of Wario from Brawl was repurposed for Ultimate.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Wario seems to be mostly unchanged from his SSB4 appearance, though his moveset appears to have been slightly altered to be more reflective of the Wario Land series, as the series' iconic Dash Attack and Ground Pound are now referenced in his attacks.

Aesthetics

  • Change As with all veterans returning from SSB4, Wario's model features a more subdued color scheme. Similarly to his appearance in Brawl, his clothing now features simple detailing.
  • Change Down taunt has a more comical, "poppier" animation, and is much faster.
  • Change Wario's air dodge animation is slightly different with Wario's hands now being outstretched for the duration of the dodge.
  • Change Wario starts off turning around for the victory animation involving him patting his belly, then farting.
    • This is slightly altered for Team Battles, in which he walks slightly forward instead of turning around.
  • Change Wario's head no longer faces the screen in his victory animation involving his bike.

Attributes

  • Buff Like all characters, Wario's jumpsquat animation now takes three frames to complete.

Ground Attacks

  • Buff The second hit of Wario's jab connects more reliably.
  • Forward tilt:
    • Change Forward tilt is now a heavy-handed slap.
  • Up tilt:
    • Buff Up tilt is significantly faster with less end lag.
  • Dash attack:
    • Change Wario has a new dash attack, his "shoulder bash" Dash Attack from the Wario Land series that was previously his forward smash in Brawl.
    • Buff Dash attack has considerably more damage and launching power than the previous iteration.
    • Nerf Dash attack is no longer able to trip opponents.
  • Forward smash:
    • Buff Wario's fist on forward smash enlarges more, giving it slightly more range.
    • Buff Forward smash does more damage.
  • Up smash:
    • Buff Up smash covers more horizontal range.

Aerial Attacks

  • Buff All of Wario's aerials have less landing lag.
  • Neutral aerial:
    • Buff Neutral aerial hits connect more reliably.
    • Buff Neutral aerial has a much bigger hitbox on the first hit, and it lasts longer.
  • Forward aerial:
    • Buff Forward aerial can now trip grounded opponents, allowing for more followups than before, such as a kill confirm into his new dash attack.
  • Up aerial:
    • Buff Up aerial has less knockback, making it a better combo move.
  • Back aerial:
    • Buff Back aerial has received significantly less end lag.
  • Down aerial:
    • Change Down aerial has a slight animation change, with him putting his arms around his head, his hands together in a diving pose.
    • Buff This gives him more vertical range

Throws/other attacks

  • Change Wario's hand is placed lower when grabbing someone.
  • Change Wario's down throw animation appears more forceful, with Wario clenching his fists upon contact, making the move bear a closer resemblance to the Ground Pound from the Wario Land games.

Special Moves

  • Chomp:
    • Buff Chomp now heals Wario when he eats a projectile and while biting an opponent.
  • Wario Bike:
    • Nerf Wario Bike now has a 4-5 second cooldown before being usable again.
    • Nerf In matches with 4 players or more, the Bike cannot heal Wario when eaten, nor its parts.
    • Nerf Wario Bike no longer bounces as much when thrown, giving less options as a projectile.
    • Buff A thrown Bike now has much more knockback than it had previously, now capable of launching opponents a fair distance.
    • Change Aerial Wario Bike now has physics when Wario isn't riding it, rather than staying static in animation.
  • Corkscrew:
    • Buff Corkscrew's hits connect far more reliably.
  • Wario Waft:
    • Buff Wario Waft's trajectory can now be angled diagonally.
    • Buff Wario Waft does considerably more damage.
    • Change Wario Waft's fart cloud now produces significantly fewer particles.
    • Change Wario now turns away from the screen when executing a fully-charged Wario Waft.
  • Change Wario-Man is no longer a transformation. Instead, Wario dashes forward, and if the rush connects, Wario-Man performs a cinematic comic book-style attack that launches enemies away at the end.

Role in World of Light

Wario was absent in the World of Light trailer, though he presumably became a spirit alongside the rest of the galaxy (excluding Kirby) when Galeem unleashed its beams of light.

Alternate costumes

Wario Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>4lK7zkTInNA</youtube>

Trivia

  • Wario's entry on the Japanese Super Smash Blog was on August 2nd, 2018, the same day WarioWare Gold was released in Japan.
  • Wario's buttons on his overalls in the E3 video, his showcase video, and one of his website screenshots were gold, as opposed to their usual white. However, in the final game, they're white.