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Rules: Difference between revisions
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{{incomplete|Missing rules for Ultimate in the tables.}} | |||
The '''Rules''' menu is a set of options available in [[Versus Mode]] in all of the ''[[Super Smash Bros.]]'' games. | The '''Rules''' menu is a set of options available in [[Versus Mode]] in all of the ''[[Super Smash Bros.]]'' games. | ||
Revision as of 23:04, November 14, 2018
The Rules menu is a set of options available in Versus Mode in all of the Super Smash Bros. games.
In Super Smash Bros. Ultimate, custom rulesets using these options can be saved and selected later.
Rules
Rule | Description | ![]() |
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Rule: Time | Players gain one point for each KO and lose one point for each fall. The player or team with the most points when time runs out is the winner. If a tie occurs, then it will go to Sudden Death. The time limit can be set to any number of minutes from 1 to 99 (30-second intervals in Ultimate), or to infinite. | ![]() |
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Rule: Stock | Each player has a number of lives which can be set from 1 to 99. The last player or team standing, or the player/team with the most lives when time runs out, is the winner. | ![]() |
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Rule: Coin | Smash coins are produced when players are damaged. The player or team with the most coins when time runs out is the winner. | ![]() |
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Rule: Bonus | The player or team with the most points' worth of bonuses when time runs out is the winner. | ![]() |
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Handicap |
Setting this to Auto sets each player's handicap based on previous wins and losses. |
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Launch Rate | Sets how much knockback is received from attacks. The default ratio is 1.0. The higher the number, the further the player will be launched. Players can set the ratio from .5 to 2.0., in increments of .1. | ![]() |
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Stage Choice: Choose | Any player can select the stage to play on. | ![]() |
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Stage Choice: Random | Stages will be picked randomly. | ![]() |
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Stage Choice: Turns | Players take turns to choose stages, starting with Player 1. | ![]() |
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Stage Choice: Ordered | Stages are played in a set order. | ![]() |
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Stage Choice: Loser's Pick | The loser of the match gets to pick the next stage. | ![]() |
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Item Switch | Sets which items can appear in the match. The item spawn rate can be set to None, Low, Medium, or High. 64 and Melee also include the choices of "Very Low" and "Very High". | ![]() |
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Character customization | Set fighters created in Custom on or off. | ![]() |
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More Rules
In Brawl and Super Smash Bros. for Nintendo 3DS, the More Rules section must be unlocked by getting a total of 200 KOs in versus matches.
Rule | Description | ![]() |
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Stock & Time | Sets the time limit for stock matches. | ![]() |
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Team Attack | Sets whether characters on the same team can damage each other. Disabled by default. | ![]() |
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Pause Function | Sets whether players can pause during gameplay. | ![]() |
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Score Display | Displays players' scores on the screen in a timed match. Disabled by default. | ![]() |
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SD Penalty | Selects how many points a player loses upon self-destructing: 1 point, 2 points, or no points. | ![]() |
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Damage Gauge | Shows the Damage percentage of each player. Enabled by default. | ![]() |
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Random Stage Switch | Sets which stages can be chosen when the stage choice is set to Random. Unlocked when all stages are unlocked. | ![]() |
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Gallery
show Super Smash Bros. menu items |
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show Super Smash Bros. Melee menu items |
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show Super Smash Bros. Brawl menu items |
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show Super Smash Bros. for Nintendo 3DS menu items |
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show Super Smash Bros. for Wii U menu items |
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