Marth (SSB4)/Neutral special/Default: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
ZombieZlayer (talk | contribs) (added a visual bar) |
|||
Line 21: | Line 21: | ||
|trip=0 | |trip=0 | ||
|type=Sword | |type=Sword | ||
|effect= | |effect=Stab | ||
|clang=f | |clang=f | ||
|rebound=f | |rebound=f | ||
Line 42: | Line 42: | ||
|trip=0 | |trip=0 | ||
|type=Sword | |type=Sword | ||
|effect= | |effect=Stab | ||
|clang=f | |clang=f | ||
|rebound=f | |rebound=f | ||
Line 66: | Line 66: | ||
|trip=0 | |trip=0 | ||
|type=Sword | |type=Sword | ||
|effect= | |effect=Stab | ||
|clang=f | |clang=f | ||
|rebound=f | |rebound=f | ||
Line 87: | Line 87: | ||
|trip=0 | |trip=0 | ||
|type=Sword | |type=Sword | ||
|effect= | |effect=Stab | ||
|clang=f | |clang=f | ||
|rebound=f | |rebound=f |
Revision as of 15:45, November 9, 2018
Marth's neutral special in Super Smash Bros. 4 is Shield Breaker, a chargeable sword thrust with high shield damage. It breaks full shields around half-charged, can KO, does good damage, help him recover, and has good reach.
Hitbox Properties
No charge
Fully charged
Timing
Hitboxes (no charge) | 19-20 |
---|---|
Interruptible (no charge) | 51 |
Hitboxes (fully charged) | 78-79 |
Interruptible (fully charged) | 110 |
No Charge | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Full Charge |
Lag time |
Hitbox |
Interruptible |
|