Fighting Polygon Team: Difference between revisions
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The Polygon Team is considered the predecessor of the [[Fighting Wire Frames]]. | The Polygon Team is considered the predecessor of the [[Fighting Wire Frames]]. | ||
{{Smash Smash}} | {{Smash Smash}} | ||
{{Bosses}} | |||
[[Category:Bosses]] | [[Category:Bosses]] | ||
[[Category:Characters]] | [[Category:Characters]] |
Revision as of 08:49, December 8, 2007
The Polygon Team in Super Smash Bros. was a team of purple polyhedrons modeled after every character in the game (even ones that haven't yet been unlocked). They battle the player in several battles before Master Hand's stage. They aren't agressive, mainly walking around the platforms without actively seeking to defeat the player. They are also fairly weak, have no B-button attacks, and cannot grab. They can usually be defeated in a single blow - however, at higher difficulty levels, Polygons approach the weight and strength of normal opponents.
The Polygon Team is considered the predecessor of the Fighting Wire Frames. Template:Smash Smash
Bosses | |
---|---|
Super Smash Bros. | Master Hand · Metal Mario · Giant Donkey Kong · Fighting Polygon Team |
Melee | Master Hand · Crazy Hand · Giga Bowser · Fighting Wire Frames (Male · Female) |
Brawl | Master Hand · Crazy Hand · Petey Piranha · Rayquaza · Porky · Galleom · Ridley · Duon · Meta Ridley · Tabuu · Fighting Alloy Team (Red · Blue · Yellow · Green) · False characters |
Smash 4 | Master Hand · Crazy Hand · Master Core · Fighting Mii Team |
Ultimate | Master Hand · Crazy Hand · Rathalos · Galleom · Giga Bowser · Galeem · Dharkon · Dracula · Ganon · Marx · Fighting Mii Team · False characters |